cryosis431

Newbie
Jul 26, 2019
79
101
Literally just stumbled across this, check out the post by redmagebr on page 348.
Neat, here's the code, how would one clean this up so it only fires on say a 1/10 roll?

Code:
// Line 2225
      this.receptionistBattle_spawnGoblin(false);
// Change so that FORCED spawn is true
      this.receptionistBattle_spawnGoblin(true);
I'm thinking something like this?
Code:
if{
Math.random() < 0.1) then this.receptionistBattle_spawnGoblin(true);
}
 

AmorousApe

Newbie
May 16, 2018
48
38
Neat, here's the code, how would one clean this up so it only fires on say a 1/10 roll?
I haven't tried it out myself to be honest, make sure to backup anything you alter! You might also want to search up "//Spawn" in the same RemtairyKarrynReceptionist.js, lots of goodies involving the max amount of goblins that spawn.
 

drchainchair2

Member
Mar 28, 2020
248
634
Rather easy to keep cum on her after battles actually, one might want to look in RemtiaryKarryn.js, search "//Post Battle" and remove the code,

Code:
    this.cleanUpLiquids();
You might also want to take a look in RemtiaryLiquids.js, look up "// Semen" and you can actually reverse the cleanup of semen by plugging in numbers to add cum when she should be cleaning it View attachment 789697 , including keeping her wet all the time. The code could look like this for example,

Code:
Game_Actor.prototype.cleanUpLiquids = function() {
    this._liquidPussyJuice = 4200;
    this._liquidSwallow = 4200;
    this._liquidCreampiePussy = 4200;
    this._liquidCreampieAnal = 4200;
    this._liquidBukkakeFace = 4200;
    this._liquidBukkakeBoobs = 4200;
    this._liquidBukkakeButt = 4200;
    this._liquidBukkakeButtTopRight = 4200;
    this._liquidBukkakeButtTopLeft = 4200;
    this._liquidBukkakeButtBottomRight = 4200;
    this._liquidBukkakeButtBottomLeft = 4200;
    this._liquidBukkakeLeftArm = 4200;
    this._liquidBukkakeRightArm = 4200;
    this._liquidBukkakeLeftLeg = 4200;
    this._liquidBukkakeRightLeg = 4200;
    this._liquidDroolMouth = 4200;
    this._liquidDroolFingers = 4200;
    this._liquidDroolNipples = 4200;
    this._liquidOnDesk = 4200;
    this.setCacheChanged();
Not sure what the max is so I just put a ludicrous number.

Obviously on a assumptive level, one who might dabble in editing may want to backup, but who would go around messing with the files, right? :whistle:



Literally just stumbled across this, check out the post by redmagebr on page 348.

Btw, does anyone know whats new in v 0.6n2?
Congratulations, you just broke your game and bugged out the side jobs.
 
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SyncNano

Newbie
Sep 29, 2017
62
9
So, I have a save file for this game and I tried editing some of the code, found that my save file stopped working, so I reverted the edited code and now my save file doesn’t seem to be working still, can anyone help me with this problem?
 

drchainchair2

Member
Mar 28, 2020
248
634
I didnt know that, guess I'm not in here as often. Maybe you could try sifting throughout all those 355 pages and refer them, the search function isnt all that great for me imo. Also I'm not the one doing the editing per say, I was just trying to be helpful, and I did warn to backup, anyone in this thread should know that, and editing files comes at a risk.

I'm probably not the only one who has posted something that can break your game...

I also added who would go editing the files anyway, but thanks for your input none the less, I guess.
I decided to search for myself and even the tweak guide listed in OP doesn't cover this properly. So here we go

Search terms: cleanUpLiquids removeAllToys restoreClothingDurability postBattleCleanup

The side jobs assume Karryn is clean when starting so the game breaks. So you need to clean up Karryn before starting them. You need an intact cleanUpLiquids function for this, what you want to do instead is remove the call to that in postBattleCleanup.

Game_Party.prototype.preWaitressBattleSetup

Game_Party.prototype.preReceptionistBattleSetup
 
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kawaiihug

Member
Nov 1, 2019
196
167
Hello there is a code so that the enemies are always blushing, and there is another code so that the sex toys are deactivated
 

Xill

Engaged Member
Jan 10, 2018
2,048
3,165
The edict that says "Volunteer guards for office". I get that they have this after the Inmate ones because you save even more money but, I can't be the only one that thinks it's not as hot as having prisoners who want nothing more than to barge that door down and rape her brains out. Ofc I'm saying this because I'm assuming these "volunteers" come outside of the prison because it says they send out posters.
 

redmagebr

Newbie
Oct 12, 2016
50
62
Neat, here's the code, how would one clean this up so it only fires on say a 1/10 roll?

Code:
// Line 2225
      this.receptionistBattle_spawnGoblin(false);
// Change so that FORCED spawn is true
      this.receptionistBattle_spawnGoblin(true);
I'm thinking something like this?
Code:
if{
Math.random() < 0.1) then this.receptionistBattle_spawnGoblin(true);
}
That's not valid Javascript. I think the best way to do that would be:
Code:
this.receptionistBattle_spawnGoblin(Math.random() < 0.1);
The comparison becomes a boolean, and that's pretty much what we want for the forcedSpawn. In the end there are two other limits to goblins: maximum amount of goblins spawned overall; maximum amount of goblins spawned together. Forced Spawns will not ignore those limits.
 

rambledamble

Newbie
May 18, 2020
29
79
I liked Tonkin's old titfuck pose better than the generic orc one that he's using now. It was a handy way to get Sleepy Beauty and Fierce Protector at the same time. He still doesn't take pleasure damage from the titfuck, which I'm beginning to think is intentional. Its been in for months at least, surely someone would have reported it as a bug by now.
 

cryosis431

Newbie
Jul 26, 2019
79
101
That's not valid Javascript. I think the best way to do that would be:
Code:
this.receptionistBattle_spawnGoblin(Math.random() < 0.1);
The comparison becomes a boolean, and that's pretty much what we want for the forcedSpawn. In the end there are two other limits to goblins: maximum amount of goblins spawned overall; maximum amount of goblins spawned together. Forced Spawns will not ignore those limits.
Thanks man, still acquiring the basics of js editing.

I liked Tonkin's old titfuck pose better than the generic orc one that he's using now. It was a handy way to get Sleepy Beauty and Fierce Protector at the same time. He still doesn't take pleasure damage from the titfuck, which I'm beginning to think is intentional. Its been in for months at least, surely someone would have reported it as a bug by now.
It should be possible to change this with js editing as long as the old images still exist and the pose hasn't been removed from the game.
 

ten10dies

Member
Jan 17, 2020
168
154
Can I use my 0.6h save on any other 0.6 version? And do I need to do anything special or just copy and paste it?
 

Suncatcher42

Member
Aug 12, 2019
215
289
Seems like v6 was released a week too soon. Hopefully the early release helped finding some of the bugs through the community.
This is what alpha releases are for. Every week that patrons are poking holes in the game and complaining about the balance is worth at least two months of internal development time with their tiny crew.
 
Last edited:

Suncatcher42

Member
Aug 12, 2019
215
289
Okay the rogues in the courtyard explain the Homeless type. It means they were sent here for no crime except being homeless, not that they currently are. Which on one hand says some unpleasant things about the empire if they treat being poor just like they treat murderers and rapists, but at least now they have a roof, a bed, and free food?

You know what would be cool? A series of edicts about employing various prisoner types to assist you. Maybe have a certain Corruption level as a prerequisite, and need to have resolved that enemy type's subjugation problem in a friendly/peaceful manner, but then you can hire thugs as enforcers to increase Control, or hire nerds to tell you everybody else's weaknesses to get buffs in combat. Maybe rogues make you illicit money over time or poison your opponents to weaken them... I can't think of any use for goblins except as an expendable projectile in combat. It could be the gradual buildup to an ending where a corrupt but dominant Karryn takes over the mastermind's criminal empire.
Or just making Tonkin the assistant warden after you kick out the slimeball.
 
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