Btw: Question to all SD-"Promt Heroes". If you look at then last Image: With both Kira and Sabia in the picture I get a mix between both styles. How do I define a prompt so that I can describe both seperately?
Btw: Question to all SD-"Promt Heroes". If you look at then last Image: With both Kira and Sabia in the picture I get a mix between both styles. How do I define a prompt so that I can describe both seperately?
I always use tag "pointy ears" in negative prompt to avoid elf ears for Sabia. Plus this doesn't affect Neve or Ylva ears.
Also i add "mole" in negative, because AI likes to add more than 1 moles)
Here is my current default negative prompt for KOD:
Adding tags like: missing leg, extra limb, e.t.c. works for some images, but also fails another images, so i found that this tags useless in default variant. They really usefull when you try to fix specific image (when image seed is constant).
I always use tag "pointy ears" in negative prompt to avoid elf ears for Sabia. Plus this doesn't affect Neve or Ylva ears.
Also i add "mole" in negative, because AI likes to add more than 1 moles)
Here is my current default negative prompt for KOD:
Adding tags like: missing leg, extra limb, e.t.c. works for some images, but also fails another images, so i found that this tags useless in default variant. They really usefull when you try to fix specific image (when image seed is constant).
P.S. Style for me is not so important, actually) If drawings are not very ugly or kawaii, so it's ok. And it just that AI really great in reprodusing different styles, so it's fun to test them.
Posted 2 new versions of KOD model. Added 1 more character: Jasmine) This time i used higher resolution for training, but result is still crap.
Also i noticed that earlyer epochs produses better results for some characters and bad for another, same true for later epochs, but later better understands character related details. Maply is good example of what i saying)
I think this is my last multi-concept model for KOD. Next models would be dedicated to characters (1 model per character).
maybe solution use both model at variable strength? maybe ~0.2 for one, 0.4 other for best result depending on character?
you know already which character work good for each model?(save me buzz from finding out myself
Am i only one always with not enough buzz? I try to use emote on every picture in kod & makina models so everybody get more but I still feel like beggar everyday claiming free reward
maybe solution use both model at variable strength? maybe ~0.2 for one, 0.4 other for best result depending on character?
you know already which character work good for each model?(save me buzz from finding out myself
Am i only one always with not enough buzz? I try to use emote on every picture in kod & makina models so everybody get more but I still feel like beggar everyday claiming free reward
1.
When lower strength you get less Nomo style and 3d or anime, depending on prompt.
2.
v3.5 ep15 decent for all characters at strength 0.7 (less Nomo style);
v3.5 ep5 decent for all characters, except catgirls, at strength 1.0 (more Nomo style).
I can upload another epochs, if someine want to try them, on pixeldrain or another filehosting, i probably delete them in a few weeks.
3.
As i sayed better to create special models dedicated to characters (one per model), because with models you can expect, at least,
that you get right character appearance, without interference from another conceps in model.
4.
I just buy for myself 80k buzz few month ago, and also collect 10k at another (non-lewd) account, by posting few lazy remixes every day, which is entertaining for me.
In first image Sabia looks like Evangeline Lilly) And now i see orc with tail)
Few questions:
1. Is new model better at eyes generation?
2. Is new model better at tusks (for Ylva) generation?
3. Does new model have problems with colors, like oversaturated or pale, or just bad colors?
In first image Sabia looks like Evangeline Lilly) And now i see orc with tail)
Few questions:
1. Is new model better at eyes generation?
2. Is new model better at tusks (for Ylva) generation?
3. Does new model have problems with colors, like oversaturated or pale, or just bad colors?
I think is best to try to stay close to original art style for game mod. Maybe other styles also nice but difference between that and original style maybe look wrong.
Different model for each character would be very nice I think, much easier in prompt aswell so easier to get good picture out with less complicates prompt.
I not try new models yet but I think your old model was good for generating neve/sabia.
Maybe seperate model for only panels and other mod for standing character in conversation would be good. Not sure how difficult to make though..
In first image Sabia looks like Evangeline Lilly) And now i see orc with tail)
Few questions:
1. Is new model better at eyes generation?
2. Is new model better at tusks (for Ylva) generation?
3. Does new model have problems with colors, like oversaturated or pale, or just bad colors?
Could you by any chance help me and explain how to properly prompt different characters? How to group specific features between for example 2 girls (ex. prompt specifically Sabia to have purple hair and Neve to have white hair in the same image) I've seen a lot of 'methods' like using brackets or 'BREAK' but neither seem to work properly