To be honest, I like this type of games -- relatively fast puzzles with multiple endings. So, I just can't give this game only 2 stars, it's 2.5
PROS:
1) Multiple Endings which are listed as Achievements
2) Simple Puzzle with 6 items to play with
3) Around 10 simple small maps and around 20 obvious interaction points -- this is really good, as you don't need to run several miles through dead backgrounds + the interaction points are rather obvious (except the snake)
4) Multiple ways to get to a blocked location; this is rather rare design nowadays...
5) Animated CGs
CONS:
1) Some endings are missing GCs + Game Over screen doesn't count as an ending.
2) No save system, so you can't instantly replay some of your actions
3) This is the worst: blue hue makes your eyes bleed. I can understand, the style and all that jazz, but really you can't distinguish anything from the background
4) Timer; you need to restart the game if you wanna just try out some things
5) CGs resemble sketches rather than images
6) Unbalanced battle system
7) The game weights 20 times more than it should, because of the useless images, sprites, animations, portraits packed inside
8) Poor story
9) Feels like a gimcrack draft compiled from a bunch of scrap, rather than a full game
PROS:
1) Multiple Endings which are listed as Achievements
2) Simple Puzzle with 6 items to play with
3) Around 10 simple small maps and around 20 obvious interaction points -- this is really good, as you don't need to run several miles through dead backgrounds + the interaction points are rather obvious (except the snake)
4) Multiple ways to get to a blocked location; this is rather rare design nowadays...
5) Animated CGs
CONS:
1) Some endings are missing GCs + Game Over screen doesn't count as an ending.
2) No save system, so you can't instantly replay some of your actions
3) This is the worst: blue hue makes your eyes bleed. I can understand, the style and all that jazz, but really you can't distinguish anything from the background
4) Timer; you need to restart the game if you wanna just try out some things
5) CGs resemble sketches rather than images
6) Unbalanced battle system
7) The game weights 20 times more than it should, because of the useless images, sprites, animations, portraits packed inside
8) Poor story
9) Feels like a gimcrack draft compiled from a bunch of scrap, rather than a full game