- Jun 15, 2017
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It's been years since I've played it and I've been meaning to play it again but if you don't mind hand drawn art - I would suggest the combat of Monster Girl Dreams. I feel like HC took inspiration from it and I know for a fact that I definitely did. You could also look into Domination Mansion but it's not quite "combat".
But you touch on one of my main HC issues - there is no sexual/tease attack. This means I have no control over raising my corruption or dictating how the fights will go. The heavy/light attack isn't really a choice because heavy attack is just a finishing move. So it feels like there are zero choices after pattern recognition. (I haven't played nearly as much HC2 as 1 but each time I've tried the same issue remains)
Again, I think both HCs were absolutely brimming with possibilities. The 2 stage arranging of the galleries and dialog is an incredibly smart way to make tons of content relatively easily. But the lack of choices + early game grind weight (that makes me feel like no one is actually playing without cheats) prevents me from enjoying it as much as I want to.
But you touch on one of my main HC issues - there is no sexual/tease attack. This means I have no control over raising my corruption or dictating how the fights will go. The heavy/light attack isn't really a choice because heavy attack is just a finishing move. So it feels like there are zero choices after pattern recognition. (I haven't played nearly as much HC2 as 1 but each time I've tried the same issue remains)
Again, I think both HCs were absolutely brimming with possibilities. The 2 stage arranging of the galleries and dialog is an incredibly smart way to make tons of content relatively easily. But the lack of choices + early game grind weight (that makes me feel like no one is actually playing without cheats) prevents me from enjoying it as much as I want to.