jj1

New Member
Mar 17, 2018
14
29
Edict points

Karryn's Prison\www\js\plugins\RemtairyEdicts.js

Find "let points = 2;" change to "let points = 99;" where 99 is desired value

Control

Karryn's Prison\www\js\plugins\RemtairyPrison.js

Find "return Math.round(control);" change to "return Math.round(control) + 99;" where 99 is desired value
quick question what do I use to edit the value?
 

xeon_1

Newbie
Dec 30, 2019
69
42
Corruption still does nothing? What's the point of increasing it if the side effects are increasing corruption AND riot chance... Seems such a waste...
And how can I increase the sex damages during battle? I'm starting to struggle in level 4 and losing too easily compared to previous levels. I thought getting Karryn sluttier would make battles easier but it seems to be the opposite...
Depending on what you choose for the nerd blackmail it will increase the amount they blackmail you for
 

madchef

Well-Known Member
Jan 10, 2020
1,161
2,037
Corruption still does nothing? What's the point of increasing it if the side effects are increasing corruption AND riot chance... Seems such a waste...
And how can I increase the sex damages during battle? I'm starting to struggle in level 4 and losing too easily compared to previous levels. I thought getting Karryn sluttier would make battles easier but it seems to be the opposite...
Corruption does not increase riot chance. Some edicts will increase cooruption and riot probability, while some will increase corruption and decrease rioting moods.

Remember that sex stats of inmates and guards increase over time and some edicts will also increase these ( Favor strong/Strong only, Add sex performance drugs in inmate food, extend gym working hours, etc). You need to make sure your slut build is strong enough (mind + endurance with extra specialization for both) to be able to handle the ever-growing army of Rocco's clones.
 

Darkmixmaster

New Member
Oct 25, 2020
2
0
Still no cock cheese CG even though the game rants on and on about smegma?
I honestly expected something more when they said that they were updating the dick art And added a smegma content toggle option...

Well, if they don't release the game with the funk then I'll complete my WIP mod with the cheesy CGs and release it for some mod pack integration. After all, Karryn can't have a prison full of filthy orcs & goblins, unwashed hobos, dirty thugs & nerds and other criminal scum with no accumulated gunk for her to tongue wash. The game dialogues literally says so.
If you do that you might actually be my hero, hit me up with a download link if you ever do!
 

ronadan

Member
Jul 2, 2017
167
360
And how can I increase the sex damages during battle? I'm starting to struggle in level 4 and losing too easily compared to previous levels. I thought getting Karryn sluttier would make battles easier but it seems to be the opposite...
first of all u should prioritize mind upgrades because mind's the backbone of slut builds. after that u have to make a choice: dexterity or endurance. dex helps u deal more overall damage while endurance makes u take less damage. I prefer endurance myself because investing in dex is a high-risk high-reward gamble and basically turns Karryn into a glass cannon. there are passives that give u more dex, so a tank slut build works just fine.
 

YamiAi

Member
Sep 14, 2021
125
321
The whole deal with choosing to make parts of Karryn's body more sensitive is quite hot. Wish more games would do things like that, and not just as a choice at the start (though that it nice too). You guys know any more games like that?
Also, the mechanic with unlocking more interest from Karryn in sex/fetishes (e.g., all the passives) really fleshes out the battle-sex system. There are some games that let you develop the body/mind (e.g., a kind of corruption) of the girl, but I wish there were more. Most 'heavy' corruption games just kinda go for strange fetishes like uglification or petrification. And I gotta say, that doesn't really do it for me.
 

Drummermax

Newbie
Jul 20, 2017
85
34
someone knows why this game causes overflows? is a game with 2d graphics, the koikatu never causes overflow and is a very 3d
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,368
1,125
Is there something I need to do to acquire the Hero accessories, like end the game via losing or something? I obtained all four Hero Guidelines, but...well - nothing. My guess is I need to save the progress whilst starting a new playthrough, but...do I? Or are they (and the title) simply unobtainable without mods/cheats until release?

EDIT: Nevermind - just went to sleep and got awarded the title (and accessories showed up in the shop) the next day.

Drummermax Weird, my experience is the exact opposite: KP runs fine for hours, and the "very 3d" Koikatsu revs up to 4GB+ reserved RAM within the first couple periods and sits there.
 
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Spillo89

Newbie
Jul 8, 2020
64
66
October 25th 2021: Progress Report


Hello everyone, anxious Rem here with this week's Progress Report!

There is a storm coming. Literally, not figuratively.

First up, the Progress Report. The Level 5 Defeat battle is pretty much almost finished, like maybe one more day of fixing this or that during debugging and playtesting, but the CG and all the variations are done and the code is tentatively done. So in the last week, Sachinama has been hard at work finishing up the CG, while I have been doing a combination of coding the battle as well as continuing to slowly port the game text to the new text system that I have been talking about in the past few weeks. Wrist status: Still painful, but I've been taking it easier this past week. Instead of working while having music in the background, I've been putting on old shows and movies that I've watched before on the background, so that I get distracted every now and then and give my wrist a break while doing repetitive click-dragging copy-and-pasting hundred of times a day.

Also, just a completely random aside since I've been seeing people kind of mention it here and there, there's going to be no Level 4 Edicts. I've mentioned this way, waaayyyy back, the last time was probably months back? and the first time I mentioned it might have been also a year ago? when I first talked about Level 3 Edicts. So to summarize, I design things for the end product in mind. Whether it's Passives, Side Jobs or Edicts. My vision is what the game looks like in the end, not for each Alpha Build. It pretty much shouldn't matter at this point because we're potentially months away from release and I shouldn't need to say this but... what everyone can see and play in v.9B is basically 98% of what the final version looks like. I designed and laid out the Edicts from the start to finish all the way to the final boss. And the final boss is accessible right away after beating Level 4 because Level 5 is only the final boss and no other rooms. All the Edicts unlocked in Level 2 and 3, are not meant to be completely enacted in a normal playthrough before Level 4. Through playing each Alpha Build, someone might be able to enact everything! But this is by far not how a normal playthrough is intended to be, because in the final product, there is no such thing as a Level forever staying in Anarchy, allowing the player unlimited time to purchase everything outside of Secretary Mode.

And also, as another aside, I've been receiving messages from supporters apologizing to me that they have to cancel their subscription because they need to save up money for the retail version. Don't be sorry! In fact, I've been encouraging everyone who needs to save up money to cancel their subscription, and I should be the one thanking you for supporting us! If you need to save up money for the full release, please, please do so. Don't feel guilty or whatever about it!

Anyway, back to the Progress Report! The asides have been even longer than the Progress Report so far! So the plan for this week is... isssss..............

Oh no. It's time for another aside, and for me to clarify what I meant by a storm is coming earlier in this post. So there is supposed to be a big storm, a big windy, watery storm coming tonight after midnight that is supposed to have a risk of causing floods and power outages. After a summer of weather related trauma, we got through all of September without a single incident, and almost, ALMOST got through October with nothing. Sigh, well... I hope tonight/tomorrow's storm and potential flooding isn't going to be so bad. If the storm ends up being bad then welp, Tuesday is going to be clean up day again. And I hope Tuesday doesn't need to be clean up day.

But regardless of what happens tonight with this storm, I've actually marked on my calendar a long time ago to take this Friday and potentially the weekend off for a break. Because an eroge that I have been looking forward to for months is coming out! Which is 魔王城Re:ビルド! by Astronauts! This is basically going to be my first break in months, and I have been really looking forward to it! So please Mother Nature, even if you want to flood the city again or whatever, please don't destroy the power or Internet. Please... I just want to make eroges and play eroges...

So, the plan for this week before the weekend break is to work on the Level 5 boss fight details and stuff around it, maybe even start writing up some of the dialogue if I got the time. It's a busy busy time, and I can't believe October is almost over, but at the same time I'm freaking stroked that October is almost over so that I can take a break and play some eroge. With that all said, I hope everyone stays safe and dry, and see you all last week!
added on the subreddit of the game
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,368
1,125
Back with more questions :p about two edicts this time:

1. Unarmed Attack Training 2 adds "+30% Unarmed Attack Speed" - what does that do in a turn-based game? Does that affect the "chance to act before the enemy" thingy (like Agility does)?
2. Defensive Upgrade 4 says "Max Counterattacks +1" - what does THAT do? Counter more than once per enemy attack? Is there some sort of soft cap on how many times you can counter in a turn, with this stat increasing it? Something else entirely?
 

King_Ogre

Member
May 18, 2021
312
714
Back with more questions :p about two edicts this time:

1. Unarmed Attack Training 2 adds "+30% Unarmed Attack Speed" - what does that do in a turn-based game? Does that affect the "chance to act before the enemy" thingy (like Agility does)?
2. Defensive Upgrade 4 says "Max Counterattacks +1" - what does THAT do? Counter more than once per enemy attack? Is there some sort of soft cap on how many times you can counter in a turn, with this stat increasing it? Something else entirely?
1. when she's unarmed she's going to do actual damage (for those who are not dependant of the Halberd)
2. It adds +1 Counter attac when on Focus or Counter Attack stance (For pure maiden runs or total attack sadist)

Not everything in KP's is fucking, lad. You need to weed undesirables to get her fav dick to preg her.
 
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