Maybe I'm wrong since I'm rather new but if you do not care about making money can't you just upload the game to a random share hoster and share the link here?
it's why i mentioned blogger. you can't monetize blogger, not that I know of, and while I like f95, and appreciate f95 and all the hard work the staff does, what happens if I have a stance that the admin or owner dislikes? it's as simple as them deleting me, my thread, and anything else. or what if they do something I do not approve of, and I want to end any affiliation with them that I have? I'm not saying that would happen, but I do want a space that I can maintain myself to an extent. blogger for example has a time line, you can see "of she released a build back 2 months ago, here is the link to that uploaded build." you can see a timeline of how the game has evolved and when builds were released, and long, drawn out post on my vision, or efforts, or desires for the game. nothing is flawless, but that's why i brought it up.
also, what happens if I eventually do want to want to profit from the game? the vision would not change, the games still free, but if its popular enough, I may want to give the option for people to support me, allowing me to work more on the game. right now I spend around 80 percent of my free time working on the game, I will get done for the day, go home, eat a pack of ramen, and then sit there and draw a scene for hours on end. I'm not an artist, it takes me longer to produce content that meets my expectations. then I have to manually program in interactions, and how dialogue is displayed, and how it branches, and what happens if you have x amount of affection from the slime girl, or negative x amount of affection from the goblin. great, uh oh, now there is a bug, what could be causing the bug? time to go fix it. a large part of programming is i extensively test new content i put in, and check it for bugs, or typos, or anything that would lower the quality and then I have to figure out, well what could cause this? or maybe its poorly implemented? I dont want the game to be bloated, i take the time to make sure the audio and visuals are compressed, and I handle optimization. every time you enter a new area, i have to make sure it knows what textures to pull, and what textures to flush from memory to minimize system impact, because not everyone has a very good computer. a memory leak, such as re-entering an area 10 times over, so it loads the same texture 10 times in a row and does not correctly flush unused textures from ram, or check to see if the texture is already in active, well that may go unnoticed by some, but could really fuck someone elses day up. and writing, I am not a native english speaker, so I have to write scenes out, make sure they make sense grammatically, and have no typos. even searching for sound effects is a daunting process, its time consuming.
and after all of that, I sit down, play starcraft for an hour, and then sleep for 6 hours before getting up to take care of what comes next. financial support could mean the difference between spending 5 hours in a day on the game, or 9, and still having the time to relax and not feel like shit.
but ultimately I don't want my game to be a cash grab, or to have some fucked up, jaded look of "i just want to get this out so that I can try to pull money from people asap". I genuinely want people to enjoy it, I don't want someone to grind for 2 hours and say "oh neat I got a glimpse of her breast". it's why i'm not making the game grindy.
it's also the reason I keep delaying the game. I always say "well maybe at the end of this month" only to say "well maybe a another scene.", I really, really want the first public build to have enough content that someone could play it for an hour or two, without grind, and see lots of sex, and also watch their actions unfold, and REALLY enjoy corrupting the inhabitants of the world.
I ultimately made the decision to not cut out a futa centaur fucking the protagonist, despite being unsure if I would catch hell for it later. I just don't want to cut content and make my game a lesser game, and I certainly don't want to ever let greed go to my head.