Ondodoher

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I made a wiki for the game, mainly for it's players to write guides for characters (how to progress their stories), because I have noticed that there's sometimes no way of knowing what to do.

(the URL may change later)
Nice idea, for me I have difficulties with the student (Vandenberg), Ashley and the city inspector.
 
Sep 21, 2019
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I made a wiki for the game, mainly for it's players to write guides for characters (how to progress their stories), because I have noticed that there's sometimes no way of knowing what to do.

(the URL may change later)
A+ for effort. I reported the post to ask to pin it into the first page.
 

Burt

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I would rather they release a easy build than jumping through all the hoops on gitgud
I don't have that patience and I suppose many others don't have the patience either. I am glad they do all this work on it but a zipped build would be nice for people like me
 

deviantfiend999

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I would rather they release a easy build than jumping through all the hoops on gitgud
I don't have that patience and I suppose many others don't have the patience either. I am glad they do all this work on it but a zipped build would be nice for people like me
They are not going to package each git commit for a release -- for one, the develop branch is not ready for release anyway. Work is on going, and so far it's just be refactoring (e.g. consolidating by removing legacy functions so every thing uses the same one for doing the same thing, or adding new functions so that future development use it instead of writing multiple ones that do the same thing but just for each new class). I think I saw some bugfix pushed, but not any new noteworthy mechanics; the dec branch was LadyStarbucks' work and she is taking time off due to work commitments -- so no new story bits either. The Jennifer storyline update, as far as I am concerned, is not yet finished.
The last full release is the most up-to-date stable build, and it's gonna stay that way until either the graphics update is ready or Starbucks finishes new storlines
 

cooperdk

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Jul 23, 2017
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I would rather they release a easy build than jumping through all the hoops on gitgud
I don't have that patience and I suppose many others don't have the patience either. I am glad they do all this work on it but a zipped build would be nice for people like me
I actually provided one on the discord recently.
Just know that the dev build might have errors
 
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SpikyHair

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Hope you can understand better why it's done that way and it's not because it's lazy to do so, it's because it's best for the LR2R community overall to do so, to avoid unnecessary headaches and lost hours you'd put into the game, while still allowing for beta testing, bug hunting, bug fixing, for those brave enough to play the Git builds.
And then there's the "unofficial" way to do it that I described before. Haven't tried with Feb revisions (no time to play *sadviolin*), but worked without issues last time.

Seriously, it's literally downloading two files, deleting some explicitly designated ones that are all in one location, and copy-pasta of one into another. It's not a "slam an upside-down moon lander into the ground and call it a success" (those wacky Japanese) rocket science.
 

Burt

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And then there's the "unofficial" way to do it that I described before. Haven't tried with Feb revisions (no time to play *sadviolin*), but worked without issues last time.

Seriously, it's literally downloading two files, deleting some explicitly designated ones that are all in one location, and copy-pasta of one into another. It's not a "slam an upside-down moon lander into the ground and call it a success" (those wacky Japanese) rocket science.
" (those wacky Japanese)" I am Japanese, and I did understand the whole git process I just posted I prefer AIO not sure why that is a problem. It's my preference and I do appreciate the all the dev's work its just I would like if possible an updated AIO when major branches change and it is stable like the old way.
The mod was always a Beta we always had bugs and always will have. If it was a monthly or Bi-Monthly AIO that would satisfy me and many others I would guess its feedback not a demand.
 

Burt

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They are not going to package each git commit for a release -- for one, the develop branch is not ready for release anyway. Work is on going, and so far it's just be refactoring (e.g. consolidating by removing legacy functions so every thing uses the same one for doing the same thing, or adding new functions so that future development use it instead of writing multiple ones that do the same thing but just for each new class). I think I saw some bugfix pushed, but not any new noteworthy mechanics; the dec branch was LadyStarbucks' work and she is taking time off due to work commitments -- so no new story bits either. The Jennifer storyline update, as far as I am concerned, is not yet finished.
The last full release is the most up-to-date stable build, and it's gonna stay that way until either the graphics update is ready or Starbucks finishes new storlines
"They are not going to package each git commit for a release" ?
At what point did I ask for a a new AIO update for every branch bug change? If there is no major push forward I am not expecting anything. If storylines get finished or major branches are extended or closed then I would appreciate that in an AIO
 

DA22

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"They are not going to package each git commit for a release" ?
At what point did I ask for a a new AIO update for every branch bug change? If there is no major push forward I am not expecting anything. If storylines get finished or major branches are extended or closed then I would appreciate that in an AIO
Not too mention another good reason for an AIO would be that many of the mods for the game have been updated to work with current dev branch or 23 dec version or have partly been included in game in latest versions, since a lot has been changed since last AIO and can not be used atm unless go with current beta's.

So yes I also think it is time where a slight stop on changes could be wise and work on a new consolidated as bugless as possible AIO version, before making further changes, since things like graphics overhaul, making all coding changes envisioned and/or big story updates by Starbuck (with her soon starting new job) might well be months away. :) From a developer perspective it might be better to first make all the changes so are done, but for us players it would be nice if we have a fully usable version with all improvements including ability to use all mods again in the meantime while development on other items goes on.
 
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SDN111

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Just one more question, when i try to do anal or even oral with her it just says she hates it, how do i proceed?
You need to change her opinion about it. Depending on the version serums might work. Otherwise it is mind breaks and then doing the "special" corresponding event or using mind breaks to manually change it. New branch might have taken away the manual change option and serum options.
 
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SpikyHair

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" (those wacky Japanese)" I am Japanese
I'm still amused at that incident, hence the mention. Pretty sure you're not an iSpace employee that actually coded the lander (much less decided "mission accomplished" afterwards), so don't take it as a personal/general ethnic poke.

I'd never miss out on the tentacle potential of the latter. (joking aside, the whole history of how censorship resulted in tentacoo porn proliferancy is extremely interesting)
Well if you read my message you will see that I did mention your way first by talking about AIO base (and the SDK way in parenthesis). :p
I know, I just keep beating that drum for the people who look at 4-5 step instructions and go "no, that's THREE downloads, too much." >.>

As a complete aside, at this point I wish Starbuck didn't fork off the Dec23 branch because now I can't decide which one I should try dipping in again >.<
 

Burt

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I'm still amused at that incident, hence the mention. Pretty sure you're not an iSpace employee that actually coded the lander (much less decided "mission accomplished" afterwards), so don't take it as a personal/general ethnic poke.

I'd never miss out on the tentacle potential of the latter. (joking aside, the whole history of how censorship resulted in tentacoo porn proliferancy is extremely interesting)
I know, I just keep beating that drum for the people who look at 4-5 step instructions and go "no, that's THREE downloads, too much." >.>

As a complete aside, at this point I wish Starbuck didn't fork off the Dec23 branch because now I can't decide which one I should try dipping in again >.<
Jokes are jokes I am fine with anything. Actually we/I did not code the lander but we did supply the Infranet and secure Internet support as iSpace was/is one of our customers on our/my ISP companies I am not an employee of any company and have not been since 70-80's. Anyway off topic apologies to the thread
 
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DA22

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" consolidating " has been happening for some time now even if some few features here and there still gets added. You can't get " all the improvements " without the bugs that goes with them, until the bugs got fixed.
But it also feels like we were at a turning point where the game got heavily updated in its core code but that's not much seen by the player, and the fact life happened that prevented the storylines from being released when scheduled. Meaning if an AIO gets released, the players might fail to see what the big fuss was about and ask / not understand why did it took that long for not that many visible changes (even if there's still a good numer of them visibles but it might not feel like it was worth a 5 month wait). Especially when that requires them to create a new game and being unable to use an old save.

Which, for the stories, Starbuck plans on separating her current content so it gets added in smaller bunches, easier and faster to fix and add, rather than waiting for the whole big chunk to get fixed. So that hopefully an AIO can be released sooner than later to avoid feeling like players have lost their time trying out that new update.

As for the mods, I'm not sure which " many " mods you're refering to. From what I can see, only 3 or 4 (Kina, Kaiden, Moresome and probably one other I'm forgetting) are getting updated, which seems like half (at best), not " many ". Unless I look at the wrong place, but I'm looking at the Discord mod-release channel.
[/QUOTE]

Oh I do not per se disagree that things happened out of control and that maybe not enough big visible story changes or progress are there due to that, just that will always be the case, unless maybe when graphical overhaul will be fully done and implemented, but since that is the effort of only one or a few people and loads of images need to be rendered that might take a bit understandably. Just I do think it would be wise to concentrate on an AIO and bug squashing for what has been developed so everyone is on same page again and has a bugless version that the mods work on as well. People are free to decide whether they think it worth to replay again or not themselves.

Waiting for more story content in a game that basically never ends and can always add more to a story has the same danger as feature creep, you never get finished and have a new AIO, since like you said you keep creating new stuff and new bugs. So yeah, if it were my decision I would focus a bit on an AIO now and let the other work continue for those not involved in that work. Still it is not my decision and if Trist and team decide different for their reasons that is fine as well, just as a team be aware that then it may well be June before more story content will be truly there and do you then have enough visible changes for 9 months?
 
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Jubinator

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Mar 2, 2021
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Im having trouble to progress the story where i can buy the "Serum testing room", isnt it locked behind Ashley's obedience story progression? if so it's been stuck on "wait a few days to progress" forever, do i have to do something in a certain order to progress it or is this just a bug? What do i have to do to activate the story progress so i can buy the Serum testing room?
 
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