- Aug 8, 2017
- 24,076
- 16,535
I would like to know to.How do I get mom fired? Is there any way to make her stop working?
There is a work around in that once you get the night club you hire her then fire her.
Have not tried it yet though.
I would like to know to.How do I get mom fired? Is there any way to make her stop working?
U mean “her” that meet in nightclub is mom’s boss’ daughter?I would like to know to.
There is a work around in that once you get the night club you hire her then fire her.
Have not tried it yet though.
Well if you would have looked at the quote I quoted you would have seen "mom", there is only 1 "mom" which is MC's mother.U mean “her” that meet in nightclub is mom’s boss’ daughter?
You should post bug reports in spoiler tags. Also, Trainables were only added to the base game in version 0.43. The mod is currently only compatible for version 0.42.You don't have permission to view the spoiler content. Log in or register now.
Thank you very much.You should post bug reports in spoiler tags. Also, Trainables were only added to the base game in version 0.43. The mod is currently only compatible for version 0.42.
Don't believe it is implemented yethow to unlock the "Group Discovery" IT project?
That's not ready yet, disabled on purpose. says the author on discord.how to unlock the "Group Discovery" IT project?
Tattoos would be quite difficult since they need to be accurate and consistent from the handful of positions. Hairstyles is much more doable, but also would take an experienced artist to make them. I've tried adding buttplugs, and while they're modeled, ensuring they're accurate overlaid on top of the body pics (and time/motivation) has been a challenge. Basically you've described all visual modded content, and that would require someone with a lot of experience in both 2d and 3d softwaresHi dear Modder Crew,
First of all u guys did an amazing job so far.But I have some request 4 u guys .Piercing like i read before just awesome but what about tattos or more pubes or hairstyles?n more clothings shoes etc? or aged skines for gilf's or diffrent aurelas n a option to life with them together not only Mom n Sister.Perhaps with Grandma Aunt cousin etc.Just think about it n again ty to make this game better xD
Anything having to do with the models is something you should ask Vern for as it's basically an impossible task for modders to do. If the modders could do more with models things like what you suggested would already be in.Hi dear Modder Crew,
First of all u guys did an amazing job so far.But I have some request 4 u guys .Piercing like i read before just awesome but what about tattos or more pubes or hairstyles?n more clothings shoes etc? or aged skines for gilf's or diffrent aurelas n a option to life with them together not only Mom n Sister.Perhaps with Grandma Aunt cousin etc.Just think about it n again ty to make this game better xD
Kaya is WIP and not finished yet.Is the Kaya questline active? My MC has gotten drinks with her once, and the meeting between her and Lily happened and they planned a study session on Tuesday evening but... it never happens and the meeting keeps repeating itself. Haven't gone further with her in case I broke something with her questline.
I'm also wondering if the intern thing is related to her questline, been glancing through the development file notes but not sure what triggers that either.
Is it the same for Ellie? I noticed a bunch of "False" returns for later stages in her story line, which I'm guessing means they aren't setup yet?Kaya is WIP and not finished yet.
Yes she is also a WIP.Is it the same for Ellie? I noticed a bunch of "False" returns for later stages in her story line, which I'm guessing means they aren't setup yet?
YES, download the full game cause is way better then without modsi wanna play this game and this my first time, should i download full game ? cause i want to use this mod
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 337, in script call
$ picked_option.call_action()
File "game/script.rpy", line 296, in script
call screen enhanced_main_choice_display(build_menu_items([build_people_list(), build_actions_list()]))
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/Mods/Screens/enhanced_main_choice_display.rpy", line 36, in show_person
self.load_image()
File "game/Mods/Screens/enhanced_main_choice_display.rpy", line 29, in load_image
self.display_image = self.display_func(lighting = mc.location.get_lighting_conditions(), **self.person_preview_args)
File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1379, in build_person_displayable_enhanced
displayable_list.append(self.expression_images.generate_emotion_displayable(position,emotion, special_modifier = special_modifier, eye_colour = self.eyes[1], lighting = lighting)) #Get the face displayable
AttributeError: 'NoneType' object has no attribute 'generate_emotion_displayable'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 337, in script call
$ picked_option.call_action()
File "game/script.rpy", line 296, in script
call screen enhanced_main_choice_display(build_menu_items([build_people_list(), build_actions_list()]))
File "renpy/ast.py", line 1981, in execute
self.call("execute")
File "renpy/ast.py", line 1969, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3057, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4034, in interact_core
rv = renpy.display.focus.mouse_handler(ev, x, y)
File "renpy/display/focus.py", line 418, in mouse_handler
return change_focus(new_focus, default=default)
File "renpy/display/focus.py", line 377, in change_focus
rv = widget.focus(default=default)
File "renpy/display/behavior.py", line 836, in focus
rv = run(self.hovered)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/Mods/Screens/enhanced_main_choice_display.rpy", line 36, in show_person
self.load_image()
File "game/Mods/Screens/enhanced_main_choice_display.rpy", line 29, in load_image
self.display_image = self.display_func(lighting = mc.location.get_lighting_conditions(), **self.person_preview_args)
File "game/Mods/Core/Mechanics/Person_Extensions/person_class_extensions.rpy", line 1379, in build_person_displayable_enhanced
displayable_list.append(self.expression_images.generate_emotion_displayable(position,emotion, special_modifier = special_modifier, eye_colour = self.eyes[1], lighting = lighting)) #Get the face displayable
AttributeError: 'NoneType' object has no attribute 'generate_emotion_displayable'
Windows-10-10.0.19041
Ren'Py 7.4.5.1648
Lab Rats 2 - Down to Business v0.42.1.1
Thu Aug 12 00:05:46 2021