I don't mess with it and the default is 10%, is that good enough or should I lower it more? Also, forgot to update, but I did finally get some normal results. The only thing I had to change was her tan from the electrical circuit to none, though given the background head canon I have for her and her twin sisters, she's the eldest sister of a trio of triplets with only slight variations in height, bust size, and hairstyle, the tan could have worked out as some sort of traditional mark.
The mouse buttons move the camera. Hold right mouse to zoom in or out by moving the mouse left or right and to move the character up or down by moving the mouse up or down. Left is zoom in, right is zoom out, up is down, and down is up. Hold both mouse buttons to move the character left or right, these are inverted, so left is right and right is left. Zooming can also be done by holding both and moving the mouse up or down, up is zoom in and down is zoom out, but I don't recommend this over right mouse only zoom because it is a bit tricky to use. Holding the middle mouse button, also know as the mouse wheel on most mice, moves the character as well. All four directions are inverted on this one, so up is down, down is up, left is right, and right is left. Hold the left mouse to rotate the character. These controls are not partially inverted like the right mouse controls, so left is left, right is right, up is to rotate the character so that his/her feet move toward you, and down is to rotate the character so that his/her feet move away from you. Not exactly sure what to call those last two directions, which is why I said toward you and away from you. There is no zooming without moving the character in creation, but rotating doesn't technically move the character, it moves the camera instead.