I'm only commenting on the interactions in this thread. A number of years ago a sportswriter surveyed the top marshal arts champions across the world and the top boxers as well as their trainers/teachers. They were asked a basic question. Given comparable skills, experience, and fitness who would you expect, on average, to win between boxers or marshal artists. It wasn't close. The majority on all sides picked boxers as most likely to win.
FOR ONE PRIMARY REASON:
A huge amount of a boxer's training to absorb damage and keep fighting. The other arts are about NOT getting hit and taking out your opponent.
Given the the difference in mass and the level of muscle. The whole "one inch punch" is a fantasy. Watch that slow motion video. There is a lot of action beyond an inch. Further there's no way she makes that kind of initial contact. One more point. Boxers learn to "read" their opponent. They are VERY VERY VERY hard for a non-professional to hit. They know where you intend to hit them and they simply aren't there.
I haven't played the last update.
I've already taken the original dev to task in this thread. On review, maybe I went a bit over the line.
Given the apparent focus of the new writer, and the apparent need to replay from the beginning to understand how things have changed, I'm debating if it's worth it. However, I do like this VN, so...
To the new writer:
I've written a bit in my life. Generally, when I've been asked to do a rewrite or cleanup, I worked to make the MINIMUM necessary changes to clean things up. As I said I haven't replayed the VN, but given your many comments it seems that conservative changes weren't your focus. But hey, gotta play it to know right?
That is very insightful, and well thought out. Of course in every work of fiction it is required that the players / readers / viewers have at least a little bit of suspension of disbelief. Of course this is not in the fantasy / sci-fi genre. Certain things though you gotta turn the critical thinking off a little bit for. Like our MC is shooting like a gallon of jizz now because of some pills... Come on now... When we do have stuff like that it's more so for fun and to make it more enjoyable.
We are shooting for realism, but not too much realism at the same time. Like the same amount of realism you would have in a sports movie.
That rewriting is done. Some sections I did not even need to do all that much work on. Some rounds only got like a 5% rewrite if that... but others espcially like round 2 was really bad and needed pretty much a full rewrite. Not that much actually changed in the rewriting process. It pretty much kept the same core of things. The biggest notable changes in the rewriting were the following things.
1) Cut the scene where Alice gives MC a random blowjob early on. It was like 2 animations ,and really early, and it was off pace with all of the following stuff. We had to cut it.
2) Rose is compulsory not option at the start. Because she is too important to be avoided all together.
3) The first sex scene with Leah MC jokes about getting some carpet burn on his ass which I thought was funny at the time
4) Leah no longer acts jealous of Rose after having sex with her and is okay with MC sleeping with her. This had to change because it was inconsistent with the following several rounds.
5) I made it so you can dance with both Leah & Alice instead of picking one when you take them out to the bar
6) I made it a lot easier to get the scene where you bang Alice in the bathroom
Most of the heavier rewriting was again on round 2... Stuff like our MC is like doing grunts and shit instead of having thoughts when working out. So I gave him some things to think about building his character and making it more readable.
I'm not that "New" of a writer on the project. I have been on the team a few updates now. I don't think any of the other writers lasted as long as I have because there were four of them and I have done 1/3 of the updates.
Anyways, thanks for the comment, and check the game out later. I think you will like it.