- Aug 15, 2016
- 164
- 105
I have GTX 970 video cardWhat kind of Graphics you have on your computer? Lab Rats 2 is memory-heavy and at least for me it doesn't run if I have too much stuff on memories...
16GB ram
5930K CPU.
I hope that is enough.
I have GTX 970 video cardWhat kind of Graphics you have on your computer? Lab Rats 2 is memory-heavy and at least for me it doesn't run if I have too much stuff on memories...
What kind of Graphics you have on your computer? Lab Rats 2 is memory-heavy and at least for me it doesn't run if I have too much stuff on memories...
The 970 card should have been marked 940 because it has a massive bottle neck and not very good for heavy graphic using programs and or games.I have GTX 970 video card
16GB ram
5930K CPU.
I hope that is enough.
I agreeThe 970 card should have been marked 940 because it has a massive bottle neck and not very good for heavy graphic using programs and or games.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/crises/crises.rpy", line 1307, in <module>
File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1162, in draw_animated_removal_enhanced
NameError: global name 'current_draw_number' is not defined
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 11040, in <module>
File "game/script.rpy", line 8097, in show_candidate
File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1085, in draw_person_enhanced
TypeError: list indices must be integers, not unicode
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 10721, in script call
File "script.rpyc", line 10721, in script call
File "Mods/Core/Mechanics/Label_Overrides/interview_action_description_override.rpyc", line 54, in script call
File "script.rpyc", line 11040, in script
File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 11040, in <module>
File "game/script.rpy", line 8097, in show_candidate
File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1085, in draw_person_enhanced
File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\python.py", line 847, in __getitem__
rv = list.__getitem__(self, index)
TypeError: list indices must be integers, not unicode
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lab Rats 2 - Down to Business v0.33.4
Mon Oct 26 17:51:28 2020
I agree
It has been quite the hassle since i got it.
I also ran into a couple of other errors.
This one was reported previously.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/crises/crises.rpy", line 1307, in <module> File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1162, in draw_animated_removal_enhanced NameError: global name 'current_draw_number' is not defined
I am sure you already know.
I tried searching this forum for this second one. But didn't see it
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 11040, in <module> File "game/script.rpy", line 8097, in show_candidate File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1085, in draw_person_enhanced TypeError: list indices must be integers, not unicode -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 10721, in script call File "script.rpyc", line 10721, in script call File "Mods/Core/Mechanics/Label_Overrides/interview_action_description_override.rpyc", line 54, in script call File "script.rpyc", line 11040, in script File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 11040, in <module> File "game/script.rpy", line 8097, in show_candidate File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1085, in draw_person_enhanced File "D:\Games\non-AAA\Renpy\Lab Rats - Both\LabRats2\Lab_Rats_2_Mod-v0.33.4-market\renpy\python.py", line 847, in __getitem__ rv = list.__getitem__(self, index) TypeError: list indices must be integers, not unicode Windows-8-6.2.9200 Ren'Py 7.3.5.606 Lab Rats 2 - Down to Business v0.33.4 Mon Oct 26 17:51:28 2020
I am not sure if this second one was reported yet.
For the Cuckold is that the girl thats at the bar?Okay even after looking at the .rpy files I can't seem to get the Production Line and the Cuckold quest to start. I thought I made sure the requirements were correct but neither of the 2 seem to start. Anyone got some pointers?
Edit does cheating stats matter?
I have the exact same problemSo...um....my game was working...until it decided not to because of infinite loops. I've redownloaded,
While running game code:
Exception: Possible infinite loop.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 6766, in script
File "C:\Users\(redacted)\Documents\My Games\(my random game files)\Lab_Rats_2_Mod-v0.33.4-market\renpy\execution.py", line 59, in check_infinite_loop
raise Exception("Possible infinite loop.")
Exception: Possible infinite loop.
I've reinstalled my game but the problem still exists. (I have the full version with downloads)
Various people reported this problem, I think it's related to the new scheduling system, I've made various fixes (currently in Beta) that should prevent this from happening, but would require the start of a new game, since the 'schedule' is stored and saved in the person object, so it won't 'fix' existing save games.Tristim
The version 33.4 seems to lose NPC's.
I hired a girl to work production before Ashley shows up and had her follow me for sex and it went as it should but after Ashley shows up to work and I had the other girl follow me again for sex she no longer shows up at work even though she is listed.
Do you want a save or do you already know of this bug.
Its the full download version on the OP.
No the cuckold has to do with a married woman with no kids at your company. Production Line one is the Chemist's Daughter.For the Cuckold is that the girl thats at the bar?
If so you must first start with Sarah and you meet her in your front room in the afternoon then work her quest up and you should meet the girl at the bar.
Have no idea what you mean by "Production Line".
Yes, cheating could influence some events...Okay even after looking at the .rpy files I can't seem to get the Production Line and the Cuckold quest to start. I thought I made sure the requirements were correct but neither of the 2 seem to start. Anyone got some pointers?
Edit does cheating stats matter?
Would you slide me your beta? The old save is already not playable when you can't hire new employees, so I might as well start new...Various people reported this problem, I think it's related to the new scheduling system, I've made various fixes (currently in Beta) that should prevent this from happening, but would require the start of a new game, since the 'schedule' is stored and saved in the person object, so it won't 'fix' existing save games.
Its part of her story, the more you progress her story the more you will get.Would you slide me your beta? The old save is already not playable when you can't hire new employees, so I might as well start new...
Is there a way to get more actions with Ophelia or is it limited to groping and fingering on this version?
You should get together with those on the discord and they can help you or point you to where you need to go.Anyone interested in a german translation? At least I can translate the Dialogues in the rpy files...