For me, the decrypter says "Complete!" and is all happy, but my output folder is empty. . .Is it the main game you need to decrypt, or the mod files? Because I think I followed the steps correctly, but it still crashes.
For me, the decrypter says "Complete!" and is all happy, but my output folder is empty. . .Is it the main game you need to decrypt, or the mod files? Because I think I followed the steps correctly, but it still crashes.
no but its not that hard to do it yourself, unless you have an IQ of a monkeyIs it against the rules to just upload the game with the modded files in it ??
choose the main folder of karryn, dont choose any of the subfolders like www etcFor me, the decrypter says "Complete!" and is all happy, but my output folder is empty. . .
I've tried that. It says it can't find a decryption key and then cancels.choose the main folder of karryn, dont choose any of the subfolders like www etc
I've tried that. It says it can't find a decryption key and then cancels.
I think that's a separate plugin. One to simply compare and show differences, the other merges the two files. You have more control with Compare than Combine though, so I'd probably go with that.Compare in Notepad++. The generic term for the tool would probably be a diff viewer. Damned useful.
RemtairyKarryn.js, function is called initMembers:Tried poking about in the code, tried to make the desire persistent but unable to. Any assistance?
Game_Actor.prototype.initMembers = function() {
Remtairy.Karryn.Game_Actor_initMembers.call(this);
this._poseName = POSE_NULL;
this._showTachie = false;
this.setAllowTachieUpdate(false);
this._tachieFlip = false;
this.completeResetBodyParts();
this._mentalPhase = false;
this.setAllBodySlotsFree();
this.turnOffCantEscapeFlag();
this.turnOffJustEscapedFlag();
//this.resetDesires(); <-- comment this out with //
this.resetCockiness();
this.resetInvasionNoiseLevel();
this.setupObtainedTitlesArray();
this.removeAllToys();
this._sleepQuality = 0;
this._lastMentalBattleSkill = new Game_Item();
};
Thank you kind sir !!!!Mega
Already prepared with the Preg mod by drchainchair2 because some people just cant follow simple instructions , just open js/plugins cc_config to edit the variables you want
@
Wottinski
Oh, cool. I'll have to have a look - manual merges always did make me want to smoke crack.I think that's a separate plugin. One to simply compare and show differences, the other merges the two files. You have more control with Compare than Combine though, so I'd probably go with that.
Do you mean her masturbating prisoners or masturbating herself? Cuz unless they changed it in the new patch, I don't recall the latter being possible.Is there ANY way to increase the chance of her starting to masturbate in battle? anyway to mod the game, anything?
Oh, thats nice. How did you managed to level up anal stuff before getting deflowered? Did you grind a especific enemy/stat? I'll try a run later tonight to get anal first, but don't know how to properly do it yet, so any tips is goodlevel 35 and still virgin. I love how this game let's you choose! I made her based on my real life gf who prefers anal and she prefers it a LOT more, so no vaginal for now. This is one of the best games ever made in the site.
They did. New function.Do you mean her masturbating prisoners or masturbating herself? Cuz unless they changed it in the new patch, I don't recall the latter being possible.
You can play around with the desire requirements in RemtairyKarrynPassives.js, but if you want to do it legitimately then your best bet is probably to reduce cock desire as much as possible and avoid goblins (cause those bitches will go straight to cunni as soon as they smell pussy). Using accessories that increase the desire requirements for common early sex scenes like handjobs is also a good idea.Is there ANY way to increase the chance of her starting to masturbate in battle? anyway to mod the game, anything?