- Dec 22, 2017
- 179
- 234
Update: Creating a new save still doesn't fix the RAM issue, I tried v8 (v0.8.o) to see if that's happen there and no (plus: the game is modified in v8)... so I don't know if the problem is with the new optimization or the fix with the blinking CGs, in v8 the game only uses around 300-600mb of RAM and stabilizes around that but in v9 (0.9A.n) the game uses around 700-800mb and keeps going up until I close the game (almost used 4GB of RAM), never did notice this in older versions only in v9. It looks like to me, it's a Memory Leak but I could be wrong.Yep, 9A.n. I checked the discord for this specific problem but found nothing too, thats why this is really weird and I decided to ask here for some clue.
I trying a new save just for checking and it seems the problem is "solved" (I will play it more tomorrow before saying is 100% fixed) but I don't know why my old save would do that but who knows. Could be a old modification that I did, I don't really remember. (I've been playing with this the same save from v7 to v9, and a Sidenote: I've been playing this game like from v3 and I've never seen something like that happen)
(sorry about the nerd/hardware stuff but this weird "problem" it's making me intrigued)
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