- Aug 22, 2021
- 511
- 460
Quick question, how is strength progress actually tracked?
Many statements on this thread make it seem like it is related to the number of monsters slain, but I see minimal growth with large scale murder using earthquake.
On the other hand, intuitively, I would expect it to be related to damage done using a melee weapon (the knife), but I see minimal growth here as well.
Endurance is piss easy to grow in the later floors, but it is hard to develop a strategy to grow the other stats without clear feedback...
On another note, I suggest adding a way to level with Hestia even when it doesn't make story sense. It seems quite possible to softlock yourself in hard mode if you don't pre-grind before you hit a challenge. Buying spellbooks already does this so it shouldn't be difficult programming wise, but you can only buy 3 of them total so it doesn't work forever.
Many statements on this thread make it seem like it is related to the number of monsters slain, but I see minimal growth with large scale murder using earthquake.
On the other hand, intuitively, I would expect it to be related to damage done using a melee weapon (the knife), but I see minimal growth here as well.
Endurance is piss easy to grow in the later floors, but it is hard to develop a strategy to grow the other stats without clear feedback...
On another note, I suggest adding a way to level with Hestia even when it doesn't make story sense. It seems quite possible to softlock yourself in hard mode if you don't pre-grind before you hit a challenge. Buying spellbooks already does this so it shouldn't be difficult programming wise, but you can only buy 3 of them total so it doesn't work forever.