- May 24, 2018
- 25
- 62
Freakin' amazing reply. Thanks. One more question, if you don't mind:
like it does in the makePrefix function.
For this line, is it possible to reference an enemy type instead of a map location? I am completely unfamiliar with javascript so I don't know how to call the function that defines "enemy" so I can use something likeJavaScript:if($gameMap._mapId === MAP_ID_VISITOR_ROOM_BROKEN) {//<-- added lines here return 1; } };
JavaScript:
if(enemy.isGuardType) {
return 1;
}