YetAnotherGamer

Active Member
Jul 28, 2018
545
346
251
hello .. how can I change the karryn movement speed .. the player movement is there a way? because I took a save from someone and unfortunately karryn she moves so fast I need to reset it to default without messing up the save
sorry for the bad English.
Is Settings -> Always Dash on?
 

Random07

Newbie
May 7, 2017
47
37
240
Hello, I encounter this error when I run the games with the preg mod. Who has a solution?

View attachment 963641
Unpack the karryn pregmod zip file into the game directory. run the Java-RPG-Maker-MV-Decrypter.jar.
Click File, Select RPGMV Project, Select original www file of your Karryns Prison game, Then Decrypt all files.
Place the 2 maps from output in your game directory same place you unpacked zip file and where
your original www file is. Then after overriding is done place the www file from ccmod_resources
into the same spot you placed the other 2 files and override.

Voila you now have the mod working with your game.
Missing any steps will obviously result in failure and you probably did not notice something you had
to do in the install description or simply overlooked it.
 

Nick34

Member
Feb 16, 2020
114
39
193
Unpack the karryn pregmod zip file into the game directory. run the Java-RPG-Maker-MV-Decrypter.jar.
Click File, Select RPGMV Project, Select original www file of your Karryns Prison game, Then Decrypt all files.
Place the 2 maps from output in your game directory same place you unpacked zip file and where
your original www file is. Then after overriding is done place the www file from ccmod_resources
into the same spot you placed the other 2 files and override.

Voila you now have the mod working with your game.
Missing any steps will obviously result in failure and you probably did not notice something you had
to do in the install description or simply overlooked it.
thank you i will try that
 

madchef

Well-Known Member
Jan 10, 2020
1,212
2,153
418
There's lots of games that have a wide variety of tags. Many players may like or are indifferent to most of them. While others prefer to avoid certain scenes that would be tagged with things they personally dislike. And that's okay! If it's something those players can avoid while still enjoying the rest of the game, then why discourage that? Let them have their fun and stop kink-shaming is my vote.
Let's stop with that discrimination and kink-shaming nonsense already. First of all, a sexual dislike is not a kink. It's a turnoff. There's nothing perversely exciting about distaste. I see no problem with someone not finding something to their liking. However, decrying discrimination because a porn game (wait, the entire porn society) includes kinks that happen to be one's turnoffs is akin to walking to a a bbq joint and complaining that the menu contains next to no vegan options.

'Karryn's Prison' is an ero-guro game about a young, naive, slap-happy female professional attempting to manage a male-only prison. Doesn't take a seasoned pervert to see where this story is heading and that no holes will be barred and no taboos left untouched. It's a standard hardcore porn game with rough sex / mild BDSM flavor and this is what it is. Being such, its mechanics still allow the player to have a decent level of control over how kinky/chaste the gameplay is going to be. It's not a virtual novel that shoehorns you to somebody's else's fantasy leaving you very little choice other than clicking slower or faster through walls of badly-written erotica with equally questionable illustrations. There are some limitiations, inconsistencies and a little bit of corruptive attempts on the part of the author that suggest or favor one style of play (or PCs conduct) over another, but the player actually controls what's happening on the screen during encounters through a clever system of... not cheats, savefile tampering and mods, but desires taht are in-built features of the game. If a player hasn't still figured out the desire suppression/release system and that cock desire needs to be above 85 and butt desire above 100 for an anal scene to happen, then perhaps they should play more instead of bemoaning their buggery-obsessed in-game opponents and the rest of the porn-loving folk. Or simply abandon somehing they don't find attractive or otherwise interesting. Within this largely amateur porn-game community I often get this feeling that the devs are seen as servants catering to the whims of the gaming public, who are nothing short of demanding adding this preggo mod or removing that NTR stuff. Which is not how porn industry works at all and ever worked. Someone tells, writes a dirty story or draws an indecent picture and you either unzip your fly and fap to it or decide it's not your cup of tea and return to checking your work Inbox.
 

AfroSavior

Newbie
Apr 29, 2020
20
23
55
If this game has got me hooked at the second level, I don't even want to imagine what will happen once this game is finished. I also wonder if there will be official endings/titles for doing a virgin or a slut run at some point?
 

MisterB

New Member
May 26, 2017
4
3
148
Could somebody please upload a video how to decrypt the game files, for me everthing is always grey. I updated my Java this shouldn't be the problem.
 
Last edited:

swpkmn

Active Member
Feb 19, 2020
553
387
247
Could somebody please upload a video how to decrypt the game files, for me everthing is always grey. I updated my Java this shouldn't be the problem.
  1. Open the decrypter.
  2. Go to File > Select RPG MV Project
    1609377874653.png
  3. In the next window, select the folder the game is in and click Open.
    1609377977574.png
    1609378025525.png
  4. Select Decrypt > All Files.
    1609378096396.png
    1609378338842.png
  5. When decryption is complete, place the contents of the "output" folder (Should contain a www folder. Appears by default in the folder the Decrypter is in) into the game's folder. Allow the folders to merge. There should not be any file conflicts if you did things in the correct order.
    1609378450733.png
 
Last edited:

MisterB

New Member
May 26, 2017
4
3
148
  1. Open the decrypter.
  2. Go to File > Select RPG MV Project
    View attachment 963915
  3. In the next window, select the folder the game is in and click Open.
    View attachment 963917
    View attachment 963918
  4. Select Decrypt > All Files.
    View attachment 963919
    View attachment 963925
  5. When decryption is complete, place the contents of the "output" folder (Should contain a www folder. Appears by default in the folder the Decrypter is in) into the game's folder. Allow the folders to merge. There should not be any file conflicts if you did things in the correct order.
    View attachment 963929
Thanks for the pictures, the problem for me is for whatever reason the project won't load.
 

AlexnChaos

Newbie
Jul 5, 2017
83
142
147
a quick question, has there been a solution found for the crash with Pregmod if your knocked up and get into combat or is it still just turn off Preg in the Pregmod? sorry if this has already been answered
 

dumbguy

New Member
Nov 20, 2018
10
1
112
  1. Open the decrypter.
  2. Go to File > Select RPG MV Project
    View attachment 963915
  3. In the next window, select the folder the game is in and click Open.
    View attachment 963917
    View attachment 963918
  4. Select Decrypt > All Files.
    View attachment 963919
    View attachment 963925
  5. When decryption is complete, place the contents of the "output" folder (Should contain a www folder. Appears by default in the folder the Decrypter is in) into the game's folder. Allow the folders to merge. There should not be any file conflicts if you did things in the correct order.
    View attachment 963929
My problem seems to be that no Output folder appears after it decrypts. I've tried multiple runs, and even tried to change the option in File > Change Output-Directory with no success.

This game is really neat, I downloaded on a whim and thought it was on the more tedious side at first, but I really ended up enjoying it more than I have in a game in a while. I'm a huge fan of this project.

Edit: As my name implies, I was a bit of a dumb guy and forgot to download the hotfix. Very embarrassing, would not recommend.
 
Last edited:

drchainchair2

Member
Mar 28, 2020
413
1,072
308
My problem seems to be that no Output folder appears after it decrypts. I've tried multiple runs, and even tried to change the option in File > Change Output-Directory with no success.

This game is really neat, I downloaded on a whim and thought it was on the more tedious side at first, but I really ended up enjoying it more than I have in a game in a while. I'm a huge fan of this project.
Refer to

Alternatively, you can use the other project at , and use that to encrypt the mod files (instead of decrypting the game files) and run it that way. You will quickly discovery why I didn't feel like doing it this way, given that the key is changed every major version update and it would have to be redone each time. Note that if you choose this route, both of the useEncrypted flags at the very end of the System.json file in ccmod_resources need to be changed back to true.
 

aftershock

New Member
Jun 13, 2017
14
4
92
Code:
        let dmgValue = (this.str * userStrMulti + this.dex * userDexMulti + this.agi * userAgiMulti) * this.moddedWeaponAttack();
        dmgValue *= Math.max(0, (dmgValue / ((target.str * targetStrMulti) * target.moddedWeaponDefense())) - 0.5);
Is this a bug (on the second line, in Game_Battler.prototype.dmgFormula_attackDmg)? I'm sure it's a bug. It says damage grows as a square of strength. I'm sure they meant "=" instead of "*=".
 

drchainchair2

Member
Mar 28, 2020
413
1,072
308
Code:
        let dmgValue = (this.str * userStrMulti + this.dex * userDexMulti + this.agi * userAgiMulti) * this.moddedWeaponAttack();
        dmgValue *= Math.max(0, (dmgValue / ((target.str * targetStrMulti) * target.moddedWeaponDefense())) - 0.5);
Is this a bug (on the second line, in Game_Battler.prototype.dmgFormula_attackDmg)? I'm sure it's a bug. It says damage grows as a square of strength. I'm sure they meant "=" instead of "*=".
You can report it in the bug report channel on discord.
 

YetAnotherGamer

Active Member
Jul 28, 2018
545
346
251
Code:
        let dmgValue = (this.str * userStrMulti + this.dex * userDexMulti + this.agi * userAgiMulti) * this.moddedWeaponAttack();
        dmgValue *= Math.max(0, (dmgValue / ((target.str * targetStrMulti) * target.moddedWeaponDefense())) - 0.5);
Is this a bug (on the second line, in Game_Battler.prototype.dmgFormula_attackDmg)? I'm sure it's a bug. It says damage grows as a square of strength. I'm sure they meant "=" instead of "*=".
It's calculating a damage multiplier by dividing the attacker's damage by the target's defense, then subtracting 50% and making sure it doesn't go below 0 and heal the target. If the damage and defense aren't normally too far apart it should work fine, despite the attacker's stats (and their own weapon damage modifier) appearing twice.

It'd be interesting to output the results and see what the numbers typically are.
 

Vanik

Member
Sep 4, 2017
149
34
221
so is their a guide for the receptionist game?
can you do anything with the women?
how can i get more men to want to have sex at the desk?
 
4.60 star(s) 496 Votes