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Regelious

Member
Aug 17, 2018
255
2,696
Thanks ! You need to do it a lot of time, right ? Because I've done it - even if maybe I haven't loose the second fight, I'll try it again, of course ! - and I don't think I've the option to allow.

Whatever thx, I was starting to get bored by the game, but since I haven't unlock this...
I dont know what you mean by doing it a lot of times, you just need to completely lose the fight againts them, thats it
does someone have access to the post? View attachment 1006735
literally on the previous page
 

AxelMasters

Member
Jul 27, 2017
266
133
So I only recently discovered this awesome game, could anyone confirm whether saves will be compatible in the next release?
 

Zarkhy

Active Member
Nov 4, 2018
988
634
So I only recently discovered this awesome game, could anyone confirm whether saves will be compatible in the next release?
They should be perfectly fine.

0.6-->0.7A passives were reworked in a a way that made it recommendable to start a new save, but 0.6 saves still worked.
 

Tio_Sam

Newbie
Jun 28, 2017
16
7
Does anyone know if I can cheat/add sex skills (hj/bj/titfuck/sex) before I actually do the required steps for it? I'm wanna see a bit of low slut dialogues and scenes.
To get a sex skill you need the corresponding passive, so if you want to get 'em early you have to edit RemtairyNewPassives.js to make the requirement of those passives to be very low.
 
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nehemmiah

New Member
Jan 30, 2018
12
2
anyone know what guard aggresion does and where to look their numbers?
what happen when you got high/max guard aggresion?
 

hawkhunter

Member
Aug 10, 2017
272
204
I get that. I just didn't think of the gloryhole as a job.
I can see that. I am surprised as well.
It is so much off the other sidejobs.
THe first 2 sidejobs are actual normal jobs, in which lewd things "could" happen.
The dancer sidejob is an actual job too, that excists and which is erotic only (And of course, lewd things will happen..maybe:p)
But the gloryhole sidejob is just a full sex activity. I don´t mind that, its gonna be a great minigame. But it feels off compared to the others. And I won´t play it, because I play this game for trying to prevent sexual overtakings by the inmates, thats my fun way of playing it :p
 

hawkhunter

Member
Aug 10, 2017
272
204
anyone know what guard aggresion does and where to look their numbers?
what happen when you got high/max guard aggresion?
I don´t know for certain but I feel like the most likely effect is that they appear more often in litarelly every other fight in the game, except boss fights.
 

thomastm

Member
May 24, 2020
207
114
I can see that. I am surprised as well.
It is so much off the other sidejobs.
THe first 2 sidejobs are actual normal jobs, in which lewd things "could" happen.
The dancer sidejob is an actual job too, that excists and which is erotic only (And of course, lewd things will happen..maybe:p)
But the gloryhole sidejob is just a full sex activity. I don´t mind that, its gonna be a great minigame. But it feels off compared to the others. And I won´t play it, because I play this game for trying to prevent sexual overtakings by the inmates, thats my fun way of playing it :p
Same here :cry: was hoping for normal job for level 2 too like teacher, shop or nurse jobs :cry:
 
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madchef

Well-Known Member
Jan 10, 2020
1,156
2,030
I get that. I just didn't think of the gloryhole as a job.
It is so much off the other sidejobs.
THe first 2 sidejobs are actual normal jobs, in which lewd things "could" happen.
Yeah, a prison Warden working as a waitress serving alcohol to prisoners is just a regular job. The same Warden stripping for prisoners is also perfectly acceptable. ;) Only the reception job seems normal... at first.

The gloryhole will not be a job like the other two from what I gather by looking at Toilet related passives on the list that was posted here a few pages ago. Karryn will visit the toilets on lv 2 to 'rest' rather than work and while she's there, she will have an option to masturbate. There will be cocks appearing through two holes in walls between hers and neighbouring cubicles. And it will be up to the player to decide whether she plays with these cocks or not, just like she can accept drinks in the bar that will lead to mug gangbang scene eventually or not; just like she can shoo goblins away and reject lewd requests of visitors or not and get fucked in the ass behind the desk while sucking off one customer after another.

The side jobs were never meant to be 'honest' jobs in the first place, just additional minigames with more lewd content and no battles, to give the player more opportunities to deprave the Warden... and fap. But well done to those who send Karryn to the bar and reception regularly just to earn some extra money and restore a bit of order without any lewd scenes ever happening while she's there.
 
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FiftyRings

Newbie
Sep 28, 2017
25
15
Is there a working cheat to get more edict points? I've tried a couple different methods mentioned in this thread
1. changing the "let points = X" in remtairyedicts.js. Didn't work still only get 2 points per day
2. tried using to change "storedEdictPoints" value (there were 2 of them and I changed both to 300, worked one time but couldn't add more points later when I beat floors 1 and 2).

I'm using the CCmod and started a new game trying to get this to work Q_Q

edit: so I actually tried the first method on a fresh extract of the game WITHOUT the mod and it worked fine. I then installed the mod and it reverted back to 2 edict points per day despite theremitairyedicts.js file staying the same.
 
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Waaifu

Furry Gamer
Uploader
Donor
Aug 6, 2016
2,203
33,126
edit: so I actually tried the first method on a fresh extract of the game WITHOUT the mod and it worked fine. I then installed the mod and it reverted back to 2 edict points per day despite theremitairyedicts.js file staying the same.
You didn't read the config file for the mod. The mod resets it to 2 unless the edict cheat is enabled.
 
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drchainchair2

Member
Mar 28, 2020
247
624
Is there a working cheat to get more edict points? I've tried a couple different methods mentioned in this thread
1. changing the "let points = X" in remtairyedicts.js. Didn't work still only get 2 points per day
2. tried using to change "storedEdictPoints" value (there were 2 of them and I changed both to 300, worked one time but couldn't add more points later when I beat floors 1 and 2).

I'm using the CCmod and started a new game trying to get this to work Q_Q

edit: so I actually tried the first method on a fresh extract of the game WITHOUT the mod and it worked fine. I then installed the mod and it reverted back to 2 edict points per day despite theremitairyedicts.js file staying the same.
Why spend a few minutes reading the options the mod provides when you could spend an hour trying to change it yourself? If you did, you would also understand why I reset edicts to 2 when they exceed a certain value.

There's also a more elegant method which is to just set the cost of everything to 0 when the skill tree database is built, which will make the entire tree rely on gold only. It'll be included in the v7B update, or you can just use the following:

JavaScript:
// Set edict EP cost to 0
CC_Mod.Tweaks.DataManager_setStsData = DataManager.setStsData;
DataManager.setStsData = function(obj) {
    CC_Mod.Tweaks.DataManager_setStsData.call(this, obj);
    if (CCMod_edictCostCheat_ZeroEdictPointsRequired) {
        // this is the setup sequence of parsing the skill tags
        // sts.costs is defined in DataManager.stsTreeDataNotetags
        // which is the only function that calls this one
        // index 0 is always type 'sp'
        obj.sts.costs[0].value = 0;
    }
};
It should also be possible to change the cost at any point while the game is running, but I only spent like 10 minutes trying that without success so I'm just going to go with the above since it works.
 
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