4.60 star(s) 26 Votes

RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
4,993
12,239
if this game had a male protag with impreg and sprite sex that detailed this would be 100% a download. but female protags are a tough sell for me
Don't worry, its not that serious, just play Forest Of The Blue Skin. The only thing its missing is the beautiful CG's but the pixel animations are just as quality, if not better imo. Of course I wouldn't object a sequel to this game with a male MC and monster/furry girls.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,522
5,424
a neat little suggestion,
Cookiedraggy
When you knock down an enemy, have the female character preform an H-scene on them (Cowgirl, handjob,blowjob etc...) and she can regain health.
making her a more of dominate mistress in sex scenes.
The other is grabbing an enemy and instead of throwing them back, slowly dominating them through lewd acts. (Kissing, handjobs, tit fucking.)
People already suggested the idea of performing lewd stuff of defeated enemies. How and if that will be a thing later isn't decided yet. :D
 

Ech

Newbie
Apr 29, 2017
17
41
This has almost everything I look for in a side-scrolling H game:

>female protagonist
>sexy times without needing to game over
>amazing animations
>metroidvania style progression
>From just the 3 enemies (I'm including the wall walking caterpillars) I can tell the enemies will vary and be unique and not be crappy reskins.
>It's actually fun to fucking play.

A few points of note.

One, I noticed when you die you don't start on the same screen you died on, but that the game saves your progress at certain points. The only problem is, is that these 'save points' aren't noticeable, so the player doesn't know where he is going to spawn when he dies. This can get frustrating, especially after encountering a new enemy and you want to see the ending CG for that enemy and losing an unknowable amount of progress. Not sure what's in the works, but I would suggest either the Metroidvania style saving where there are 'save rooms' or have some noticeable indicator that lets the player know their game is saved.

Two, the controls. They're A, S, D rather than the typical Z, X, C and there is no option to change them (yet).

Three, and this is probably the most important for me, no multiple enemies sex. That lizard's friend doesn't need to stand around and wait his turn; he can jump into the action already in place, and the player is rewarded with another unique animation involving not one but two lizards, maybe even three if he brought a friend too. Even better is different style enemies meshing with other ones. Mayhaps, when poor Kincaid is stuck in the jelly, our friend lizard can use her mouth.

Either way, I'll be definitely watching this.
 

Cookiedraggy

Member
Game Developer
Mar 24, 2019
229
577
This has almost everything I look for in a side-scrolling H game:

>female protagonist
>sexy times without needing to game over
>amazing animations
>metroidvania style progression
>From just the 3 enemies (I'm including the wall walking caterpillars) I can tell the enemies will vary and be unique and not be crappy reskins.
>It's actually fun to fucking play.

A few points of note.

One, I noticed when you die you don't start on the same screen you died on, but that the game saves your progress at certain points. The only problem is, is that these 'save points' aren't noticeable, so the player doesn't know where he is going to spawn when he dies. This can get frustrating, especially after encountering a new enemy and you want to see the ending CG for that enemy and losing an unknowable amount of progress. Not sure what's in the works, but I would suggest either the Metroidvania style saving where there are 'save rooms' or have some noticeable indicator that lets the player know their game is saved.

Two, the controls. They're A, S, D rather than the typical Z, X, C and there is no option to change them (yet).

Three, and this is probably the most important for me, no multiple enemies sex. That lizard's friend doesn't need to stand around and wait his turn; he can jump into the action already in place, and the player is rewarded with another unique animation involving not one but two lizards, maybe even three if he brought a friend too. Even better is different style enemies meshing with other ones. Mayhaps, when poor Kincaid is stuck in the jelly, our friend lizard can use her mouth.

Either way, I'll be definitely watching this.
Thank you for your kind words!

1) Yeah the save points are just a quick fix for the current build because playtesters complained about difficulty, so Null whipped them up last minute.

They will be replaced with actual save rooms where you replenish your life etc.

2) In the coming builds, keyboard controls will be fully customizable. ^^

3) That's planned. Also domming downed enemies is something we might do. But animations of this quality take me quite a bit of time to make - roughly 2 weeks for a detailled sex animation. The slime animation has 184 frames not counting multiple looping parts. It was necessary to get the yummy butt jiggles look nice and smooth.

I'm talking to fellow pixel artists to see who might be interested in helping out with things like inbetweens for keyframes that I make. That's why we need all the support we can get. ^_~

So for now, in order for the gameplay itself to progress nicely, I decided to go into breadth first, and focus on making different enemies and characters, and at a later point add more things like threesomes with different combinations, maybe different outfits or naked mode, etc.
 

aaryncage

Newbie
Jun 7, 2017
85
81
Thank you for your kind words!

1) Yeah the save points are just a quick fix for the current build because playtesters complained about difficulty, so Null whipped them up last minute.

They will be replaced with actual save rooms where you replenish your life etc.

2) In the coming builds, keyboard controls will be fully customizable. ^^

3) That's planned. Also domming downed enemies is something we might do. But animations of this quality take me quite a bit of time to make - roughly 2 weeks for a detailled sex animation. The slime animation has 184 frames not counting multiple looping parts. It was necessary to get the yummy butt jiggles look nice and smooth.

I'm talking to fellow pixel artists to see who might be interested in helping out with things like inbetweens for keyframes that I make. That's why we need all the support we can get. ^_~

So for now, in order for the gameplay itself to progress nicely, I decided to go into breadth first, and focus on making different enemies and characters, and at a later point add more things like threesomes with different combinations, maybe different outfits or naked mode, etc.
I generally do not like furry related content, but this game is amazing already, the lil butt jiggle sold me and the cgs are awesome as well, please keep having the enemy's pull her clothes off, that is one of my main things i love in these games and porn comics is when they show the clothes get removed, instead of one panel clothed next panel there nude, if you ever add heart shape pupils, or cervix penetration this will automatically become my fave h-game ever, so please keep up the good work. And heres hoping to this games bright future Ps. I really don't like furrys (This isn't a hate comment) i just never found furry porn interesting, but this game is making my rethink my views at least towards anthropomorphic humanoid...things?
 
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ssj782

Engaged Member
Apr 19, 2019
3,392
5,075
I played through the current content, and can honestly say I despise the controls being A and S. Please let us change them?
The rest feels like a decent game. A bit simplistic, but worth playing to kill time.
 

Ech

Newbie
Apr 29, 2017
17
41
Thank you for your kind words!

1) Yeah the save points are just a quick fix for the current build because playtesters complained about difficulty, so Null whipped them up last minute.

They will be replaced with actual save rooms where you replenish your life etc.

2) In the coming builds, keyboard controls will be fully customizable. ^^

3) That's planned. Also domming downed enemies is something we might do. But animations of this quality take me quite a bit of time to make - roughly 2 weeks for a detailled sex animation. The slime animation has 184 frames not counting multiple looping parts. It was necessary to get the yummy butt jiggles look nice and smooth.

I'm talking to fellow pixel artists to see who might be interested in helping out with things like inbetweens for keyframes that I make. That's why we need all the support we can get. ^_~

So for now, in order for the gameplay itself to progress nicely, I decided to go into breadth first, and focus on making different enemies and characters, and at a later point add more things like threesomes with different combinations, maybe different outfits or naked mode, etc.
Awesome! You have assuaged any doubts I had, and the hope for extra outfits has me now contributing (I'm a sucker for extra outfits).

Also, when you hit that milestone to hire a writer, hit me up. I'm in your discord with the same name. I'll send you some examples. If you like them we'll talk.
 

ejmuerte

Well-Known Member
Sep 24, 2018
1,188
695
did i reach the end level, where after i got the double jump ability and exit dungeon and then there's nothing more after that right??
 

Cookiedraggy

Member
Game Developer
Mar 24, 2019
229
577
did i reach the end level, where after i got the double jump ability and exit dungeon and then there's nothing more after that right??
Malo is right, there is still a bit more to explore for you. There is a message at the end of the game.
 
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Xol

Member
Sep 11, 2017
349
260
I'm actually stuck at the same point and don't know where to go.

-edit- Nevermind! I figured it out. I didn't consider how far back you have to go after getting the doublejump. I'd strongly reommend you give some kind of hint or conveyance to indicate such things. I only went back that far out of desperation and frustration after searching everywhere else I'd been several times over. xD
 
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4.60 star(s) 26 Votes