4.60 star(s) 28 Votes

Cookiedraggy

Member
Game Developer
Mar 24, 2019
265
601
And you didn't why?

Kinda seems like shooting yourself in the foot to spend 3ish years designing the game in a fashion you apparently never wanted to do in the first place. All that time animating and coding the game in a specific fashion you apparently didn't want only to now flip on that and now have to reanimated and rework aspects of the game to messily work within the confines of this vision.

All the while people whom were attracted to the game based on the content and how it was portrayed are left hanging with nothing.
Oh I think you misunderstood what I wrote or maybe I phrased it poorly. The reason I am not going to put an option for it into the game is because I don't want to design around grapple attacks in the future. Putting in an option would defeat the purpose of changing the system in the first place. Hope that makes it more clear. ^^
 

Stuffie

Fluffy ears!
Donor
Nov 9, 2018
330
6,041
Oh wow, I actually missed the new build release! Sorry guys/gals, my RL is keeping me super-busy right now. o_O
At least there's a hotfix version up now, I guess.


RELEASED: Kincaid Build 2022.03 *Hotfix 1*

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Here's the !


Consider if you enjoy the game!
 
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dragonsix6969

Active Member
Apr 26, 2019
769
504
i hate water level in this game he so illogical. and no map, why he exist? just swimming in circle, where is this place?
 
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swordsman809

New Member
Sep 17, 2020
2
0
Oh wow, I actually missed the new build release! Sorry guys/gals, my RL is keeping me super-busy right now. o_O
At least there's a hotfix version up now, I guess.


RELEASED: Kincaid Build 2022.03 *Hotfix 1*

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Here's the !


Consider if you enjoy the game!
The download provides an .iso file for the patch once finished. How is this supposed to used?
 

J55555

Newbie
Dec 31, 2019
85
191
Oh I think you misunderstood what I wrote or maybe I phrased it poorly. The reason I am not going to put an option for it into the game is because I don't want to design around grapple attacks in the future. Putting in an option would defeat the purpose of changing the system in the first place. Hope that makes it more clear. ^^
I'm a little confused as to what attacks couldn't lead, in some way, to a grapple. I may just not be able to think of such an enemy right now, so please give any insight that you can without spoiling unrevealed story. But you've already demonstrated with the kobolds how ranged attacks can still lead to a grapple. Maybe you want to get rid of the stun mechanic, but frankly I don't see any problems with it. The only ranged situation I can see where grappling becomes a problem is where the ranged enemy, in running to a stunned Kincaid, compromises the enemy's position, making it an easy KO after grapple or recover. This may take some thinking outside the box, but there are still some mechanics that could circumvent this problem. For example, this enemy, depending on its tech level, may use either teleportation or a smoke bomb to return to its vantage point after grapple or after the player recovers from stun. Now, this does qualify as designing around grapple attacks, but I think unique details like this could improve player experience, even if it is at the expense of the developer.

Honestly, I don't see a problem with any random melee attack leading immediately into a grapple, or any random ranged attack leading into a stun which leads into a grapple. Essentially, I don't think enemies need to be like the tiger, where they have an attack (the pounce) that is obviously for grappling. I think you mentioned at some point the issue of giving the kobold boss a grapple attack. It could just be like the wolf boss, and any one of his attacks could turn into a grapple. Maybe his tornado attack turns into a grapple on hit, or maybe the falling rocks stun the player. Point is, not every enemy needs a specific "grab" attack that cleanly transitions into a grapple. Sure, that would be a nice detail, but it isn't expected of an indie porn game dev nor is it necessary to get off.

TLDR: designing around grapple attacks doesn't seem to be necessary because any attack could lead into a grapple.
 
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Freezewood369

Member
Jan 6, 2021
490
164
well... if you have problem with that boss,be prepared when they add the enemies and bosses with martial arts,is very scary to fight a ninja knowing they are going to do the best to be untouched and posibly fast,some marks i have from rumble roses with the kunoichi character. :LOL:
 

Stuffie

Fluffy ears!
Donor
Nov 9, 2018
330
6,041
The download provides an .iso file for the patch once finished. How is this supposed to used?
The archive does not have any .iso files in it. But I think I know what you mean: There are two files of .dat-format which my PC suggests opening with a video player program.

Simply run "kincaid.exe", no further patching required. And remember to start a fresh save to see the new cutscenes! ^^



Also, coming in strong with TWO new Patreon posts - one of them non-Kincaid related! Time to redeem myself! \o/

Weekly Roundup - Week 12 - Thanks for bearing with me

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From the Cookie Jar: Slime Girl Smoothies

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Consider if you enjoy the game!
 
Oct 5, 2017
62
125
Oh wow, I actually missed the new build release! Sorry guys/gals, my RL is keeping me super-busy right now. o_O
At least there's a hotfix version up now, I guess.


RELEASED: Kincaid Build 2022.03 *Hotfix 1*

You don't have permission to view the spoiler content. Log in or register now.

Here's the !


Consider if you enjoy the game!
Unfortunately my meme from ages ago is no longer canon, what a shame

BasedKincaid.png
 

swordsman809

New Member
Sep 17, 2020
2
0
The archive does not have any .iso files in it. But I think I know what you mean: There are two files of .dat-format which my PC suggests opening with a video player program.

Simply run "kincaid.exe", no further patching required. And remember to start a fresh save to see the new cutscenes! ^^



Also, coming in strong with TWO new Patreon posts - one of them non-Kincaid related! Time to redeem myself! \o/

Weekly Roundup - Week 12 - Thanks for bearing with me

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From the Cookie Jar: Slime Girl Smoothies

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Consider if you enjoy the game!
This is what I get when the download finishes on my end.
1648502977120.png
 

TAImatem

Newbie
Dec 26, 2018
88
102
Updated cheat table is now ready (health was already working). Also turns out "Locomotion" auto cheats weren't working at least since last update, whoops.
PS This time I added a couple of structs that would help me in a future, so table grew a little bit. I highly doubt anyone would complain about ~50 kB though
 
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TAImatem

Newbie
Dec 26, 2018
88
102
I wonder if I'm misremembering or mistaking with another game, but weren't we able to dom defeated enemies in a reeaaaly old version? (sadly earliest I archived is 2020.02, so can't check it)
 
Sep 29, 2018
76
55
Kincaid's current audience is probably comprised mainly of those used to the game's current lose-to-sex system. Of course, there's gonna be resistance to a potential antithetic addition, but that would of course attract more audience who's more into dom-centric gameplay.

IMO it's a venture risk that I myself would take. The potential reward of adding optional side-content in change of temporary setback and temporary loss of income (If there's any; are some people just too subby-centric that adding dom options turns them away? Fucking cringe) could be the offset needed for, oolala, more profit/enjoyment?

Optional: A button to skip scenes, if that's okay?
 
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smithsmithsmith

Active Member
Aug 16, 2018
606
1,399
If there's any; are some people just too subby-centric that adding dom options turns them away? Fucking cringe.
Yeah, only your preference for furry porn is normal and you're right to feel second hand embarrassment for people who don't share that preference. It's not going to be an option, that would more than double the work load for H animations, it's just going to be how enemy sex scenes are from now on. An option wouldn't upset people (or at least as many people), completely removing what they liked is what upsets people.
 
4.60 star(s) 28 Votes