the game, as a game, is "good": it works, it's pretty balanced, it has a good difficulty, the story is engaging and so are the characters...
but keep in mind that the story follows a straight line, and it's not aware of the things the player does outside the story. in other words: if you fully upgrade your castle and army the game story does not know you did it, so it treats it as if you do not have a good army nor castle yet (not to mention that you don't have an army really... at tops is 50 people, it's just enough to hold the castle and defend it, sending them into the capital would be a dumb move). On the other hand it's just funny that my level 75 protagonist is still scared to sneak past some level 15 guards and the game forces me to use stealth when could easily take them when i restart the game.
there are many things to complain about tho: the dev taking her sweet time to do anything (in a year we got only 15 minutes of story progression) or ignoring the results of public polls because she didn't like the results, some story bits that don't make sense (the minotaur rape is one of them by the way... why can't i try to stop the rapes happening in the middle of the street?) characters are set up to have impact but some of them are either incorporated out of nowhere (Bel'rana) and some of them get introduced as major players but after a while they get ignored except for a few lines of dialogue (the Tikis), the voice acting disappearing all together after the first chapter--- the game is somewhat messy, but i still think it's a good game.