Crashes after tutorial here as well, whether going through the entire tutorial or skipping it. After crashing once out of the tutorial, restarting the game opens the options menu again and crashes immediately after closing that menu.
There seems to be two different archive sizes depending on which site you download from? (Not actually different sizes, different sites just displayed it differently.) For what it's worth, I downloaded from Gofile..
From the log:
[10/24/2024 8:01:43 PM] Error UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=Wear\Characters\Superheroes\CH_10_maid_V1
[10/24/2024 8:01:43 PM] Log Resource not found in Addressables: Wear/Characters/Superheroes/CH_10_maid_V1
[10/24/2024 8:01:43 PM] Exception NullReferenceException: Object reference not set to an instance of an object
WearCharacter.setPreset (WearCharacter+Preset preset, System.UInt32 creationFlags) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
WearCharacter.setPreset (System.String json, System.UInt32 creationFlags) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
WearCharacter.load (System.String path, System.Boolean fromResources, System.UInt32 creationFlags) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
WearCharacter.create (System.String path, System.Boolean fromResources, System.UInt32 creationFlags, UnityEngine.GameObject carrierGO) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
CharacterModelManager.GetNPC (System.String employeeID) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
DLCUnlockWindow.GetModel (System.String wearID, System.Collections.Generic.List`1[T] items) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
DLCUnlockWindow.SetEmployee (EmployeeGameData data, System.Collections.Generic.List`1[T] items) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
DLCUnlockWindow.LoadCharacter () (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
DLCUnlockWindow.Initialize (EmployeeGameData data) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
SteamDLCManager+<>c.<OnSceneLoadStarted>b__15_0 (System.String id) (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
GameStartupManager+GameStartupAction.Invoke () (at <eacafa5e033e4d0fa23a1d24397edf36>:0)
GameStartupManager.Update () (at <eacafa5e033e4d0fa23a1d24397edf36>:0)