I played on hard-mode, but I had to switch because floor 2 just wasn't doable.
Playing on hard as well, floor 2 is okayish until i get to the boss. Had im down to a sliver of health once (because ofc i only grazed him two times in a row), before i was yet again stunlocked.
Not going to start all over, because i can't be arsed to to do all the grinding again. To me, there is a difference between "hard" and "obnoxious af".
Like i said, i will wait until the floor 2 game over scene is implemented. I am tired of the unskipable bar storage scene.
Also, it would be sweet if you could switch straight to the boss fight after you watched the conversation that leads up to it for the first time. Having to sit through this again and again to try and kill the boss on hard is going on my nerves.
EDIT:
Just managed to kill the boss quite easy this time, i think RNG just hates me lul. At the end of the current content now, i think this game could be quite good with some tweaks to hard mode and / or making it less of a grindfest.
The Art is amazing and the concept of combat / prison management is appealing but needs some tuning imho.