Just realized I have to reapply all my tweaks ALL OVER AGAIN! See you all at the letter Z!may my savefiles stay uncorrupted so I don't have to grind for 10 hours all over again
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check the fucking page before jesusits out
we need someone to upload it here
Saw this right after the download finished. I expected something like this but this is better than I could have hoped lol.
If you go to the cafeteria and guard room (the first doors up and down from your office) the various NPCs explain what stats are / do. Generally Guard aggression increases the number of guards who so up as enemies (in mat least in the guard only fights by the office and office invasion) and guards stats. So higher guard aggression means the guards are harder to beat (or beat off).Is there anywhere an explanation on what the stats and some other things like guard aggression, control do and what they affect?
Yeah, took me a while to find again where I needed to edit the code to make sure she doesn't wear panties.Just realized I have to reapply all my tweaks ALL OVER AGAIN! See you all at the letter Z!
Thanks a bunch man!
Thanks. I completely missed that room... What a room to miss.If you go to the cafeteria and guard room (the first doors up and down from your office) the various NPCs explain what stats are / do. Generally Guard aggression increases the number of guards who so up as enemies (in mat least in the guard only fights by the office and office invasion) and guards stats. So higher guard aggression means the guards are harder to beat (or beat off).
Control affects your order change per day, order is changed by the amount of control you have, so having -5 control reduces order by 5 per day. Depending on your difficulty setting, passives, and edicts you can get positive control increasing order per day, but it's relatively hard to do.
Some of the stats aren't obvious from the in game descriptions, but they are there you just need to find the NPC that talks about the specific one.
No, if we follow their previous model we will get level 4, then level 4 defeat scene, then level 3 side job.So the last job wich will be the strip club it will be implemented in next update right?
HELL YEAH!!!!!!!!Prepare to fap my dudes BECAUSE !!
Mega
v7B.a
- Fixed lizardman cut-ins causing the game to freeze.
- Minor typos fixed.
v7B Changelog
- A new Edict is available after the Bathroom is repaired!
- Changed how Passives are acquired. Instead of Passives having a static requirement, the requirement for next Passive in the same set will always require a certain number. Basically, this new system will make Passives take longer to acquire.
- Overall requirements for most Passives are also increased.
- All enemy sex starter skills now require Karryn to be almost naked. Previously, certain skills like handjobs and blowjobs only required Karryn to be halfway undressed unlike penetration sex which required her to be almost naked.
- Buffed Level 2 Boss's Stamina by 50%.
- There is now a message at the end of battle result screen that informs you when Karryn is at the Warden Level Limit and will not gain any more stat levels.
- Additionally, sexual related results are added to the end of the battle result screen.
- Karryn can no longer gain a Sadism Level from using the Anal Sex skill.
- Added a Rest skill for the Receptionist battle.
- Added a new option in the Setting for changing the Battle Log text size. By default it is also now smaller than before.
- Code optimization on one of RPGMaker MV's core functions. This should hopefully reduce the lag on lower end computers.
- Changed the effects of most of the starting Titles.
- Minor bugs fixed.
- Minor typos fixed.