Here a good one, for the strip club.
* Drastically reduce stamina cost for on-stage strip club.
probably edit: this._stripperBattle_baseFatigueGain = #;
if(danceId === STRIPPER_REQUEST_MOUTH_ID) {
cost *= (1 + this.mouthDesire * 0.001 + this.cockDesire * 0.0003);
if(this.isInStripperMouthPose() && !this.isInStripperStandby()) cost *= 0.4;
}
else if(danceId === STRIPPER_REQUEST_BOOBS_ID) {
cost *= (1 + this.boobsDesire * 0.001 + this.cockDesire * 0.0003);
if(this.isInStripperBoobsPose()) cost *= 0.4;
}
else if(danceId === STRIPPER_REQUEST_PUSSY_ID) {
cost *= (1 + this.pussyDesire * 0.001 + this.cockDesire * 0.0003);
if(this.isInStripperPussyPose()) cost *= 0.4;
}
else if(danceId === STRIPPER_REQUEST_BUTT_ID) {
cost *= (1 + this.buttDesire * 0.001 + this.cockDesire * 0.0003);
if(this.isInStripperButtPose()) cost *= 0.4;
}
if(this._stripper_danceCombo > 1) {
cost *= (1 + (this._stripper_danceCombo - 1) * 0.25);
You could also modify the amount of stamina returned from breathing:
Game_Actor.prototype.cooldownEval_stripperBreather = function() {
let cd = 5;
return Math.max(1, cd);
};
Game_Actor.prototype.dmgFormula_stripperBreather = function() {
let percent = Math.max(0.3, this.hrg * 4);
if(this.justOrgasmed()) percent *= 0.6;
let dmg = this.maxstamina * percent;
return Math.round(dmg);
* On-stage: Increase the quantity and the frequency of enemy spawn's. (as it stands now, even with high reputation you will end up without enemy's before the clock runs out, making it kinda lame.)
const STRIPPER_PATRON_ENTER_LIMIT_PER_TURN = 2;
const STRIPPER_PATRON_MAY_ENTER_TIME_LIMIT = 180;
const STRIPPER_PATRON_LEAVE_LIMIT_PER_TURN = 3;
const STRIPPER_PATRON_STARTING_GRACE_PERIOD = 4;
const STRIPPER_PATRON_POSTCUM_GRACE_PERIOD = 5;
const STRIPPER_PATRON_LEAVE_THRESHOLD = 8;
const STRIPPER_PATRON_ANGRY_THRESHOLD = 15;
const STRIPPER_PATRON_INTERMISSION_PLEASURE_LOST = 13;
const STRIPPER_PATRON_UNFULFILLED_PLEASURE_LOST = 4;
Probably upping the spawn limit:
let spawnLimit = 3;
if(rep > 30) spawnLimit = 20 + Math.randomInt(($gameParty._stripClubReputation - 30) * 0.15);
else if(rep <= 30) spawnLimit = 17 + (($gameParty._stripClubReputation - 20) * 0.33);
else if(rep <= 20) spawnLimit = 12 + (($gameParty._stripClubReputation - 10) * 0.5);
else if(rep <= 10) spawnLimit = 3 + $gameParty._stripClubReputation;
* Everyone loves Karryn, therefore, everyone is horny to have a private session with Karryn, even if it costs money. (Why we need to wait for around half of the clock to pass and make them horny for a VIP is stupid.)
* In the VIP private session with Karryn, enemy's ejaculate two or three times more.
* In the VIP private session with Karryn, if there's more than three dudes, they can molest her, since they bought her.
Maybe try setting this._stripClub_invitedToVIP = false; to true
//Setup
Game_Enemy.prototype.setupForStripperBattle = function() {
let actor = $gameActors.actor(ACTOR_KARRYN_ID);
this._stripClub_danceRequestId = 0;
this._stripClub_activeRequest = false;
this._stripClub_requestFulfilledCount = 0;
this._stripClub_requestUnfulfilledCount = 0;
this._stripClub_danceCombo = 0;
this._stripClub_danceCharm = 0;
this._stripClub_strippedClothesBonus = 0;
this._stripClub_justSeenStripping = false;
this._stripClub_isExcited = false;
this._stripClub_isFirstExcited = false;
this._stripClub_currentRequestDurationLeft = 0;
this._stripClub_isHoldingUsedCondom = false;
this._stripClub_turnsInIntermission = 0;
this._stripClub_gracePeriod = STRIPPER_PATRON_STARTING_GRACE_PERIOD;
this._stripClub_invitedToVIP = false;
EjaculationStock is controlled in a different file I believe.
I'm no game dev, but I think these ideas are achievable for the CC.Mod, even without an artist.