yeah, bug in 6c, as in waitress job.Tried 6c. Karryn at receptionist job. Goblins can't break cloth and just cum on Karryn. Is it a bug or what?
yeah, bug in 6c, as in waitress job.Tried 6c. Karryn at receptionist job. Goblins can't break cloth and just cum on Karryn. Is it a bug or what?
Ah well weren't you the one who was shouting about the edict issue... i just gave you a suggestion.. suite yourself dude..what is the point of playing a challenge run cheating???
might as well play secretary mode that is braindead easy.
yep, he is here, but like Tonkin. U can defeat him, but not subjugated lvl 3. As in 0.5 upd.So, is there the lvl 3 boss now?
I feel like in the future they will add a lot of standalone scenes. It'll probably be sort of like the guards where you can talk to them an initiate a 'battle'I wonder if we'll be able to visit the rest of the rooms in future versions, like the classroom for example. There's an edict that lets Karryn pose nude so it could be just a single CG or something.
Exactly, hard but not impossiblePrisoner Mode is supposed to be hard. As in, VERY hard
Well I agree with you on that one and most things you mentionedSome mechanics were definitely over-tuned, and it's pretty clear that Rem didn't quite take into consideration how bad things can explode if both levels Riot at the same time for whatever reason.
That was the initial plan, but since it was taking a lot longer than they expected, they've decided to release this version early instead of holding the whole build back because of the gloryhole.I thought the glory hole would be available in this build. Was I mistaken? Could of sworn...
I am almost certain it works (at least I think so) after putting in a huge value like say from 8 to 200, more inmates ejaculate 40 or 90 ml more frequently. So hopefully I can get the desired amount I am looking for being more than 150 ml.Does that actually work? Because I remember editing default values on enemies doing nothing for me, because they're only used when the enemies are generated (at the beginning of the game). Then each enemy is saved with their generated values, and the default values aren't used again. Maybe code has changed though. It worked when I created a new game, but in my old savegame nothing changed when I edited those.
Damn! Thanks for the reply. Guess I will be waiting a while longer.That was the initial plan, but since it was taking a lot longer than they expected, they've decided to release this version early instead of holding the whole build back because of the gloryhole.
Im pretty sure its supposed to be close to impossible. Its a difficulty you pick on new game plus with tons of passives carrying over. Game is balanced around the normal difficulty.Exactly, hard but not impossible
Yea i do mention that as well!Do bear in mind that a lot of their time before this release was spent on Island Saga. Now that that's out of the way, it stands to reason that the next update will be more substantial/arrive sooner than this one did.
as it should be.As an experiment, I tried kicking out every patron at the bar who tried to pull my clothes off.
It was a very lonely shift.