mamaboiii

Active Member
Oct 13, 2018
557
1,631
Hello, mamaboiii I only have a quick question.. I'm looking to read and learn from this game.. javascript and stuff..

so my question is: is it only javascript that he is using or node.js(I guess based on a certain version of node?) or should I instead just look more at the rpgmaker api that he is working with?

I'm only asking asking where I should start my mindset from to understand it the way you seem to.. ?

I only know a little from website stuff.. so it's not much to go on compared to this big game with lots of code..
I'm working solely with the javascript part. For almost everything it seems sufficient and I'm not willing to spend time to get to know the RPGM stuff. Disadvantage is ofc that I have to decipher the data JSON files by pure guesswork, but until now it worked out. Thus, if you want to mod stuff like the bed interaction in the CCMod, you'd at least have to learn how to use RPGM. But that shouldn't be too hard, the whole concept seems to be beginner-friendliness. However, for the major part (and everything I've done so far) it's pure javascript.
 
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Anlelas

New Member
May 29, 2021
13
3
Можно ли пока победить 4 уровень? И случится ли что-нибудь, если вы это сделаете?
[/ЦИТАТА]Победить можно. Ничего не случится, дальше, пока нет контента.
 

Jooj Cena

Newbie
Feb 3, 2019
57
40
Guys I didn't read you could only pick 2 and I got the wrong personal-specialization edicts unlocked. Can anyone tell me what files to edit so I can remove these edicts?
 

marmlade

Newbie
Jan 14, 2018
26
45
I was testing around with my pure Karryn saves and found that I also cannot get the "night" mode. Compared to the high slut save I use to view new content.

So I spent some time playing till I got the following passives
"Easily Pulled off Panties"
"Disappeared Clothes and Shame"
"Escalating Exhibitionism"

Then I got the chance "night" mode or scandalous state via the trigger. However it does not happen all the time. So I am assuming since my high slut save where I get it all the time that it is based off a chance from exhibitionism level? Will need the code masters HappyGoomba or mamaboiii to reveal the actual triggers and chances behind the night mode.

Oh yes the trigger is when Karryn gets stripped completely naked after a battle. You do not need to have sexual positions with the inmates nor guards. Battle masturbation or being stripped naked conventionally has a chance to trigger.
So had some time to play a full replay...

Each time the warden outfit gets successfully pulled (grazes or full hits count but outfit shifting due to evasion does not count) the outfit takes damage. I find that the damage is never enough to hit the scandalous state (not enough energy to repair outfit in battle / too much fatigue / run out of stamina) without the following passives:

  1. Stripped Warden Outfit
  2. Disappeared Clothes and Shame
  3. Escalating Exhibitionism
Basically they add additional damage when the outfit gets successfully pulled. You can tell the damage when you try to repair but the outfit does not revert back to the fully clothed state. When you try to repair the outfit and you see that the boob pops out you will get the scandalous state after the battle.
 

tlee0123

Newbie
Aug 9, 2016
25
6
Nah, it's good. Because you're right. I looked it up and Rem actually handles a 0 as base requirement as an error, which is reasonable, and basically changes it to 1. So if you want to change any base requirement to 0, you have to do one additional edit:
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I also edited my original post to include this information. Thanks for the feedback.
Unfortunately mate I still can't get the passives to activate after either the first battle or subsequent ones, I'm still using the same code that I posted before for the "RemtairyKarrynPassives.Js" code and the "RemtairyNewPassives.Js" code and have edited the "meetsPassiveReq" to look like this by changing the return value to ">= 0" and haven't changed any other files or bits of code other than those ones.

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Using the above code still only causes the "Secret Curiosity" passive to activate (shown below). I created a backup of all the files and tried messing around with the values in the other lines in the "meetsPassiveReq" code but doing that just seems to lead to either all the passives activating after the first battle (also shown below), alot of them, or none at all. Can you please think of anything else that might need to be changed, I've tried messing around with any other bits of code that seem to be related to the passive requirements but can't get anything to work and this is too complex for my extremely limited understanding of this code, in previous versions I was able to do it very easily where it was more basic. I know this is really minor and thanks so much for the help so far but I'm genuinely stumped on what to do for this and am not sure if I'm just entering the code incorrectly.
 

madchef

Well-Known Member
Jan 10, 2020
1,161
2,036
Gotcha. Thanks guys.
Actually, there is a lv 4 Boss, the Great Yeti, but defeating him will not subjugate the floor in this version of the game, just like defeating the Lizzard Boss in ver. 0.7 did not put out anarchy on lv 3.
 

zoomies

Well-Known Member
Jun 4, 2017
1,052
863
i mean in the mod the guy added condoms in cgs but they werent usable...is rem adding official condoms?
i think so for the strip club, it is coded in for condoms on the stage. there are also things for used/full condoms on the stage. pure speculation at this point on my end. to get the facts ask rem. this is from the not modded game in js karrynstripper.

//Ejaculation
Game_Actor.prototype.postDamage_ejaculation_stripperBattle = function(target, area, semen) {
if(area == CUM_INTO_CONDOM) {
this._recordStripClubCondomEjaculationCount++;
this._playthroughRecordStripClubCondomEjaculationCount++;

this._stripper_stageCondomCount++;
this.addState(STATE_STAGE_CONDOM_COUNTER_ID);
this.setStateCounter(STATE_STAGE_CONDOM_COUNTER_ID, this._stripper_stageCondomCount);
}
 
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