There's 3 thug edicts on 1st floor that you can choose.Nice tips! now i finally managed to deafeat the 1st boss and the 2nd floor too... Then thugs started to hit like a truck holy shit 1,4 k dmg! This game is more complex than 99% of H-RPGs out there and its on its way to becoming one of my fav! Now i only need to get to lv 3 boss and beat it!... Is the 3rd boss the last one for the version right? Because i think i can try Prisioner mode again and hopefully not get fucked back to "Select dificulty screen" again...
Anyway i have a few questions:
Is there anyway to faster farm order besides mobs and working on tavern/reception for some extra?
Which one attack is the more versatile hits multiple mobs at once?
And what does Control effect exactly?
That and best trinkets to grab for karryn xD
Great tips! just to be clear when you said self paid equipment your talking about the 1 you pick for halberd for either + 20% Atk/Def and not from the shopping page right? And "remove the original title" mean when you go to sleep right? Also I found out taunt not so useful in prison mode against 5/6 enemy in a wave. do recommend taunt or just normal hit and counter?Other than self maintenance and self paid equipment, remove the original title. Also, don't spend any resource on order yet until you must because you get tons of subsides when you have low order. Just beat mobs to get the order under control. If can't, fix the cafeteria for that 25 order bonus.
You should get the title 'beautiful warden' at some point in the first 10 days. It's a free 10 order bonus so if your edict point is 1 and you can't afford fixing the cafeteria, you probably want to use that to get through that day.
All in all, with meticulous calculation, you shouldn't be worrying about the order and should be able to make some extra fund out of it.
I managed to not fix the cafeteria until level 2 in both my fighter build and slut build in prisoner mode. If you are careful and diligent enough, things should be relatively easy at this point.
Now if you are after slut build, endurance and energy are what you want to focus on. However if you are after fighter build, I would recommend stamina and maybe one of strength/agility/dexterity as your main focus. Do alway remember to get the one skill that restore energy in the mind tree.
Self-paid equipment is a Fort Gannon edict that lets you make some savings on expenses at the cost of increased Guard aggression, Corruption and decreased control. It has nothing to do with the halberd. There are other cost cutting / income raising edicts that work in similar way. Just look for the edict icons with scissors in them and read their descriptions: Laxer Hiring Standards, Hire Current Inmates, No Hiring Standards, Self-Maintenance, You Break You Pay, Use Inmate Cooks, Pay For Better Food Program, Guards Pay For Food. Beware though that enacting too many of these will make the prison too hard to handle with the halberd. You will have to employ other managerial techniques...Great tips! just to be clear when you said self paid equipment your talking about the 1 you pick for halberd for either + 20% Atk/Def and not from the shopping page right? And "remove the original title" mean when you go to sleep right? Also I found out taunt not so useful in prison mode against 5/6 enemy in a wave. do recommend taunt or just normal hit and counter?
I know this is probably too early to ask, but what's the likelyhood of new content in KP post main campaign? (Either free updates or DLC)March 1st 2021: Progress Report
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Very slim. His other games offered bugfixes after release, but that was it. When they start working on the new game, both artist and programmer are involved from the start, so there are no idle moments to create new content for older games.I know this is probably too early to ask, but what's the likelyhood of new content in KP post main campaign? (Either free updates or DLC)
No deal, taxation is theft.(don't forget to do your taxes everyone!)
No, Melty's Quest for example got a decent update for free.His other games offered bugfixes after release, but that was it.
Still, judging from how the last two levels are going to have less content that the first three, I wouldn't get my hopes too high. Which is a pity a bit, as there are areas in this Prison that are begging for implementation of some raunchy, juicy bits: infirmary, gym, classroom, workshop, laundry...No, Melty's Quest for example got a decent update for free.
Idk if that's an entirely fair comparison to make. I haven't played Melty's so correct me if I'm wrong, but it looks to be a more linear story-based RPG whereas KP definitely plays like it's meant to play off it's side content and gameplay loops rather than being mainly story driven. Don't get me wrong, the main plot of KP is serviceable as is, but it's fairly basic and straightforward, unless of course the devs decide to flesh it out more as development draws closer to completion.Very slim. His other games offered bugfixes after release, but that was it. When they start working on the new game, both artist and programmer are involved from the start, so there are no idle moments to create new content for older games.
Melty is much much simpler than that, yet another H-RPG featuring a princess on a quest to defeat a powerful lewd enemy and their pervy minions. There is no engaging battle/sex mechanics, just spamming attacks or spells or simply giving up to get raped and become a slut eventually. The same sex scenes come in 3, max 4 different flavors depending on your heroine's slut level and number of revisits. The only thing that Meltys has richer than Karryn is her wardrobe and the perks that each different outfit gives. Of course the passive, edict and title system is decidedly more complex than nurse, maid, latex or shibari clothes, but at least you have that paperdoll dress-up option added, which a lot of players seem to love. You could add or remove scenes or enemy encounters in Meltys easily and this would not affect the gameplay much. Pricing of items and services is all over the place, Melty has no daily expenses to look after so there's no balancing the sheets. Resources to be collected simply respawn if you leave an area and return right after. Battle statistics are just as ridiculous. In other words, the game involves no planning or strategizing, just explore everything until something happens. Karryn is much more grown-up a project.Idk if that's an entirely fair comparison to make. I haven't played Melty's so correct me if I'm wrong, but it looks to be a more linear story-based RPG whereas KP definitely plays like it's meant to play off it's side content and gameplay loops rather than being mainly story driven. Don't get me wrong, the main plot of KP is serviceable as is, but it's fairly basic and straightforward, unless of course the devs decide to flesh it out more as development draws closer to completion.
Couldn't have said it better myself. I feel like I can get lost in the gameplay and system management in KP, which goes to show what a great job Rem did into planning out how the gameplay loop would go.Melty is much much simpler than that, yet another H-RPG featuring a princess on a quest to defeat a powerful lewd enemy and their pervy minions. There is no engaging battle/sex mechanics, just spamming attacks or spells or simply giving up to get raped and become a slut eventually. The same sex scenes come in 3, max 4 different flavors depending on your heroine's slut level and number of revisits. The only thing that Meltys has richer than Karryn is her wardrobe and the perks that each different outfit gives. Of course the passive, edict and title system is decidedly more complex than nurse, maid, latex or shibari clothes, but at least you have that paperdoll dress-up option added, which a lot of players seem to love. You could add or remove scenes or enemy encounters in Meltys easily and this would not affect the gameplay much. Pricing of items and services is all over the place, Melty has no daily expenses to look after so there's no balancing the sheets. Resources to be collected simply respawn if you leave an area and return right after. Battle statistics are just as ridiculous. In other words, the game involves no planning or strategizing, just explore everything until something happens. Karryn is much more grown-up a project.
pay attention to order too. the more you have order the less you get the money. if you can reduce the order without zero-ing it. you'll get more money.I'm getting the hang of things but still struggling in fights even on a NG+.
Is there a recommended framework/build for edicts? I feel like I have no funds all the time. What kind of edicts should I prioritize early? Should I slow-roll the first one or two floors for more time to build up upgrades?
1. Start the game.Anyone have a walkthrough?
The up to date ones are here.Is there a way to view all the passives info and requirements? The doc on the OP is out of date
Not really the one with atk/def...Great tips! just to be clear when you said self paid equipment your talking about the 1 you pick for halberd for either + 20% Atk/Def and not from the shopping page right? And "remove the original title" mean when you go to sleep right? Also I found out taunt not so useful in prison mode against 5/6 enemy in a wave. do recommend taunt or just normal hit and counter?
Taunting also has its merits in a slut build. A bit of angry sex every now and then never hurt anyone. It is sometimes the only way to provoke an attack from a prisoner, who finds Karryn too charming to hit. And there are sluts who want to be roughed up a bit.If you are into slut build just forget taunt unless you are grinding the passive. The full endurance-energy based slut build is just so overpowered. I can almost clear every single enemy in floor 3 in one day with that build even with fatigue and those horrible passives going on.