- You might want to mouse-over the statuses/buffs at the bottom of the combat-window. There's a pretty powerful "Cool"-bonus for fighting at low desires, which is blocked from being frustrated. That's where the difficulty-spike comes from, since you go from a heightened accuracy/evasion/critical evasion to a lowered one.It can't be all there is i have avoided taking +inmate stats, i have only 1 edict for that and it its been on for a while. Yet clearly room that was easy started giving me trouble after some time.
The "wanted enemies" i don't think i fought those i don't recall.
I have +guard stats because it was prereq. But i never fought guards so it doesn't matter.
How come there is no guide for the game? The guards explain some things but its easy to forget and then finding the guard that talks about thing you want is pain. Also there are so many unexplained things...
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- Most petting attacks are blocked by clothing, and I'm not quite sure how evading them works. Pleasure-gain is reduced by endurance and petting-resistance stats. A lot of things increase endurace, and a lot of petting lowers resistances. You also gain Sadism which increases pleasure from attacking.
- Riots... I would actually want to know as well. Riots are randomized, and there are multiple ways in the late-game to slow down riots or stop them completely. Getting all the reducing upgrades just reduces the chances, it doesn't prevent them completely. I have had weeks of game-time without any riots, with the right build.
- I still think what you're having problems with are the Problem-edicts. They're in right-side of the "level"-edicts, with the most notable stat-upgrade being giving the Thugs +50% stamina and 30% strength, which reduces damage taken. The solutions reduce these buffs, or give you more income.
- As a general observation, getting a "pure" run in this game, when it comes out, is going to involve some level of trying to clear the way to the ending quickly, with less fighting and less money.