It's been about a year since the last update, but he's been logging in. So, he's either gotten a lot done, or more likely, he dropped the project.This game still in development? is there another page?
This game still in development? is there another page?
Apologies. It's not dead, I'm just loathe to send it out when I'm not happy with it.It's been about a year since the last update, but he's been logging in. So, he's either gotten a lot done, or more likely, he dropped the project.
The establishing question to whether you should or not is asking yourself, "Do I feel like there's enough content for an initial introduction to my project?" If that's a yeah, then try to play it yourself (or share it privately with someone you trust to be objective.) as objectively as possible. Then ask again, "would this be something you'd play if it wasn't mine?".Would it be better to upload, then change things? I know a lot of games can be like that, or would people prefer a more rounded and clear first game?
Apologies. It's not dead, I'm just loathe to send it out when I'm not happy with it.
I keep progressing, then going back and changing something fundamental to allow the story to be fluent.
I don't want to have saves being invalid etc, and I want the route to be consistent.
That means I've actually written what I hope is most of the story, which I'm hoping is a good thing, but at times the process is getting frustrating.
Would it be better to upload, then change things? I know a lot of games can be like that, or would people prefer a more rounded and clear first game?
It would be easier for me to upload what I've got I suppose.