- Aug 31, 2017
- 269
- 273
I hope they do something about Sadism & Masochism too. I'd be more than happy to wait till after the game's completely done for them to start on it but it just screams wasted opportunity
How do you mean more? More than two cocks at the same time? There are only 3 stalls in the jacks, so with Karryn occupying the middle one, only two other people may be using the bathroom simultaneously. Them's the Prison sanitary regulations and unlawful assembly preventative measures, pursuant to Item 669 of the Correctional Officer Manual.How do I get more people to enter the stalls in the bathroom?
Feel free to DM me if you want to give me money.I'd honestly pay for that.
I hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.True. I just hope they'll use something better than RPGM next time.
I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etcI hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.
Unity? Even people that use Unity use it as copy of Ren'Py. But maybe they can make a sidescroller or something.
Or they can use UE and make a 3d game, but I doubt that because they seem to like working with RPGM.
Honestly every time I see a new Ren'Py game I get sort of disappointed. It's always the same stuff. Click > get to scene > click > get to scene. And there's so few where you get to shape the character the way you want. It's mostly "Choice 1: Have sex - Choice 2: Don't have sex."
RPG Maker MZ (they're using MV for this game) was released in september, and they will probably start working with that if anything.
in my laptop i have a 1060 + 6core cpu and on my second pc a r470 + old dual core I3I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.
I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.
edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
Going by my experiences too, and I usually like RenPy the best because it's simple and one-handed. This game seems to be too much for RPGM already, with huge delays on the side jobs after every choice, and it will expand even more. If they get the game to run faster or move to MZ and it turns out to be better I'm fine with it.I hope they stick with RPGM. A lot of people hating RPGM for no reason at all. What are they gonna do? Use Ren'Py? If so, then I really can't wait to spam click my mouse with each new update just so I can get through all the grindy stuff that every single Ren'Py game has. Unless it's not sandbox but a linear VN, which I doubt it will be because compared to this game that will be a downgrade.
Unity? Even people that use Unity use it as copy of Ren'Py. But maybe they can make a sidescroller or something.
Or they can use UE and make a 3d game, but I doubt that because they seem to like working with RPGM.
Honestly every time I see a new Ren'Py game I get sort of disappointed. It's always the same stuff. Click > get to scene > click > get to scene. And there's so few where you get to shape the character the way you want. It's mostly "Choice 1: Have sex - Choice 2: Don't have sex."
RPG Maker MZ (they're using MV for this game) was released in september, and they will probably start working with that if anything.
I think we should make a distinction between a game's engine and format. Correct me if I'm wrong, but from what I understand, Xill was referring to RPGM's visualisation and mechanics, with top down view and relatively free (animated) exploration of areas, including jump-and-run elements + D&D battle stages, as opposed to Ren'Py stylistics, which more often than not consists of still backgrounds with clickable areas, multi-layered paperdolls, textual choices and sometimes mini-games, which is basically an enhanced VN.I just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.
I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.
edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
Pretty much yeah. For example "Anna Exciting Affection" is an RPGM game, but the only thing you do is go from one scene to the next. Which is probably why the sequel is being made with Ren'Py, because it really didn't fit RPGM at all. But then again, imo, a lot of people like that game because of Anna's model specifically and not because the gameplay stands out or anything.I think we should make a distinction between a game's engine and format. Correct me if I'm wrong, but from what I understand, Xill was referring to RPGM's visualisation and mechanics, with top down view and relatively free (animated) exploration of areas, including jump-and-run elements + D&D battle stages, as opposed to Ren'Py stylistics, which more often than not consists of still backgrounds with clickable areas, multi-layered paperdolls, textual choices and sometimes mini-games, which is basically an enhanced VN.
There are Unity games in RPGM style, 'Third Crisis' for example. And I am sure there are Unity games in Ren'Py style.
get a used 970 (should be around 100bucks even with mining) and an i5 past 8th gen. Put the game on ssd, gg ez. And that is relatively cheap, can cut back even more on cpu till it is a decent 4 core. I honestly feel sorry for those who are stuck with laptops or have little to no privacy. Nice name btwI just go by what I experience. Every rpg maker game my computer seems to hate. Stuttering, slow, etc
Every unity game my computer seems to love. Smooth high fps.
I guess it depends on how they code it. Most rpg maker games that are visual novels I have no problems with since its just pictures. Even if they add some slight animations and effects, it doesn't effect my fps much.
edit - I suspect people with a 1080 gpu or 7th gen process won't feel/notice a thing either way. But the more smooth this runs on a lower end pcs, the more sales.
The enemy level increases every 3/5/7 days based on difficulty.there is a limit of days to complete the game?
But it does cap out, so if your Karryn's already capped, it won't increase past that.The enemy level increases every 3/5/7 days based on difficulty.
You can dawdle as much as you want at your own peril.
Don't know about the recent few versions but mobs used to get really op after a while.But it does cap out, so if your Karryn's already capped, it won't increase past that.
There is a penalty to control if you don't beat the 1st and 2nd level bosses within a set number of days, but after that there's no limit.
That's a really good question. I'm also curious about that.Don't know about the recent few versions but mobs used to get really op after a while.
So it's no longer a problem now?