n28 ehh ok....wow your only have v1.1....and also crash mhh dunno mine is fine....
try the usual short path method...if any...
so i give my personal optimized v1.4 then......
xinchi made it...i only change translation and such....
and there actually
no mods for it........
[JSK Studio] 28 The Coliseum King Has His Way In The Ring v1.4
Workupload
Pixeldrain
he never mentioned there was a bug so BIG.......
View attachment 3352208
whatever version i use the issue still happen.... so maybe is a problem of unity...
because even using the other plugin Texture_Replacer_BE5 i have bad result.....
View attachment 3352223
here "also" the face is bugged wtf need a full renaming process of 289 files....
bah....is this because these 2 parts need a md5 andress because there are multiple texture to load for it???....
can someone explain/give me some tips/help for this?
finally found the problem.....an yes is about multiple texture with the same name....
View attachment 3352464
same name different image because one is for the combat and the other are for the sex part......
this was possible comparing different dump using Texture_Replacer_BE5....
the problem is for all the tits texture so.....
View attachment 3352463
all texture with _0 will not load in the game.....
because the plugin want/search something different.......lol
who made this plugin ????
and how is possible he never encounter something like this BEFORE????
now that i know what is the cause....
i can just made a EXTRA pack of Texture for combat with these _0 textures.....
not a big issue after all.....
EDIT:
well i made a combat folder with the _0 texture renamed......
the result was the opposite....all scene with the human got grey tits and the reverse...
all the bugged one where ok but then all the others bugged out....
i found than this happen mostly on the combat side......
because there is only one sex pose with grey tits.....DOGGYSTYLE POV2....
mhh let's see what's next..... stay tuned for more update...
remading everything from start.......
View attachment 3352779
dumping the rest of files for getting the new md5 names for the new plugin.....it's a lot of fun hunting anomalies/bug!!!!! lol
this way loading is super fast and ram usage is very low compared to the "other" competitor......
side effect is you need to TEST pratically the entire game to make sure you don't miss any incompatible named texture....