yesv0.29.0 is out for subscribers. Will this mod version still work with the new version even if the contents aren't quite up to date?
yesv0.29.0 is out for subscribers. Will this mod version still work with the new version even if the contents aren't quite up to date?
Yes, you will just get something like: "events: 250/240" (random numbers, i don't remember how much events there are in game) and you will not have hints for new events.v0.29.0 is out for subscribers. Will this mod version still work with the new version even if the contents aren't quite up to date?
Don't know if you still care but it works on estrada's android portCan i use it in android?
It'll be whenever the latest release of the game goes public... probably within the next 24 hours.Any estimate on when the new update for the guide mod will be released?
You can't use the 0.30.0 version of the mod with the 0.29.0 version of the game.```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in <module>
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 24, in execute
$ ProgressMod.update_all() # updates the hints for all events
File "game/progress mod/progress_screen.rpy", line 24, in <module>
$ ProgressMod.update_all() # updates the hints for all events
File "game/progress mod/code.rpy", line 891, in update_all
current_event.update_status()
File "game/progress mod/code.rpy", line 240, in update_status
if eval(self.var_name) == False:
NameError: name 'yukidate20p1' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpyc", line 173, in script
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ast.py", line 914, in execute
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\python.py", line 2028, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 173, in <module>
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ui.py", line 297, in interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 2702, in interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in interact_core
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 430, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in <lambda>
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 440, in per_interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 625, in update
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 24, in execute
$ ProgressMod.update_all() # updates the hints for all events
File "game/progress mod/progress_screen.rpy", line 24, in <module>
$ ProgressMod.update_all() # updates the hints for all events
File "game/progress mod/code.rpy", line 891, in update_all
current_event.update_status()
File "game/progress mod/code.rpy", line 240, in update_status
if eval(self.var_name) == False:
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\python.py", line 2059, in py_eval
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\python.py", line 2052, in py_eval_bytecode
File "<none>", line 1, in <module>
NameError: name 'yukidate20p1' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lessons in Love 0.29.0
Thu May 11 04:03:23 2023
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in <module>
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 22, in execute
$ MainEvent.update_all() # updates the hints for all events
File "game/progress mod/progress_screen.rpy", line 22, in <module>
$ MainEvent.update_all() # updates the hints for all events
AttributeError: 'StoryEvent' object has no attribute 'update_all'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpyc", line 173, in script
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ast.py", line 914, in execute
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\python.py", line 2028, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 173, in <module>
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ui.py", line 297, in interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 2702, in interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in interact_core
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 430, in visit_all
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in <lambda>
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 440, in per_interact
File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 625, in update
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 16, in execute
screen progressmod ():
File "game/progress mod/progress_screen.rpy", line 22, in execute
$ MainEvent.update_all() # updates the hints for all events
File "game/progress mod/progress_screen.rpy", line 22, in <module>
$ MainEvent.update_all() # updates the hints for all events
AttributeError: 'StoryEvent' object has no attribute 'update_all'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Lessons in Love 0.30.0
Thu May 11 03:53:31 2023
Delete the mod and reinstall. That error messages suggests that your progress_screen.rpy file at least is more than a year out of date.I just started up a new game and just began getting options so not sure if it's an early game issue where something that should exist doesn't quite yet or what. The exception comes up when I enter the Progress screen and when I back out from the Hint screen. Hint screen functions fine, just seems to be the Progress page tossing this exception for me.
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00gamemenu.rpy", line 173, in <module> File "game/progress mod/progress_screen.rpy", line 16, in execute screen progressmod (): File "game/progress mod/progress_screen.rpy", line 16, in execute screen progressmod (): File "game/progress mod/progress_screen.rpy", line 22, in execute $ MainEvent.update_all() # updates the hints for all events File "game/progress mod/progress_screen.rpy", line 22, in <module> $ MainEvent.update_all() # updates the hints for all events AttributeError: 'StoryEvent' object has no attribute 'update_all' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpyc", line 173, in script File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ast.py", line 914, in execute File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\python.py", line 2028, in py_exec_bytecode File "renpy/common/00gamemenu.rpy", line 173, in <module> File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\ui.py", line 297, in interact File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 2702, in interact File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in interact_core File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 541, in visit_all File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 430, in visit_all File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\core.py", line 3094, in <lambda> File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 440, in per_interact File "C:\Users\Selebus\Documents\RenPy\renpy-7.3.2-sdk\renpy\display\screen.py", line 625, in update File "game/progress mod/progress_screen.rpy", line 16, in execute screen progressmod (): File "game/progress mod/progress_screen.rpy", line 16, in execute screen progressmod (): File "game/progress mod/progress_screen.rpy", line 22, in execute $ MainEvent.update_all() # updates the hints for all events File "game/progress mod/progress_screen.rpy", line 22, in <module> $ MainEvent.update_all() # updates the hints for all events AttributeError: 'StoryEvent' object has no attribute 'update_all' Windows-8-6.2.9200 Ren'Py 7.3.5.606 Lessons in Love 0.30.0 Thu May 11 03:53:31 2023
Yup, that was the issue. Much appreciatedDelete the mod and reinstall. That error messages suggests that your progress_screen.rpy file at least is more than a year out of date.
File "game/progress mod/code.rpy", line 732, in next_vals
if self.event_list[i].triggers[stat + "_req"] > eval(self.name.lower() + "_" + stat):
TypeError: '>' not supported between instances of 'int' and 'str'
diff --git a/progress mod/code.rpy b/progress mod/code.rpy
index c0221b4..8396385 100644
--- a/progress mod/code.rpy
+++ b/progress mod/code.rpy
@@ -728,8 +728,8 @@ init python:
for stat in ["love", "lust"]:
found = False
for i in range(len(self.event_list)):
- if not self.event_list[i].completed and found == False:
- if self.event_list[i].triggers[stat + "_req"] > eval(self.name.lower() + "_" + stat):
+ if not self.event_list[i].completed and found == False and not eval(self.name.lower() + "_" + stat) == "N/A":
+ if self.event_list[i].triggers[stat + "_req"] > int(eval(self.name.lower() + "_" + stat)):
if stat == "love":
self.next_love = self.event_list[i].triggers[stat + "_req"]
else:
$ renpy.show_screen("overlay_scr", transient=False, zorder=100)
$ renpy.show_screen("overlay_scr", _transient=False, _zorder=100)
Here, I fixed it for you.when i install the newest version of this i lose access to the the unlockables menu is that normal?
Is there any new feature in renpy what makes this patch necessary or you just doing it for fun?Hello, thanks for your awesome mod.
I try to rebuild this game with Renpy 8.0.3 and I found some bugs in this mod.
I'm not very good at python programming, I try to fix this with:Code:File "game/progress mod/code.rpy", line 732, in next_vals if self.event_list[i].triggers[stat + "_req"] > eval(self.name.lower() + "_" + stat): TypeError: '>' not supported between instances of 'int' and 'str'
And this line in some files:Code:diff --git a/progress mod/code.rpy b/progress mod/code.rpy index c0221b4..8396385 100644 --- a/progress mod/code.rpy +++ b/progress mod/code.rpy @@ -728,8 +728,8 @@ init python: for stat in ["love", "lust"]: found = False for i in range(len(self.event_list)): - if not self.event_list[i].completed and found == False: - if self.event_list[i].triggers[stat + "_req"] > eval(self.name.lower() + "_" + stat): + if not self.event_list[i].completed and found == False and not eval(self.name.lower() + "_" + stat) == "N/A": + if self.event_list[i].triggers[stat + "_req"] > int(eval(self.name.lower() + "_" + stat)): if stat == "love": self.next_love = self.event_list[i].triggers[stat + "_req"] else:
According toCode:$ renpy.show_screen("overlay_scr", transient=False, zorder=100)
You must be registered to see the links, the right code should be:
I made three patch files to fix these bugs, I tested that these fixes can also be used to the original game. And I hope this would't bother you, thanks again.Code:$ renpy.show_screen("overlay_scr", _transient=False, _zorder=100)