Trapstar102

Member
Jul 1, 2018
172
148
Definitely one of the more unique games on this site, but I'mma have to wait on a couple of updates before continuing. Everything gets confusing and I get stuck on some things that aren't clear if it's because of the the content not being in the game yet, or it's because of an obscure part that I missed.

I also forget who is who because of the long waits inbetween builds so I'mma just wait for the content to stack up then go back in and somehow try to remember everything.
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,724
4,468
Jesus, Ayane is the funniest thing I've witnessed in a while and it's all for the wrong type of dark humor lmao. I need those 3 pre ordered coffins
and the three preorder outfits.

Definitely one of the more unique games on this site, but I'mma have to wait on a couple of updates before continuing. Everything gets confusing and I get stuck on some things that aren't clear if it's because of the the content not being in the game yet, or it's because of an obscure part that I missed.

I also forget who is who because of the long waits inbetween builds so I'mma just wait for the content to stack up then go back in and somehow try to remember everything.
There is actually no point in the game where you can get stuck because of content that is not in yet at this time. You can complete everything with what is in the game now. There is likely a piece of information you missed in an event.
 
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King Melodias

Newbie
Jun 2, 2017
60
100
I would like to thank the creator of this game.
You made me feel like an absolute shitbag Happy person for doing all the naughty stuff with Chicka and then the talk with Rin at the beach. Nearly could not play anymore.

I don't think there is a way to prevent that scene or is there?
Only a few games made me feel this way. Roschar just became a patron of you.
[Do you prefer patreon or subscribestar?]
Keep up the work <3
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,657
2,256
I would like to thank the creator of this game.
You made me feel like an absolute shitbag Happy person for doing all the naughty stuff with Chicka and then the talk with Rin at the beach. Nearly could not play anymore.

I don't think there is a way to prevent that scene or is there?
Only a few games made me feel this way. Roschar just became a patron of you.
[Do you prefer patreon or subscribestar?]
Keep up the work <3
Aw man. You were a bad homie :( (don't worry, I was too).

To prevent this, don't do Chika's Schadenfreude before the beach event. I've attached two save files, in case you want them. One is for the beach event, in which you'll make Rin (more or less) happier at the beach. This should show on save screen page 11, use the arrow keys at the bottom of the "load page" to navigate.

The other is a complete save file up to V0.11 Part 1, in case you finished the winter update and don't want to go through it again after the beach event. This should show on save screen page 14.

:)

Have fun!
 

Erros

Member
Aug 28, 2017
303
357
Hey, quick question.

If I missed an event because i didn't have enough lust with one character. Does replaying the event will trigger the missed event when I'll have enough lust for that character ?

thanks.
 

King Melodias

Newbie
Jun 2, 2017
60
100
Aw man. You were a bad homie :( (don't worry, I was too).

To prevent this, don't do Chika's Schadenfreude before the beach event. I've attached two save files, in case you want them. One is for the beach event, in which you'll make Rin (more or less) happier at the beach. This should show on save screen page 11, use the arrow keys at the bottom of the "load page" to navigate.

The other is a complete save file up to V0.11 Part 1, in case you finished the winter update and don't want to go through it again after the beach event. This should show on save screen page 14.

:)

Have fun!
Thank you. Now I can see what happens! Now I can be a good pervert homie
 

DrFree

Well-Known Member
Apr 23, 2019
1,285
1,688
Definitely one of the more unique games on this site, but I'mma have to wait on a couple of updates before continuing. Everything gets confusing and I get stuck on some things that aren't clear if it's because of the the content not being in the game yet, or it's because of an obscure part that I missed.

I also forget who is who because of the long waits inbetween builds so I'mma just wait for the content to stack up then go back in and somehow try to remember everything.
As alex said, you definitely got stuck. There is a wiki witht he requirements for each event to trigger, and there is even a walktrhough.
honestly, I suggest you go to the dorm rooms (probably in the weekend) and tehn click on "head back home" instead of talking to a girl.
Thats one of the first blocks for anyone.
Hey, quick question.

If I missed an event because i didn't have enough lust with one character. Does replaying the event will trigger the missed event when I'll have enough lust for that character ?

thanks.
The replay function doesn't seem to work like that... I suggest you use one of the "cheat codes" in the weekend with the computer. This is to trigger, for example, the beach event.
I haven't tried this myself, but it could work...
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,724
4,468
Hey, quick question.

If I missed an event because i didn't have enough lust with one character. Does replaying the event will trigger the missed event when I'll have enough lust for that character ?

thanks.
If an event is not red, you did not miss it. If it is red, you have to either accept the loss of the event or reload a save that starts with enough time before the event to grind the lust.

As alex said, you definitely got stuck. There is a wiki witht he requirements for each event to trigger, and there is even a walktrhough.
honestly, I suggest you go to the dorm rooms (probably in the weekend) and tehn click on "head back home" instead of talking to a girl.
Thats one of the first blocks for anyone.

The replay function doesn't seem to work like that... I suggest you use one of the "cheat codes" in the weekend with the computer. This is to trigger, for example, the beach event.
I haven't tried this myself, but it could work...
No, the way the replay function seems like it is supposed to work is it unlocks events as you see them, so any event not seen is an event not unlocked for replay.
 
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DrFree

Well-Known Member
Apr 23, 2019
1,285
1,688
No, the way the replay function seems like it is supposed to work is it unlocks events as you see them, so any event not seen is an event not unlocked for replay.
Actually that doesn't seem to be the case. For example, in my playthorugh where I was a bad uncle, when I replayed Trinity 2 the dialogue was as if I HAD been a good uncle.
If you did start a relationship with Ami, when she brings out the other girls, Sensei thinks "I want to tell her she IS among them"
If you chose not to, he thinks "I want to tell her I care for her, just not in the same way"
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,724
4,468
Actually that doesn't seem to be the case. For example, in my playthorugh where I was a bad uncle, when I replayed Trinity 2 the dialogue was as if I HAD been a good uncle.
If you did start a relationship with Ami, when she brings out the other girls, Sensei thinks "I want to tell her she IS among them"
If you chose not to, he thinks "I want to tell her I care for her, just not in the same way"
Most scenes play out similar either way with minor changes, so that would be a case where it would unlock regardless. If, for example, you do not have the stats for an event, such as the lust events, that is a case where it would not.

That second one is the case the other user mentioned. They reached a point with a lust scene and did not have the lust up to the required level on the character in that scene. However, there seems to be a common misconception among newer players that they miss an event even if it hasn't been marked, hence my first sentence in my reply to them. It isn't missed unless it is marked red.

That said, there is a point of no return that depends on how far behind the character's lust stat is and what methods are available to raise lust for that character.

If it is one of the three current invite over capable characters and they are only six points off with a few days until the event, you can get three lust off of inviting them per invite with a daily potential of nine assuming there is ever a point where a character is available in all three time periods, though it is usually one or two periods of availability leading to a max of three to six lust that can be ground per day.

At two invites per day, it would only take one day to grind the missing lust in this example scenario, two days at three per day with one invite per day. In this case, it would be reachable in the short time span left.

However, let's say you have one day left and the character needs a full ten lust.

As established above, each day has a maximum potential of nine and that requires the character to be capable of being invited over AND available in all three time periods of the day for being invited over.

Given that there is no character available for being invited in all time periods on a given day and that the total possible maximum for a given day is under the total necessary for the scene to trigger, the scene is effectively a lost cause. It is not officially missed, but it cannot be unlocked in that play through because there is no way to gain the necessary lust in time.

To summarize, events don't have super big changes unless they have a stat necessary to unlock them and a time limit in which to do so with a couple exceptions, one being the bad homie scenario, and events that do have a stat to grind and a time limit can still be unlocked depending on the available methods and the time left. Lust events in particular can be unlocked as close as the day before assuming the necessary lust is low enough that it can be ground out in one day with a potential maximum lust of nine and a probable maximum of three to six and that the necessary lust is at most nine and preferably some where in the six or less range. Events are also not missed unless marked red, but might as well be in a case like a lust event being too close to grind.
 
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Sep 16, 2018
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I was actually asked about this in the Discord yesterday. Around the 3k mark, I realized that there was a big chance for the second dorm room to fill up, so I started theorizing where I could go if that happened long before it actually did. I had time to connect certain characters together, like Nodoka and Futaba's relationship as well as the Yasu thing you mentioned in your post. Overall, the draft of the story hasn't really strayed from where it was always going to go- but it got a hell of a lot bigger. And I don't mean that in just an interpersonal relationship point. The underlying mystery of this world has greatly expanded and I'm now confident I can much-further embellish on why things are the way they are, how they got that way, and what (if anything) can be done to "fix" it. Granted, this also means it will take a lot longer to fully tell the story, but we've now got almost 30 congruent character subplots to focus on as well.

Having this many characters is actually kind of a blessing in that sense because it allows me to throw people into certain situations they'd have never had to deal with if the new characters didn't exist. It's also why I'm not fond of the critique of having "too many characters" or "not focusing on the ones in the game now" because, like I've been saying since the start, everything is connected. All of the characters grow together. And, not to toot my own horn here, but I think the pacing of that has been rather good.

I've kind of derailed from the purpose of this response in saying that and have now gotten myself sidetracked, but this game was never designed to let people just keep spending time with one character they like- it was to display different types of people with different types of issues and force everyone to water all of them. To cultivate a garden of broken or misguided girls that will remain with you long after the game comes to an end. The more girls in this game, the more stories I can tell and the more lessons I can teach.

Final point, long detached from the purpose of this reponse: I'm going to put as many characters into the game as I want and I am going to make you love (or hate) all of them.

Final point 2, back on topic/tldr: The grand plans haven't changed, they've just gotten exponentially more detailed.
The issue with a ton of patreon projects is that the creators are incentivized to drag it out as long as they can to maintain their income, so you end up with games like Radiant and Polarity that get updated maybe twice every year while the developers collect monthly payments.

You kind of took the opposite approach. Instead of taking longer to produce the same amount of work, you picked up the pace and expanded the story itself. Sets you up with a decent income and the patreons get a steady stream of 40-80k words every month for the next few years. You treat it like a full time job which is exactly how a campaign like this should be run.

Printed end to end the finished Lessons in Love will probably be large and heavy enough to crush a man to death. At least he'd die with an extremely confused boner.

Not trying to set you up against other developers, it's just extremely refreshing to see a creator with that amount of respect for the patrons and that level of work ethic.
 

DrFree

Well-Known Member
Apr 23, 2019
1,285
1,688
Oh. Room with clocks at the edge of the world. Ok yeah, I get the horror tag now. Of course the way Sensei reacts turns it back to hilarious, but I appreciate how you able to completely catch me off guard with that.

Fuck yeah, HM02
Just so you know, the first happy event (that youjust witnessed) is as scary as the game gets (so far)
The rest is more of a tense mystery, with disturbing implications that gets the noggin jogging.
P.S. you may want to "go back home" after going to the dormitory in the weekend instead of getting affection points.
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,724
4,468
The issue with a ton of patreon projects is that the creators are incentivized to drag it out as long as they can to maintain their income, so you end up with games like Radiant and Polarity that get updated maybe twice every year while the developers collect monthly payments.

You kind of took the opposite approach. Instead of taking longer to produce the same amount of work, you picked up the pace and expanded the story itself. Sets you up with a decent income and the patreons get a steady stream of 40-80k words every month for the next few years. You treat it like a full time job which is exactly how a campaign like this should be run.

Printed end to end the finished Lessons in Love will probably be large and heavy enough to crush a man to death. At least he'd die with an extremely confused boner.

Not trying to set you up against other developers, it's just extremely refreshing to see a creator with that amount of respect for the patrons and that level of work ethic.
Indeed, I can't tell you how many games I've wasted time on following just to have them turn out to be milking projects, projects never meant to be completed and only ever meant to protect the dev's income from angry patrons taking their money to a competitor.

I was actually on the blog of one developer today who I've trusted for years now. Several terrible decisions and almost no game progress later and I'm considering dropping them entirely because, while they do communicate, they do nothing but send out apologies for delays that stack up back to back and news that they've added yet more side content to the list of things that were never on the list for the current build. This side content has never failed to produce more delays.

That's why Selebus has been a breath of fresh air for me as far as the development cycle, someone who actually tries to keep up with their plan and doesn't let anyone get in their way.

Oh. Room with clocks at the edge of the world. Ok yeah, I get the horror tag now. Of course the way Sensei reacts turns it back to hilarious, but I appreciate how you able to completely catch me off guard with that.

Fuck yeah, HM02
Just wait until you hit Bluejay, I will say no more out of an attempt to prevent spoilers.

Just so you know, the first happy event (that youjust witnessed) is as scary as the game gets (so far)
The rest is more of a tense mystery, with disturbing implications that gets the noggin jogging.
P.S. you may want to "go back home" after going to the dormitory in the weekend instead of getting affection points.
I don't know, Bluejay was scary for a different reason, granted I'm not sure it would be without an emotional attachment to a certain character involved in it.
 
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