5CAR3CR0W

Member
Oct 3, 2017
146
116
236
For me personally, Level 4 is much easier compared to Level 3. Werewolfs and Yetis aren't a Threat at all, since you can oneshot Werewolfs and with enough AGI, Yetis will never even hit you. The only new thing that is dangerous are Lizards calling for reinforcements but at this point you should have stuff like Skewer and Cleave to quickly take care of them. Maybe I was just lucky in my last fighter run, maybe I will try one again these days.
well Yeti-s do some sort of slam move to Karryn in my current run that gives her disbalanced status for at least 3 moves. that kinda sucks. but otherwise, yeah, werewolves are not really an issue with high enough agility and counter ability.

I haven't really tried fighting past Noinim, so can't comment, but Aron in lvl 3 is a bit difficult if he has 3 other lizards with him. still manageable in a fighter build with cleave attack.

I usually tend to finish up until the penultimate level of a release (lvl 3 for the current release) as early as I can...in the current run, it took about 8 days with a slut lvl of around 50. Although that's in Secretary lvl with edict count per day increased to 4 and base cost of edicts reduced to 50%, a few cheats to reduce Karryn's lvl up rate by half, increase stamina damage 2x and decrease control by 10. also had an intentional battle defeat in lvl 1 on day 1. had a relatively lengthy battle with Aron, so can imagine that to be even more difficult in Prisoner Mode. evey Prisoner Mode run I had done prior to this were slut based
 

5CAR3CR0W

Member
Oct 3, 2017
146
116
236
can anyone tell me the monster sex preferences I remember seeing one but can't find it
Slime starts off with anal (slime pile driver) and then does the other 2
Lizardmen vaginal sex (also has the counterattack move)
Yeti titjob (and counter)
Goblin starts off with cunnilingus and then moves on to vaginal sex
Orc titjob (and counter)
Werewolf can do either vaginal or anal (don't think there's any general higher preference among the two)
 

Regelious

Member
Aug 17, 2018
255
2,697
314


v9A.o Changelog


  • Added Equip Sets. Equip Sets help you easily switch between different equip sets.
  • Added new human variations to some of the cut-ins that did not have human variations yet.
  • Added small battle effects to show which enemy is using Talk/Sight/Petting skills.
  • Added a new event that pops up the first time Karryn is in a scandalous state.
  • The game now autosaves right before battles.
  • Scandelous state no longer carries over to New Game Plus.
  • Minor CG issues fixed.
  • Minor bugs fixed.
  • Minor typos corrected.

v9A.o2 Changelog


  • Fixed a missing image error with the new event.

v9A.o3 Changelog


  • Fixed animated cut-ins reverting back to the first frame of the animation.
  • Fixed flaunt's cut-in appearing after Karryn's dialogue is fully said.
 

Kulman

Engaged Member
Sep 28, 2017
3,147
7,863
758
So are the art updates finished now? I know he planned to add something he did not in the version a week ago. Was that just the waitress job? Or is there more coming in the upcoming days?
 

Teratore

Newbie
Mar 7, 2018
31
18
115
Is the style of sex/bj tied to slut level? And if so is there a way to lower it or change the style of it, cuz late bj versions looks awful and i hate it
 

Rukatzu

Member
Aug 30, 2018
401
121
171
Game is looking for information (baby color data, the race of your baby) but can't find it. This is because the previous v8 version of CC Mod didn't track that data, but it does now in v9.

Load up your v8 save in a v8 version of the game with CC mod and have Karryn give birth, save the game and then transfer the save to the new version.

Or just start a new save.
Alright, I did all of that, but now I get a new error everytime I engage in combat
TypeError: Failed to execute 'createLinearGradient' on 'CanvasRenderingContext2D': The provided double value is non-finite.
Bitmap.gradientFillRect (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/rpg_core.js:1289:24)
Bitmap.gradientFillRect (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_CoreEngine.js:986:41)
Window_BattleStatus.Window_Base.drawGauge (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_CoreEngine.js:2287:17)
Window_BattleStatus.Window_Base.drawActorTp (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_CoreEngine.js:2330:10)
Window_BattleStatus.Window_Base.drawActorTp (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_SkillCore.js:1214:44)
Window_BattleStatus.Window_Base.drawActorTp (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_X_SkillCostItems.js:921:42)
Window_BattleStatus.Window_Base.drawActorTp (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/DreamX_BattlerSpriteIcons.js:759:59)
Window_BattleStatus.drawGaugeAreaWithTp (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/plugins/YEP_CoreEngine.js:2622:10)
Window_BattleStatus.drawGaugeArea (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/rpg_windows.js:5524:14)
Window_BattleStatus.drawItem (chrome-extension://dbennnecmgmoehpnglochencfhgfchec/www/js/rpg_windows.js:5497:10)

What do I do from here?
 

Xill

Engaged Member
Jan 10, 2018
2,610
4,243
451
v9A.o Changelog
  • The game now autosaves right before battles.
With the previous update you couldn't escape battles in Prisoner Mode, but you could reload a save in case you ran into a battle by a mistake. Now you can't reload anymore.

They really want you to be paying attention in Prisoner Mode huh?
 

ronadan

Member
Jul 2, 2017
186
401
242
With the previous update you couldn't escape battles in Prisoner Mode, but you could reload a save in case you ran into a battle by a mistake. Now you can't reload anymore.
I guess no cheese for us
prepare your Karryn to get raped 4-5 times while trying to run away and return to the office
 

Comrade Anulnyat

Member
Respected User
Aug 5, 2016
444
1,314
415
One can flip the stupid save restriction in Prisoner Mode and go to RemtairyPrison.js, search for "Can Save"
and change it to

Game_Party.prototype.canOpenSaveMenu = function() {
return true;
};

Probably something similar can be done with escape option, but I haven't bothered with it.
 

Xill

Engaged Member
Jan 10, 2018
2,610
4,243
451
I guess no cheese for us
prepare your Karryn to get raped 4-5 times while trying to run away and return to the office
Eh, it's been a while since I changed down to Warden Mode. Prisoner Mode just wasn't doing it for me. I'll probably try a run after the full game gets released and I've learned how to properly play the game by then though.
 
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kurento

Newbie
Aug 27, 2018
39
56
29
What's going on when you Revitalize (or catch your breath when knocked down) and you don't get the initial amount it shows?
For example say I have 500 Stamina, I'll try to heal in some situations and it'll quickly show that she healed say 1000 stamina, and I'll see her Stamina bar at 1500 briefly but almost before the visual effect even ends, her stamina is down to something like 1100. The bar even subtracts like you took damage, you see it fade that lost amount out.
There's no enemy attacks and the history log doesn't mention any stamina damage.
I'm sure there's a passive I'm overlooking, can anyone tell me what it is?
 

Neriel

Well-Known Member
Jan 19, 2018
1,033
1,070
348
What's going on when you Revitalize (or catch your breath when knocked down) and you don't get the initial amount it shows?
For example say I have 500 Stamina, I'll try to heal in some situations and it'll quickly show that she healed say 1000 stamina, and I'll see her Stamina bar at 1500 briefly but almost before the visual effect even ends, her stamina is down to something like 1100. The bar even subtracts like you took damage, you see it fade that lost amount out.
There's no enemy attacks and the history log doesn't mention any stamina damage.
I'm sure there's a passive I'm overlooking, can anyone tell me what it is?
Well, sounds like you have 0 Energy. If you have 0 Energy, you lose Stamina at the start of a Round.
 
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ADAS20

Newbie
May 12, 2020
68
91
58
Heyo, so I have an issue with CCMod.

The Mod itself works fine, but for some reasons enemies dont take any pleasure damage when they initiate sexual acts on Karryn (think kick counter but the enemies don't recieve pleasure when they thrust for example), but Karryns basically one shots them with sex skills. Karryn also receives no pleasure damage. I'm using an imported save from v.8 where this problem isn't there.
 
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