September 9th, 2019: Progress Report
Hey everyone, Rem here with this week's Progress Report!
Last week I started off on the first day with the design and implementation of twenty or so new passives. I didn't get any chance to think about the pleasure damage formula because right afterwards, I started working with Kamichichi, the developers of Island SAGA, to change and fix a few things with Island SAGA.
Then for the rest of the week, I have been checking and editing Bifrost's scripts, as well as working closely with Midnight Pleasure, the developers of Bifrost, to modify the game for Steam. It was a long week but I have kinda finished all the edits that are needed except for the last batch of scripts that Sinom is currently reworking on. After I finish checking that last batch, the game will hopefully be ready for internal testing to check for any formatting and scripting errors that escaped my check, as well as any possible bug that might appear due to all the changes to the code. I might still play a bit with a few scripts just like how I changed my mind multiple times while translating and editing Meltys Quest.
As for this week, I am planning to focus on the Steam store pages for Island SAGA and Club Bifrost.
Sadly no news of our Dark Haired prison warden waifu.
Stay strong~