20 years ago games were more solid and had minimal amount of bugs, there was a thing called game play testing. Which is now early access and patreon, where you pay to play and find bugs for companies.
I mean, in a way you aren't entirely wrong, but this is pretty unfair when you compare a full company to the likes of most indie developers. Hell, not to mention the fact that EVEN 20 years ago you got absolute shovelware that barely even playable, and lets not even begin to mention how gaming was prior to Nintendo creating an actual standard that companies had to reach at a bare minimum to be sold on the system. There is plenty of issues in modern game development, and of course, patreon/EA is easily abused by those with either less than good intentions, or poor abilities to manage their projects, but the ability for passionate devs to release a game and get some funding for a product, without having to go through any companies is a huge win for creators and players as a whole, and you'd have never seen some of the greatest games we have both in terms of hentai games, as well as games as a whole if not for payment models like Patreon/Kickstarter and the like. In most cases, I'd just say be skeptical and do your research, and this whole issue of being burned by Patreon/Kickstarter type games will be a non-issue ultimately.