- May 19, 2017
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October 7th, 2019: Progress Report
Hey everyone, Rem here with this week's Progress Report!
I spent the last week mostly working on Karryn's Prison, and I solely worked on the bar waitress job system. I would say for the coding side of it, the waitress job is about 60~70% finished. For the design side of it, it's about 85% finished. Knock on wood, but I feel like the majority of the tough parts for it has been coded and implemented right now. It's even playable to the point that I can playtest it and I found and fixed some bugs already. There's one more major new system related to the waitress job that I have to code, and once I do that and design the Edicts related to the bar, it's should be pretty much finish design-wise and code-wise. I think I should be able to do that by the end of this week, so if you're a $10+ Patron, look forward to the dev log post that will give you a bit of a sneak peek to how the how whole works!
Hey everyone, Rem here with this week's Progress Report!
I spent the last week mostly working on Karryn's Prison, and I solely worked on the bar waitress job system. I would say for the coding side of it, the waitress job is about 60~70% finished. For the design side of it, it's about 85% finished. Knock on wood, but I feel like the majority of the tough parts for it has been coded and implemented right now. It's even playable to the point that I can playtest it and I found and fixed some bugs already. There's one more major new system related to the waitress job that I have to code, and once I do that and design the Edicts related to the bar, it's should be pretty much finish design-wise and code-wise. I think I should be able to do that by the end of this week, so if you're a $10+ Patron, look forward to the dev log post that will give you a bit of a sneak peek to how the how whole works!