While the game runs completely fine and smooth 99% of the time, it seems to hitch/freeze for varying amounts of time whenever an enemy grabs me, it seems to not occur on future uses of the same grab from at least the same specific instance of that enemy / in that instance of the room, but it refreshes and happens again pretty quick after. I've got it on a hard drive at the moment though I don't have any issues like this otherwise, would moving it to an SSD solve this or is this some kind of engine/driver issue?