Guys don't read this lol. This is only for Shamanlab. It might seem like I am fanboying over this game, but I just find these kind of comments wrong. These vague ass comments are not helpful at all and might give wrong notions to potential buyers, who might shy away from buying the game after reading such vague comments. If you are one of these potential buyers/players, don't listen to ShamanLab. Play the demo, find out for yourself if you like the game, and buy it (and then upload here please )
"There is clishes on mapping and how this game giving presentation."
I am on the discord server of the developer. Most of the comments I have seen regarding the game's first map are quite positive. Everyone likes how detailed and beautiful the maps are. You are the only person to say otherwise.
"Too much talking and not too much action -- this is RGPM cliсhe too."
Seeing how most games feature way less dialogue and mostly boring gameplay, I would say I prefer the "too much talking" (which is not even that much tbh). Also what do you mean too less action? The game just started my man. You can't expect the plot to move quickly when you haven't even crossed the first dungeon. Let poor Luciana meet her friends first atleast lol.
"......watching reaction bubbles -- another big boring RPGM cliche."
I don't know what games I have been playing but I have not really seen many games with reaction bubbles lol. I don't understand how this is supposed to be a "cliche" when there aren't even that many games using reaction bubbles. The game features still still protraits/busts for characters. There are not different faces to express different emotions. So the reaction bubbles are necessary.
"Is generic RPGM music."
Umm what? I am pretty sure this is not some generic music. Sure there might be the generic music somewhere in the game, but most (like 95%) of the soundtracks are not generic music you can find in those boring games.