Lucas90251

Member
Dec 2, 2017
294
297
A
There are three requirements to working in the tents again:

- You must have a sub score high enough (I think I set it to 5?)
- You must have worked in the tents at least 10 times (variable sexworktimes). You'll know you've done it because, during the trial, the guard at the tents will praise you for being a hard worker.
- It must be phase 2. That is, after the trial, but before Groknak disappears.

In a future fanfic mod I intend to add something that lets you work in the tents during phase 3, I'm kinda waiting to see what gets added to the tents in 0.8 to see if they add any good CGs I can use.
Ahh I see so sabia can't work in the tents after the grognak disappears thanks for letting me letting me know
 
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xGazo

Newbie
Feb 28, 2019
18
5
After Sierra Lee departure I'm not feeling this game that much lately let's see if they step up their game for build .8
 
Jan 18, 2018
43
120
After Sierra Lee departure I'm not feeling this game that much lately let's see if they step up their game for build .8
Matter of personal taste I suppose. I feel like the quality improved after Sierra Lee's departure, as the focus returned to actually progressing the main storyline. The prior few updates felt meandering and almost pointless. We'll see how it goes as more content is released though.
 

UncleVT

Låt den rätta komma in
Moderator
Jul 2, 2017
9,476
106,054




Just a quick update for the end of the month. Most of the base work is completed for 0.8, and it's now mostly just cleaning up and refining everything. We intend to have the beta and release out both in March.

Even though Sabia will have to deal with the issues that the captain's are causing in camp - and a solo Sabia won't be left out - other things will need her attention as well. A many-armed friend has wriggled back, something Kia is not pleased with at all. And nor is Kia pleased with having to ask Sabia for help. Players will get to learn a little bit more about the makhor.

With regards to the captain's - each captain's quest will reflect the sort of orc that he is. Information, underhanded alliances and shadowy deals, or simply brute force. Our goal with these quests is to hopefully show a little bit more about how each of the captain's works to achieve their ends.

We're pretty excited for 0.8, we're starting to open up to the wider world, and Sabia will be looking at and doing things outside of solely the camp and the camp's inhabitants (though they will still play an important role for the rest of the arc), and though this will be small to begin with, it will start to become more important in the coming updates.

Expect this and more in 0.8 next month!
 
Sep 8, 2017
83
133




Just a quick update for the end of the month. Most of the base work is completed for 0.8, and it's now mostly just cleaning up and refining everything. We intend to have the beta and release out both in March.

Even though Sabia will have to deal with the issues that the captain's are causing in camp - and a solo Sabia won't be left out - other things will need her attention as well. A many-armed friend has wriggled back, something Kia is not pleased with at all. And nor is Kia pleased with having to ask Sabia for help. Players will get to learn a little bit more about the makhor.

With regards to the captain's - each captain's quest will reflect the sort of orc that he is. Information, underhanded alliances and shadowy deals, or simply brute force. Our goal with these quests is to hopefully show a little bit more about how each of the captain's works to achieve their ends.

We're pretty excited for 0.8, we're starting to open up to the wider world, and Sabia will be looking at and doing things outside of solely the camp and the camp's inhabitants (though they will still play an important role for the rest of the arc), and though this will be small to begin with, it will start to become more important in the coming updates.

Expect this and more in 0.8 next month!

Give me more Sabia, Neve and Vehlis and im a happy boy
 
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