- Dec 9, 2018
- 1
- 1
yeah im kinda disappointed when i hear this project will not have pregnancy system but still maybe Sachi will change his mind when alot ppl request that lolAny of you guys followed Sachinama and Remtairy on their Twitter? I came across this on his Twitter page. View attachment 785180 View attachment 785181
A bit ambiguous, don't you think? Don't know what it means though, maybe Sachi is just trying to be polite for not answering the question.
I don't think it will be possible in this stage of development, even they already planned for the endings.yeah im kinda disappointed when i hear this project will not have pregnancy system but still maybe Sachi will change his mind when alot ppl request that lol
uh, is it in one of the files of the game?I just find images of karryn's dogeza(beg for forgiveness) skill. not implemented yet,but it is actually hot!! View attachment 785001 View attachment 785000
Considering the constant in-game references to pregnancy, it may be in one of the endings, where if Karryn gets impregnated, it results in a pregnant ending. But that is a speculation.I don't think it will be possible in this stage of development, even they already planned for the endings.
Stopp modding your game or using others saveIt's only me, or whenever you start a "vaginal sex" action with lizards and/or orcs, the game freezes?-
added anal requirement and info regarding vag sex. thanks for reminding me.Sorry to bother bud, but have they added the sex skills in and how do I get them? Thanks for this info as well!
Where do you get the info that the wanted system was only now added? I remember that the system was already implemented in v.4 and back then I did not find anything indicating that the wanted enemies were not used.I do agree that 0.6 balance in general is pretty wonky, and that's expected tbh. Rem only now added the "Wanted" system, which affects a lot of enemy stats in subtle ways and adds special enemies that can ruin your life on their own and which might actually make running away into the better option.
He meant that the wanted enemies are buffed now, also 1 order for taking down each one of them.Where do you get the info that the wanted system was only now added? I remember that the system was already implemented in v.4 and back then I did not find anything indicating that the wanted enemies were not used.
To be frank, this game is hard on blind playthrough (if you play as a noob, the experience is definitely hilarious), assuming you have no idea how all the things work. But everything you need to learn and plan is on display (mostly, except those that are to be unlocked after subjugation of Levels). Just read and plan ahead is exactly something they need to add into the intro//...wait, didn't they already put the guides out as conversations with NPCs? XDFor the people complaining about balancing...
First of all, PLEASE say on what difficulty level you're running into these issues, because that affects the severity of the issue if anyone who supports Rem decides to pass them on in some fashion.
Second of all, keep in mind that the game is indeed balanced around Warden Mode, the normal mode, so whether what you're saying is a problem or not depends entirely on where you're running into it etc.
Third of all, Prisoner Mode is meant to be nasty, and it's meant to be more of a New Game+ mode, at least if you want to have any success in it, as far as I understand. And this is keeping in mind that we don't even have a full set of Passives and Titles available yet, so ALL game-play styles are gimped in some fashion.
Yes, this includes slut mode.
All that said...
I do agree that 0.6 balance in general is pretty wonky, and that's expected tbh. Rem only now added the "Wanted" system, which affects a lot of enemy stats in subtle ways and adds special enemies that can ruin your life on their own and which might actually make running away into the better option.
Specializations were added too with Level 2 subjugation, and I suspect that it's intended to pick at least one before you seriously try to dive into Level 3, no matter what type of build you're going for.
Side-jobs need some work... Secretary is not worth it time-wise on slut builds because you get more Order faster out of fucking around, and even out of defeat scenes. Bar can be quite tedious and it makes it so you DON'T want to upgrade the types of liquor you can serve because it makes things even more tedious... and who knows what Glory Hole will bring in 0.7...
Worse yet are the Nerd and Rogue changes... The Nerds just plain have annoying mechanics on every level, with no truly good counter, unlike the level 1 problems. The Rogues are just plain impossible to deal with unless super-slut or super high Agi is involved on 0.6, because you can end up tripped and disarmed in one turn, and with 2-3 other prisoners in the same pack like in the Corridor pack on lvl 3, Karryn can end up fully stripped too...
Unfortunately, I doubt it'll get much better for Prisoner Mode. Yukihirou has a good point there, planning and camping are likely going to be necessary there.