Nicknone

Member
Dec 15, 2024
158
161
111
Oh, good luck with project!
I like the idea, ofc most (maybe 90-95%) of such big projects die or go bad path and become zombies, so I'll just keep checkin' periodically.
And yeah, I like natural breasts (and overall body?) sight from screenshots, and face looks quite appealing. Still I'll wait for some added content to try it out.
 
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dollydollzy

Newbie
Jul 25, 2024
79
73
61
Looks promising.:love::love: Good luck.
I reserve my comments/suggestions until the game matured a bit but on thing though.
The rolling in this game takes forever, you roll like 50 times per day with just 4 servants/workers.
As someone previously suggested, you can remove rolling from certain actions.
Or even better, I recommend, increase the rolling speed or to skip it completely (just show results) as part of the options.
 
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Saturn's Moon

Newbie
Game Developer
Jun 6, 2025
40
170
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bannerOtherMedium.png

Version 0.1b is out now!

Version 0.1b includes:
  • Custom New Game Settings
  • Dice Difficulty Settings
    • Easy
    • Medium
    • Hard
    • Cheat
  • Tutorial
  • Visual bug fixes
Thank you for all the good feedback!
 
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1Rancio

Newbie
Sep 9, 2022
17
21
95
I want to say that I don’t like the art at all, but I understand it's part of being in development, and right now what matters most is the gameplay. That said, I love it. I see a lot of potential
 

ios00

Newbie
May 20, 2023
38
62
151
I love the idea and execution. There are some obvious things that will require improvements like more sex animations variety, more characters and clothing variety etc, but dwelling on that is a bit redundant.

What I'd suggest for a better replayability imho is a mechanism in which girls actually differ in behaviour - currently one can conquer all of them with just a bit of mashing of every option persistently. I think it would be cool if some of the dialogue options would never work on a specific type of character or it would require a certain order of raising their statistics - I'd expect most tsunderes (but not all of them) to not get all hot in their pants until their obedience is raised higher. I'd also expect shy variant to maybe have a higher chance of getting hornier the more attention/flirting they get, but any firmness could probably not work on them most of the time. There's also an interesting mechanic of types transformation like in the "Island Deity" game, where a type can transform into certain further types - this could depend on the order or raising stats salted with some randomness per each girl - if that makes some girls unobtainable or unconquerable, but a good worker, that's also a certain mechanic that could spice things up and could mask any balancing issues. For example earlier mentioned shy girl with a little bit of luck could be transformed into a sex-crazed femcel when her obedience is raised enough (a chance of that should probably be on the lower side) or her stats could result in a branching out into a shrinking violet that requires absolute pampering to achieve any sort of progress.
 
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Saturn's Moon

Newbie
Game Developer
Jun 6, 2025
40
170
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I love the idea and execution. There are some obvious things that will require improvements like more sex animations variety, more characters and clothing variety etc, but dwelling on that is a bit redundant.

What I'd suggest for a better replayability imho is a mechanism in which girls actually differ in behaviour - currently one can conquer all of them with just a bit of mashing of every option persistently. I think it would be cool if some of the dialogue options would never work on a specific type of character or it would require a certain order of raising their statistics - I'd expect most tsunderes (but not all of them) to not get all hot in the pants until their obedience is raised higher. I'd also expect shy variant to maybe have a higher chance of getting hornier the more attention/flirting they get, but any firmness could probably not work on them most of the time. There's also an interesting mechanic of types transformation like in a "Island Deity" game, where a type can transform into certain further types - this could depend on the order or raising stats salted with some randomness per each girl - if that makes some girls unobtainable or unconquerable, but a good worker, that's also a certain mechanic that could spice things up and could mask any balancing issues. For example earlier mentioned shy girls with a little bit of luck could be transformed into a sex-crazed femcel when her obedience is raised enough (a chance of that should probably be lower) or her stats could result in a branching out into a shrinking violet that requires absolute pampering to achieve any sort of progress.
This is objectively one of the better ideas I've seen.

I'm absolutely incorporating this
 

2382dudubes

Member
Mar 20, 2019
355
742
211
Only played until I was done with the interviews and the first few summons. Unfortunately almost everything (in particular the options I want) are WIP and not present. Might check out at some later stage.
 
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UseAfterFree

Newbie
May 26, 2021
19
8
30
[...]
The rolling in this game takes forever, you roll like 50 times per day with just 4 servants/workers.
As someone previously suggested, you can remove rolling from certain actions.
Or even better, I recommend, increase the rolling speed or to skip it completely (just show results) as part of the options.
Do keep the randomness, I kind of like it; but the lovingly animated rolling dice gets annoying surprisingly fast. If you instead write into a WoW-style log window, then we can spam our actions to our hearts' content. Oh, and keep the dice-roll animation for the really important things.
 
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Saturn's Moon

Newbie
Game Developer
Jun 6, 2025
40
170
52
Do keep the randomness, I kind of like it; but the lovingly animated rolling dice gets annoying surprisingly fast. If you instead write into a WoW-style log window, then we can spam our actions to our hearts' content. Oh, and keep the dice-roll animation for the really important things.
Just released the next version with your recommendation!

Thanks for the feedback brother
 
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