- Jun 19, 2021
- 190
- 235
Define "everything."RX16 broke everything in my koikatsu.
Define "everything."RX16 broke everything in my koikatsu.
It's assets specifically used in CharaStudio. If you don't use charastudio, you don't need the sideloader mods for itHello, is "Sideloader Modpack Studio" is a must or I can ignore it ??
Tbh I don't rly understand what it does... The game itself (betterrepack ~30g) has mods so why should I use Sideloader for ?
Define "everything."
To anyone who wants kyonko0087 cards
You must be registered to see the links
You must be registered to see the links
Reply to this I'll gladly post it (picture below for proof)
(mods not included, just look at the kemono link for every individual card, they show mods used and where to download usually pixiv or the sideloader ones)
View attachment 2162555
Try going into BepInEx/Translation/en/Texture folder and temporarily moving those files out of the BepInEx folder. Does the regular theme appear?Anyone know how do disable the Dark Theme?
Tried that but it just threw up a ton of errors. I ended up just re-installing the last update and checking no to it. So far it doesn't seem like that messed up anything. lolTry going into BepInEx/Translation/en/Texture folder and temporarily moving those files out of the BepInEx folder. Does the regular theme appear?
All of the mods that should be installed are not running and say they are missing. Despite them all being in there. I even had to double check but for some reason the game isn't picking them up. This has cause all my custom cards to just shit the bed and not work. I am not brave enough to fap to nightmare fuel. What did I do wrong?Define "everything."
Where can I find Katarsys' Code reverter?Using Rx16 with kplug; didn't let kplug revert RX16's edited game code. May try that, but this didn't occur on previous version
If it's anything like my issue;
Maker works fine;
Class edit screen works fine;
Attempting to leave the class edit screen causes all zipmods to flag as missing after a long pause, then a "too many heap sections" crash
This is despite zipmod content being useable in maker
Update:
Using katarsys' code reverter (in the kplug installer) seems to have resolved the issue. Shame because there has to be some meaning to the new code
So I think one of a couple things could be going on:
1. There was a code update in the new release that plays less nicely with independently sourced mods -- solution points to this but not conclusive
2. Code update doesn't like pre-existing saves <--haven't tested this one but probably worth trying first
3. This merely circumvented the issue and the real problem lies elsewhere <-- entirely possible
so does it work now? cuz I tried everithing to make it work on Rx 15, with only a bad headhake as result.Update:
Using katarsys' code reverter (in the kplug installer) seems to have resolved the issue. Shame because there has to be some meaning to the new code
So I think one of a couple things could be going on:
1. There was a code update in the new release that plays less nicely with independently sourced mods -- solution points to this but not conclusive
2. Code update doesn't like pre-existing saves <--haven't tested this one but probably worth trying first
3. This merely circumvented the issue and the real problem lies elsewhere <-- entirely possible
kemono it, than go for 3.0 public, download the tutorial and from there the link for the .exe installerWhere can I find Katarsys' Code reverter?
Just ran the installer, gonna see if it work in a bit.kemono it, than go for 3.0 public, download the tutorial and from there the link for the .exe installer
I too would like to know if one can just use the updater in initsetting to achieve the same results as vRX16. Either one is quite the time investment so any info would be helpful, thanks!is their a way to get the new repack rx16 with out downloading everything again?
The Updater is just for mods and assets, I doubt it will act on other components like program and bepinex specially if there are new ones.I too would like to know if one can just use the updater in initsetting to achieve the same results as vRX16. Either one is quite the time investment so any info would be helpful, thanks!