This is super cool. If it's not a hassle, could you try blue or purple lipstick too?Well hello there... Some testing time
Isn't those colors too flashy for you guys? Also what lipstick color do you prefer? Red, pink or light pink? Similar question about nipples... Recolored exact same as Karryn's whole skin? Or maybe darker or more pink? What do you thing about this? I know that pink nipples might be too pink XD
go into code, RemtairyWaitress, line 1135 and change toKarryn's bar waitress menu should have an option to check who order what implemented in a future update.
It is difficult sometimes, as you said taglag, to remember all the drink orders, especially when you got a full bar.
Thanks man! Yeah, sure there's no problem. I've prepared for future requests like thisThis is super cool. If it's not a hassle, could you try blue or purple lipstick too?
I guess that's the point of the minigame, though it's easy enough with a pen and paper. But if you do it the 'proper' way and mess up the order, it angers the patrons, thus leading to an outcome. And it becomes more complicated when you add other drinks to the menu, so it is intended to be a trade-off for the extra revenue that you can generate in the bar.Karryn's bar waitress menu should have an option to check who order what implemented in a future update.
It is difficult sometimes, as you said taglag, to remember all the drink orders, especially when you got a full bar.
Second on the lactation. The game constantly focuses on how huge her tits are, people play with her nipples all the time, but nobody even tries to suck one (except for her, in the masturbation scene)? Unrealistic.Pregnancy I don't particularly care about. The thought of lactating breasts, though....But you can't have that without....still, she looks good enough. Honestly I want her to smash the entire prison under her bootheel but that seems unlikely to impossible. (I'm sorry, confident, capable, take charge women are my thing. If she had some actual muscle tone....)
Never push unsolicited suggestions on a creator. It makes them significantly less likely to ever implement the thing you want, because they would be putting themselves at risk of some idiot claiming that the writer "stole" his idea. There were big lawsuits back in the day when a Star Trek fan "suggested" a story to the creators which had already been used in an episode which was 90% of the way through production, and then demanded to be credited as a writer and paid for his idea after it went on the air. That's why most authors are legally forbidden from reading fanfiction about their own characters.Rem gives no reply...
Maybe they just don't care about that, maybe they just don't want to go deeper into medicine and the human body...
This. I know we're more than 60% of the way through the development cycle and they want to finish all the core features and the main plot as fast as possible, so there's a lot of features I've mostly given up hope for in the 1.0, but they could easily end up as DLC or post-release updates if the game is profitable enough to keep the devs polishing it for a while instead of moving on to a new project.Also lets not forget that his previous game Meltis Quest had version 1.14K or something like that Im not sure, and all those updates were not only bugfixes but also new scenes so there is also that possibility, and after it was finished and the game itself had an amazing replay value so I think there will be an amazing new game plus which we already have so there can only be improvements.
Yeah I have to keep a text file on the side tracking who started to call for attention in what order and what drinks people have requested so far. Karryn is supposed to be a super-genius secretary so shouldn't she be able to memorize everything for me? But making it visible would require a UI change, and UI is super hard to get right without spending a lot of time on it.Karryn's bar waitress menu should have an option to check who order what implemented in a future update.
It is difficult sometimes, as you said taglag, to remember all the drink orders, especially when you got a full bar.
I think it's unlikely we'll get normal women as guards or as a repeating enemy type, given the general culture of the prison. And the game as it currently is doesn't seem to allow for more than one character on the player's side in a battle, so a sidekick that shows up as more than a stat boost or an extra skill seems like it would take a huge amount of work.I gotta say, this game is awesome~! Reminds me of those BF-type RPGM games in my collection, I'm also a sucker for decent management games.
Any chance the dev planning to add female NPCs as sides? Anon female guards or staff or something, not necessarily party members, just potentials for more CG and background~
Ooh, that should make it easier to get drunk too!go into code, RemtairyWaitress, line 1135 and change to
let targetAcceptsDrink = true;
no remembering needed, everyone accepts every drink.
I'm not here to quarrel with you, but this is just flat out wrong. Balancing always matters because it shows competence of the developer and it gives users a good experience to what we have access to now.2. balancing before the 4th & 5th floor is meaningless, more problems appear after the whole story complete, Rem will have to balance them again. He is an experienced developer, he knows what he is doing, LOL.
That would actually make the waitress minigame much less of a hassle (and make the "Complete the Waitress job 10 times sober" title easier to obtain). But could you please go into a bit more detail? Which file do i need to edit to find the entry you mentioned?go into code, RemtairyWaitress, line 1135 and change to
let targetAcceptsDrink = true;
no remembering needed, everyone accepts every drink.
Yeah, I started doing the same for the waitress and the receptionist (noting the time allowed for a visitor and the time they went into a room)Yeah I have to keep a text file on the side tracking who started to call for attention in what order and what drinks people have requested so far.
Karryn suffers a lot in this single fight.
Kick + toy
View attachment 818118
kick + double
View attachment 818119
www/js/plugins/RemtairyKarrynWaitress.jsThat would actually make the waitress minigame much less of a hassle (and make the "Complete the Waitress job 10 times sober" title easier to obtain). But could you please go into a bit more detail? Which file do i need to edit to find the entry you mentioned?
Tell me how you could achieve it, what are the conditions of having that skill?Finally got this one
You don't have permission to view the spoiler content. Log in or register now.
That's a counterattack. Thugs and I think non-tarkin orcs and guards are capable of it. If Karryn is capable of being penetrated vaginally (wet, high desires, damaged clothing) and the target is erect (blushing potrait) and you make an unarmed attack on them (either equip the prison fighter title or get disarmed) AND they survive your kick, then there's a high chance they grab her by the leg and start having sex standing. Once that starts, if anal desire is high and there are other enemies they can join in for double penetration.Wait, how do you get that sexual position? it's new for me to see it
That's a counterattack. Thugs and I think non-tarkin orcs and guards are capable of it. If Karryn is capable of being penetrated vaginally (wet, high desires, damaged clothing) and the target is erect (blushing potrait) and you make an unarmed attack on them (either equip the prison fighter title or get disarmed) AND they survive your kick, then there's a high chance they grab her by the leg and start having sex standing. Once that starts, if anal desire is high and there are other enemies they can join in for double penetration.
if you pull it off enough times you get that passive and the ability to make "light kick" attacks even when you have your halberd.
Absolutely take your time. Your thesis should come first, but I'm lookin' forward to whatever mods you put out for this game on your own hours.Thanks man! Yeah, sure there's no problem. I've prepared for future requests like thisUnfortunately I'm not gonna have too much time for big progress with editing right now because I have to do my Engineering Thesis and hopefully i'll get graduation this winter. I'm also working at the same time sooo this might be difficult
Makes it a lot easier to just open up notepad and jot down who wanted what. Allows you to focus on everything else without having to remember. Also, I think it says right in the description of kicking people out that if they aren't sleeping or fighting you get a reputation loss. Not sure how it's calculated exactly, though.Regarding the waitress minigames: First off, you can actually find out what somebody ordered by activating the 'Take Order' option on them again. You obviously need to be at their table to do so, so this is only really useful when you made the right drinks, but forgot *who* wanted what.
Personally I always found the difficulty in the waitress minigame just right. But I also start kicking out people once the bar gets too crowded for my taste (especially those ordering a water. I'm here to make money goddamn it!). As far as I can tell, there is no punishement for kicking people out except not getting their money. If you don't have as many people in the bar, remembering orders is easier and you have time to respond to the demands that guests have when they already have a drink (flashing and taking a sip) which also generates money. Once I started doing this I found the whole experience much less stressful and fun.
Oh, I never knew.Makes it a lot easier to just open up notepad and jot down who wanted what. Allows you to focus on everything else without having to remember. Also, I think it says right in the description of kicking people out that if they aren't sleeping or fighting you get a reputation loss. Not sure how it's calculated exactly, though.