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Trapquest

Member
Feb 26, 2018
284
605
I don't think it's such a bad thing for Remtairy to be scaling down and rounding off content towards the end-game, it gives them time to work on other important factors like ending scenes, the boss fight, and to of course implement the new enemies properly into the rest of the game that starts from floor 1.

But even more than that, given how much more ambitious Karryn's Prison seems to be compared to the admittedly good other games remtairy has put out, I'm curious what their next work will be as well, and it'll be hard to find out if they're still working on new side activities and crazy late game edict mechanics two years from now.
 

quiboune

Well-Known Member
Sep 2, 2018
1,139
1,215
But even more than that, given how much more ambitious Karryn's Prison seems to be compared to the admittedly good other games remtairy has put out, I'm curious what their next work will be as well, and it'll be hard to find out if they're still working on new side activities and crazy late game edict mechanics two years from now.
True. I just hope they'll use something better than RPGM next time.
 
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madchef

Well-Known Member
Jan 10, 2020
1,156
2,030
How do I get more people to enter the stalls in the bathroom?
How do you mean more? More than two cocks at the same time? There are only 3 stalls in the jacks, so with Karryn occupying the middle one, only two other people may be using the bathroom simultaneously. Them's the Prison sanitary regulations and unlawful assembly preventative measures, pursuant to Item 669 of the Correctional Officer Manual.

The max number of bathroom visitors per session is 20, I think. At least that's how many my superslut Warden sucked and fucked before it got so quiet that she was finally able to finish colouring those obscene graffitis and daft a new chapter of her memoirs.
 

zeralt56

Member
Mar 14, 2018
101
107
Unfortunately not, trust me paying patrons like myself and regular fans on forums, the discord...etc have tried for years. But unfortunately it was never planned and was never going to happen(even if the devs at some point kind of left the possibility open; and for far too long as to be misleading tbh).
I wouldn't worry too much though, the game is pretty awesome already, and given the relative demand of having a proper pregnancy mechanic in the game, I wouldn't put it past a forum member to make a mod that gives us just that.
I'd honestly pay for that.
 

Xill

Well-Known Member
Jan 10, 2018
1,954
3,020
True. I just hope they'll use something better than RPGM next time.
I hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.

Unity? Even people that use Unity use it as copy of Ren'Py. But maybe they can make a sidescroller or something.

Or they can use UE and make a 3d game, but I doubt that because they seem to like working with RPGM.

Honestly every time I see a new Ren'Py game I get sort of disappointed. It's always the same stuff. Click > get to scene > click > get to scene. And there's so few where you get to shape the character the way you want. It's mostly "Choice 1: Have sex - Choice 2: Don't have sex."

RPG Maker MZ (they're using MV for this game) was released in september, and they will probably start working with that if anything.
 

haremking1118

Member
Jun 14, 2018
222
83
I hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.

Unity? Even people that use Unity use it as copy of Ren'Py. But maybe they can make a sidescroller or something.

Or they can use UE and make a 3d game, but I doubt that because they seem to like working with RPGM.

Honestly every time I see a new Ren'Py game I get sort of disappointed. It's always the same stuff. Click > get to scene > click > get to scene. And there's so few where you get to shape the character the way you want. It's mostly "Choice 1: Have sex - Choice 2: Don't have sex."

RPG Maker MZ (they're using MV for this game) was released in september, and they will probably start working with that if anything.
I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.

I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.

edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
 

xeon_1

Newbie
Dec 30, 2019
69
42
I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.

I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.

edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
in my laptop i have a 1060 + 6core cpu and on my second pc a r470 + old dual core I3

on both of those it runs fine as long as i force windows into high performance mode.

i do hate renpy games as they are just a click as fast as possible games without a skip button.
i even have a macro to do this as otherwise i would where out my mouse.
 
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Hyperkid00

Newbie
May 20, 2018
54
18
In my opinion are RPGM and Renpy both great, but I like RPGM more because RPGM is easier to mod for me than as a Renpy game.
 
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Yamiyono

Active Member
Mar 9, 2019
656
534
For me, i have no problem with RPGMaker (I have pretty much a potato PC btw), the only problem i have right now is that sometimes my FPS drop when i'm playing this game but it's because of my potato PC, this game ask for some ressources after all. Else, i have no bugs or anything like that with the RPGMaker games.

And it was before i've turned the high performance mode in my PC.
 

quiboune

Well-Known Member
Sep 2, 2018
1,139
1,215
I hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.

Unity? Even people that use Unity use it as copy of Ren'Py. But maybe they can make a sidescroller or something.

Or they can use UE and make a 3d game, but I doubt that because they seem to like working with RPGM.

Honestly every time I see a new Ren'Py game I get sort of disappointed. It's always the same stuff. Click > get to scene > click > get to scene. And there's so few where you get to shape the character the way you want. It's mostly "Choice 1: Have sex - Choice 2: Don't have sex."

RPG Maker MZ (they're using MV for this game) was released in september, and they will probably start working with that if anything.
Going by my experiences too, and I usually like RenPy the best because it's simple and one-handed. This game seems to be too much for RPGM already, with huge delays on the side jobs after every choice, and it will expand even more. If they get the game to run faster or move to MZ and it turns out to be better I'm fine with it.
 
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madchef

Well-Known Member
Jan 10, 2020
1,156
2,030
I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.

I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.

edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
I think we should make a distinction between a game's engine and format. Correct me if I'm wrong, but from what I understand, Xill was referring to RPGM's visualisation and mechanics, with top down view and relatively free (animated) exploration of areas, including jump-and-run elements + D&D battle stages, as opposed to Ren'Py stylistics, which more often than not consists of still backgrounds with clickable areas, multi-layered paperdolls, textual choices and sometimes mini-games, which is basically an enhanced VN.

There are Unity games in RPGM style, 'Third Crisis' for example. And I am sure there are Unity games in Ren'Py style.
 
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Xill

Well-Known Member
Jan 10, 2018
1,954
3,020
I think we should make a distinction between a game's engine and format. Correct me if I'm wrong, but from what I understand, Xill was referring to RPGM's visualisation and mechanics, with top down view and relatively free (animated) exploration of areas, including jump-and-run elements + D&D battle stages, as opposed to Ren'Py stylistics, which more often than not consists of still backgrounds with clickable areas, multi-layered paperdolls, textual choices and sometimes mini-games, which is basically an enhanced VN.

There are Unity games in RPGM style, 'Third Crisis' for example. And I am sure there are Unity games in Ren'Py style.
Pretty much yeah. For example "Anna Exciting Affection" is an RPGM game, but the only thing you do is go from one scene to the next. Which is probably why the sequel is being made with Ren'Py, because it really didn't fit RPGM at all. But then again, imo, a lot of people like that game because of Anna's model specifically and not because the gameplay stands out or anything.

Meanwhile in this game there's a lot more stuff going on than just clicking your way to the next scene.
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,362
1,120
Sillynius There is no such limit, although, outside of Secretary Mode difficulty, after a certain number of days passes without you subjugating a floor you get an increasing penalty to Control. Does not apply to the last available floor since it cannot be subjugated.

Then again, how would you define "completing KP"?
 
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May 18, 2020
113
227
I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.

I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.

edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
get a used 970 (should be around 100bucks even with mining) and an i5 past 8th gen. Put the game on ssd, gg ez. And that is relatively cheap, can cut back even more on cpu till it is a decent 4 core. I honestly feel sorry for those who are stuck with laptops or have little to no privacy. Nice name btw :D
 

HappyGoomba

Active Member
Mar 7, 2020
712
709
The enemy level increases every 3/5/7 days based on difficulty.
You can dawdle as much as you want at your own peril.
But it does cap out, so if your Karryn's already capped, it won't increase past that.
There is a penalty to control if you don't beat the 1st and 2nd level bosses within a set number of days, but after that there's no limit.
 
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