- Aug 25, 2020
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Gob is the male goblin on the docks.During Yennay's quest, when it says 'I should speak to Gob about what to do next', nothing happens when I speak to Gobboe?
Gob is the male goblin on the docks.During Yennay's quest, when it says 'I should speak to Gob about what to do next', nothing happens when I speak to Gobboe?
Its in the bar in noble district, talk to the noble man, u need some ingredients to make the costumes. Btw can u screenshot the quest here? I'm using joiplay and can't see the quest and collecting every single item seems like a painWhats up with the clothes thing? Cant find the clothes corruption quest.
Thanks for the screenshotDoes anyone have a save before the Yennay quest, preferably just after 0.17? My save is a bit funky and it tells me, that Vulsha didn't break her Oath, while I've completed her whole Questline. Or can someone tell me how and what to change in a save editor. for it to be displayed correctly?
koerunis here, if you still need it View attachment 2676501You don't have permission to view the spoiler content. Log in or register now.
Right you are, my manGob is the male goblin on the docks.
It's a known bug not just your save.Does anyone have a save before the Yennay quest, preferably just after 0.17? My save is a bit funky and it tells me, that Vulsha didn't break her Oath, while I've completed her whole Questline. Or can someone tell me how and what to change in a save editor. for it to be displayed correctly?
koerunis here, if you still need it View attachment 2676501You don't have permission to view the spoiler content. Log in or register now.
Not sure how the animations are played back but for older machines encoding them into h264 video would probably be a good solution.Is there a chance the devs will change the format of the animations so they don't lag on what I assume is gpu-less and or old machines. Those live 2d looking animations shouldn't be this demanding. There are other more recent rpgm adult games out there with similar or more animation that don't have this issue, at least on my end. So it is my guess that the format of the animations or the method it is read in game is the inefficient one leading to the unnecessary resource hoggin.
How would one go about doing that? Asking for a friend. The friend is me.Not sure how the animations are played back but for older machines encoding them into h264 video would probably be a good solution.