If you are not a patron, you can get it through here:These links to link your account don't work on itch.io & is there another way to get these without Patreon cause I've had my info stolen twice from Patreon
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If you are a patron, those are the best ways to get the game because Itch is like Steam for Indie games and when you have the game there, you will download only the files we changed instead of the whole game again. We could find another way to send the game to patrons but so far no one had problems with getting it through itch and that's also how games like The Third Crisis give access to their patron builds.
Not really, that's the max size. More than that we'll have problems with texture and animations.Any chance of making her breasts bigger in the future? They are pretty small when maxed out.
1 - We improved a lot of things on the combat on the patch we released yesterday, would you like to have a look?I'm playing the v0.13.4c from the OP, so I don't know how different it is from newer versions, but here are some thoughts:
- Combat feels floaty and unresponsive. Parrying and dodging don't seem to work most of the time, so combat mainly comes down to tanking the hits and switching blood for health. It seems like hitboxes are all over the places, which is probably why dodging seems so unresponsive; but if I dodge or vampire mist out of the way, I shouldn't take damage from an attack that didn't connect. It also takes way too long to unsheathe a sword. I manage to get behind an enemy to suck their blood, but it takes so long for the sword to come out to start combat that I take several hits, completely negating the point of sucking up their blood in the first place.
- There's some nice animations in the sex scenes; at least the one I saw with the succubus, but you really, really need a climax animation, a way to change speed, and probably a fade to black when changing from one pose to another. Having fun with the succubus, seeing the pleasure meters increase, then just cutting to a tooltip popup telling me in text that she climaxed was anticlimactic in every sense of the word. Also, there's a reason a lot of games use fades to change animations, and it's because it really ruins immersion to have both characters glide along the ground, t-pose for a second, then start the next animation loops.
- You listed it in the feature list, so it may come down to personal preference, but I think there's far too many clothing drops. I've never been a big fan of RPGs that shower you with gear, necessitating micromanaging your inventory every few minutes. I do like the idea of having different pieces of equipment for different stats, but it's a bit too "looter-shooter" right now.
I really hate to say this, but I think with such a small development team, you may have to focus on only one aspect of your game instead of trying to be both a good adult/erotic game and a good action RPG. Despite everything I've said, however, I did enjoy what you've done so far, and hope to continue seeing more. Your ambition is more than admirable, and we all know there have been worse games put out by bigger developers with infinitely more money.
2 - Climax animations will come later. We are trying to add more as the quests need them.
3 - The way clothing is handled now is meant for the players to blend and mix clothes on the way they think will also look more stylish. So decreasing the number of clothes would be a step back towards player customisation.
4 - As we move forward, we are focusing on quests, and with those, we are actually able to do both ways because the story will develop and the erotic scenes will come naturally. But if you said that a year ago I would definable agree because we were needing to chose between adding combat or sex animations.