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Kitashi_7

Member
Aug 23, 2021
186
227
Hello, I am not sure anyone needed much but I'd love to share some of my own set 3rd playthrough save files with those who would like straight into the "Action part" of Karryn's prison or say "Ultimate saves" W/ some saves editing thanks for Krude CHEAT MENU made this set saves possible.
-
What's in it you might ask?
Here is the list feature in my saves files.

- Karryn is at SUPER CLEAN (as Low S. level as possible) and Vergin stats, So build her as you like

- Karryn Didn't have any Dorment desire and Sensitive Area in her passive traits

- Karryns can access every Title and Gifts

- Karryn can engage in most sexual activities from the start (Some actions might not be possible straight away due to her having very low desires)

View attachment 3034950 View attachment 3034951
View attachment 3034952
View attachment 3034957
- Every enemy problem Edicts (After solving level Anarchy) can be possible to use any edicts on it without Karryn requiring a high S. level (Same as well for Research Editcs)

View attachment 3034953
View attachment 3034955
- Personal and Specialization Editcs are free to custom as you like

- Training and Shopping are Editcs all unlocked (only for desired releases that can be unlocked any time you like)

- Have tons of money and Editcs points to spend as you like on each save, so customization as you like.

And more in the spoiler drop-down!
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Enjoy to your heart's content.

Unfortunately I tried to add your saves to the Steam version and It seems the saves dont want to copy over because you are missing the globalrpgsave file which I think means the game doesnt react to the fact there are new saves within it
 
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Insomnimaniac Games

Degenerate Handholder
Game Developer
May 25, 2017
3,420
6,144
Unfortunately I tried to add your saves to the Steam version and It seems the saves dont want to copy over because you are missing the globalrpgsave file which I think means the game doesnt react to the fact there are new saves within it
For RPGMaker saves you need to first make a save in the file you want to use. If you want to use save 8, you need to open the game, make a save in slot 8, and then replace that save with the one you downloaded.
 
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Kitashi_7

Member
Aug 23, 2021
186
227
For RPGMaker saves you need to first make a save in the file you want to use. If you want to use save 8, you need to open the game, make a save in slot 8, and then replace that save with the one you downloaded.
AH thanks, most of the time whenever i found saves it just opened up so long as the download file had the global rpgsave.

EDIT: Got it working, thanks!
 
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souldead341

Engaged Member
Oct 16, 2017
2,268
2,349
AH thanks, most of the time whenever i found saves it just opened up so long as the download file had the global rpgsave.

EDIT: Got it working, thanks!
Yeah, the global file mostly is there to tell the game engine which save slots are used. So you have to make sure you either make a save in the download's number first, or rename the downloaded to a number you've already used and replace it.
 
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crystalchaosx7

New Member
Dec 22, 2021
2
6
help the game wont start, i disinstalled the game once couse some mod broke i and now that i re install it the game wont start, i click on the icon but its a black screen and then nothing, no error message, how do i do?
I'm also having this issue. Not sure if there's some other old data folder to delete and run again, but I tried deleting the folder in the normal users/appdata/local location but it still opens briefly with the console and closes.
 

Jet4455

New Member
Aug 8, 2022
4
9
I never had this problem and I have never seen someone else who also had this problem. Your computer is probably broken.
I'm having the same problem right now. When I try to open the game the game window pops up, black-screen for a few seconds then shuts down. I still have a previous version of the game installed (1.0.5) and that version runs just fine.
 

Jet4455

New Member
Aug 8, 2022
4
9
They will probably just ignore that too.
don't bunch everyone together, just went back like 10 pages to find the fix and it did work. The very first place I checked was the "Installation / Dev notes" sections of the front page. Then I went to the last page and made my way backward until i found it.

This discution has 1768 pages and no easy way (that I know of) to search by keywords, so its expected that most people would ask instead of trying to find a needle in an haystack.


Edit: Had to delete the 2 files with steam in their names in the folder : www: js: loaders
 
Last edited:

souldead341

Engaged Member
Oct 16, 2017
2,268
2,349
don't bunch everyone together, just went back 10-15 pages to find the fix and it did work. The very first place I checked was the "Installation / Dev notes" sections of the front page. Then I went to the last page and made my way backward until i found it.

This discution has 1768 pages and no easy way (that I know of) to search by keywords, so its expected that most people would ask instead of trying to find a needle in an haystack
You don't need to go that far back, it's been posted at least 1 time on every page for the last month or so. The fact that there's literally CONSTANT posts asking about this shows that people don't bother to read the last few pages of the thread or used the search function of the forum. Seriously, standard trouble shooting for a problem on a game like this is 1: check that it's installed according to the instructions 2: check for patches / updates 3: read the most recent posts or use the search function to see if someone has already posted the fix 4: post with as many details of the issue as possible. Basically everyone jumps right to step 4, which is just annoying.
 

Sarojin

Active Member
Jul 9, 2017
932
1,221
You don't need to go that far back, it's been posted at least 1 time on every page for the last month or so. The fact that there's literally CONSTANT posts asking about this shows that people don't bother to read the last few pages of the thread or used the search function of the forum. Seriously, standard trouble shooting for a problem on a game like this is 1: check that it's installed according to the instructions 2: check for patches / updates 3: read the most recent posts or use the search function to see if someone has already posted the fix 4: post with as many details of the issue as possible. Basically everyone jumps right to step 4, which is just annoying.
Just checked, 4 pages back.
 

crystalchaosx7

New Member
Dec 22, 2021
2
6
don't bunch everyone together, just went back 10-15 pages to find the fix and it did work. The very first place I checked was the "Installation / Dev notes" sections of the front page. Then I went to the last page and made my way backward until i found it.

This discution has 1768 pages and no easy way (that I know of) to search by keywords, so its expected that most people would ask instead of trying to find a needle in an haystack.


Edit: Had to delete the 2 files with steam in their names in the folder : www: js: loaders
You are a saint. Thanks for pointing this out. I deleted those two files as well and it launches now. :)
 

Jet4455

New Member
Aug 8, 2022
4
9
You don't need to go that far back, it's been posted at least 1 time on every page for the last month or so. The fact that there's literally CONSTANT posts asking about this shows that people don't bother to read the last few pages of the thread or used the search function of the forum. Seriously, standard trouble shooting for a problem on a game like this is 1: check that it's installed according to the instructions 2: check for patches / updates 3: read the most recent posts or use the search function to see if someone has already posted the fix 4: post with as many details of the issue as possible. Basically everyone jumps right to step 4, which is just annoying.
not quite, there's someone asking the question every page, but every time people just tell them that its already been answered then usually start trash talking those who ask. Basically putting more efforts in doing so than if they had simply answered the question.

The answer was quite a few pages back and in a big comment that wasn't all related to the fix so it's relatively easy to miss it.
 

DemonLord98

Active Member
Oct 11, 2019
778
1,039
not quite, there's someone asking the question every page, but every time people just tell them that its already been answered then usually start trash talking those who ask. Basically putting more efforts in doing so than if they had simply answered the question.

The answer was quite a few pages back and in a big comment that wasn't all related to the fix so it's relatively easy to miss it.
Wrong. 5 pages back I gave a step by step instruction guide on how to fix it.
 

jk11

Member
May 16, 2017
175
87
v1.2.7.19 FULL with DLCs Uploaded!
Trying to use PERO mod it says failed to load...
here's how my mods.txt looks like
// Follow the instructions by the mod authors on how to add their mods to this list.
// One line per file.

// The format is {"name":"[filename of mod]","status":[true or false],"description":"[description for the end user so they know which mod to disable or enable]","parameters":{[Don't use this if you're unsure]}},
// If you want to disable a certain mod, change their ["status":true] to ["status":false]

// For Mod Authors:
// Starting in ver. 1.0.6b, you can now automate this process so the end user do not have to edit the mods.txt themselves anymore
// In order to do that, you need to add the following lines once to one of your js files, INCLUDING the // at the start

// #MODS TXT LINES:
// {"name":"ExampleName","status":true,"description":"","parameters":{"Debug":"0"}},
// #MODS TXT LINES END

// Replace the ExampleName part with the filename of your mod, and if your mod contains multiple js files, you can add more lines before the // #MODS TXT LINES END
// If you're not a mod author reading this part and the mod you're using is still requiring you to manually edit the mods.txt, feel free to contact the author of the mod you're using to notify them of this new feature.


var $mods =
[
// Do not edit above this line
// FPSLimit is provided as a sample of how to add a mod to this list
{"name":"FPSLimit","status":false,"description":"An alternative way of limiting FPS for fast monitors, turn off FPS Sync in the ingame Settings if you want to enable this mod.","parameters":{"FPS Limit":"60"}},

// Start adding mods below this line

// #PeroCheat MODS TXT LINES:
{"name":"PEROCheatMenu","status":true,"description":"Cheat Menu for titles and passives. Usage and Credits inside file www\mods\PEROCheatMenu.js https://f95zone.to/threads/karryns-prison-v1-0-2a-full-remtairy.33777/post-7010514","parameters":{}},
{"name":"PERO_TitlePassive","status":true,"description":"Sub-mod of PeroCheatMenu","parameters":{}},
{"name":"PERO_TitleCondition","status":true,"description":"Sub-mod of PeroCheatMenu","parameters":{}},
{"name":"PERO_PassiveCondition","status":true,"description":"Sub-mod of PeroCheatMenu","parameters":{}},
// #MODS TXT LINES END


// Do not edit below this line
];
any idea what's the matter?
 

RedAISkye

Well-Known Member
Apr 10, 2017
1,099
2,505
Trying to use PERO mod it says failed to load...
here's how my mods.txt looks like


any idea what's the matter?
A screenshot of the error would be helpful.
But I don't think the game uses that mod-loader anymore since I think I saw a local mod-loader or something in the recent update.
 
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