MidnightKing

Active Member
Jun 27, 2017
525
3,118
Probably a little too early for an actual review but this was an interesting start. Got me invested enough to come back for sure. If I had to nitpick for feedback there's a few things that stuck out a bit. One: I think it would be nice if the action scenes got rendered out a bit more. Like even an extra shot or two of John flying over the railing and then falling into the water for example. In the same vein, some sound effects for stuff like the fight scene would do this a lot of favors.

This is smaller, but so far the game moves pretty quick. It's really not a problem right now since it's just getting going and all, but I think it would be beneficial to have moments where things slow down too. We get a black screen at the end of content talking about how the MC goes to rest and recuperate. I'd be interested in seeing it rendered out and maybe getting some insight on how he's processing his first kill and the whole situation. Maybe have a moment where he interacts with Strea during it too. Not that every mundane situation needs to be shown, but it gives moments to breathe and explore the characters a bit. Maybe that's already planned but wanted to put it out there anyway. Sometimes games move a mile a minute and end up suffering for it at a point.
 

SpyderArachnid

Well-Known Member
Jul 31, 2017
1,652
4,867
Wasn't too bad. Rather short so not much to review. Best to wait till the next update and hope it is beefier to give a better idea of what this will be all about. Everything seems fine though. Writing is decent enough, renders are alright (though the lighting could use some work), and it has music too (though it feels out of place at times).

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Other than that, it was alright. Again, not a lot to go off here, so not really sure if this will be good or not. Either way, best of luck with this and thanks. ;)
 

JenMistress

Engaged Member
Oct 1, 2019
3,159
3,750
So, finally got enough of the previously caught up with Dev games out of the way for me to try the new ones on the Games to Play List, and this happened to be 1 of them. Got to say, nice prologue, and very interested in seeing where this goes. Thank you so very much for this, and totally looking forward for more!!!
 
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RpWolf

Newbie
Nov 22, 2023
15
50
Think of it less like choosing the right series of things to say that will win over a particular character, more like that character is attracted to the MC based on the person he's developed into and shown himself to be by the pattern of choices made. If one of the girls is attracted to the MC because he is a kind gentleman who's treated her well, one of the other girls may not be as into that and you will have to take the long way around on getting to her heart (and between her legs). There won't be any single perfect run, because each choice comes as a tradeoff, but the upside is that means there is a lot greater variation between different playthroughs.
If the MC, based on his personality, takes more or less time to get specific girls, does that mean the player will miss out on sexual content with some of those girls that he would get if he had a different personality?

For example, if Girl A requires him to be a gentleman to get her, and this causes the MC to start having sex with her sooner, but causes him to block all sexual content with Girl B until later, when the player manages to get her.

Similarly, if he is not a gentleman, this causes him to get sexual content with Girl B sooner, but blocks sexual content with Girl A until the MC finally manages to get her.