Bro, first you say its just unnecessary gibberish, then say they gave you info you will need later.
Which one is it?
Also, they downright told you to remember and not share it in more than one event.
-A rabid fan that has criticized the secret events.
"Muh gatekeeping" all that is asked is to fucking read. How are we gatekeeping you? Sorry not everything is handed to you on a silver plate.
Exactly, all we ask is that an effort is made to complete the game using the tools provided by said game.
It really isn't. Many players of the games on here mute everything by default and should be explicitly told that it's a bad idea. Up until the current update, it might have meant a sub-optimal experience from Selebus' perspective, but it was still optional. It is now required to progress.
I've played at least a hundred games here and it's the first time I've encountered anything of the kind. It is not reasonable to assume players understand the importance of sound in the game.
I kind of agree. I started playing with music on because, A-after checking with headphones, there are no moans and B-I love the music.
I've played games that require or use sound in some way to assist the player. That's what audio cues in shooters and similar game types do. We're all gamers here to one extent or another, some obviously more so, no offense to those who aren't, and we should know better than to take away any of our senses in the middle of a game. Not to mention the music, they're missing out on some good stuff if they mute. I actually just recently discovered which track had my favorite in game music and I've had it on loop all night out of the game. Not quite the same, but it is good for the creative flow.
Well, I checked the script, and here's a direct quote:
Since rindorm25 is Sock Fetish, rindorm20 is Delirium, and you can't trigger that without starting Missing plotline, I am pretty sure you do need Cafe Mocha to get to Sock Fetish and, consequentially, to beach event.
Ah, now we're getting deeper into the web, I would love to know how Selebus keeps track of all this for reference because this is not the only case where there is an entire web of events connected in one way or another. I see where you're going with this now. This leaves no excuse for the betrayal of Rin, then, since Cafe Mocha is a distantly required event and contains two warnings not to go after Chika.
Rin's into Otoha. We must choose her dorm to steal Rin back help Rin out.
I'm not so sure she sees Otoha that way, it seems more like a musician/fan relationship than anything else. Plus we have no confirmation she's actually moved on from Chika yet. That stuff needs time and she got it worse than most with her mental illness and the way things played out.
I'm more interested in finding out how the umbrella girl, as I like to call her, knows about
things.
Umbrella girl?
Maybe it was HOPE-Sama, maybe she is connected to him.
I was only mildly upset i had to have the audio on high enough to make out the words...ear issues and living with other people means you got to play when alone... also the start menu is to damn loud, like stun protestors with a sonic gun loud when the speakers are at 5%. Not really complaints I guess... I have panic attacks caused by starting the game on the home screen more than the game play itself
It does make me jump occasionally around the system audio 45% range and game audio at default, especially since it loves to not open the game on top of my other open windows. I always use headphones, so privacy isn't an issue, but I might lose an eardrum if this keeps up. Then there was that loud bang that triggered Miku's
first panic attack. That made me jump about ten feet, my heart beat like I just got done running a mile, and my ears ring for about five minutes. I learned my lesson after that, NEVER have the system volume above 40% at default game volume levels.